Disappearance into Humanity..
ItachiGTOX's Channel
Alert iconSubscribed
 
 
Sign in or sign up now!
Hello, you either have JavaScript turned off or an old version of Adobe's Flash Player. Get the latest Flash player.
Loading...
Loading...
Loading...
Loading...
ItachiGTOX
Alert iconSubscribed
Loading...
Profile
 
Name:
Taigong Wang
Channel Views:
27,354
Total Upload Views:
724
Age:
21
Joined:
Oct 30, 2007
Latest Activity:
1 week ago
Subscribers:
54
══════════════════════════════

Head Admin: MitsunariIshida66
Co-Head Admin: dynastyheartsrevo
Admin: xXZhouYuOfXuXx
Admin: Tfreeman300
Admin: TheKOEIwarrior
Admin: CD2k7

══════════════════════════════
About Me:
 
For RolePlay rules, please direct to the Main Admin Channel listed in my 'website' section up top.


Battle System-

►There will be 3 chats in total. 2 chats will be used as Main camps, 1 chat used as front line bases.
►Rulers/Conditional Generals have the option to pull all forces out of the main camp to put off a full-proof frontal dominant attack strategy.(But do note you cannot crossover base paths and go straight to the enemies main camp without passing through the front line. It goes Main Camp→Front Lines←Main Camp)
►The Main Camps will be occupied by the ruler, or whoever the ruler chooses to be the Conditional General or Main Camp General.
►The Conditional General serves the conditions of the ruler(or if the ruler is not present for the battle, then the general chosen by the ruler to take his place)or the chosen general leader which carries that if he/she is defeated then the battle is lost for the defeated general side.
►Rulers/Conditional Generals usually stay in the Main Camp and direct orders but are allowed to put a Main Camp General in charge and leave to go fight or check up on things.
►Main Camp Generals hold the main camp when rulers/chosen generals go off but do not bear any conditions.
►Battles will also decide majorly on morale points. Morale points are only counted by winning over bases/chats.(by defeating the general there or making him/her retreat). Taking the FL base overtaking is counted as a +5 for the overtaking force. Taking a main camp is counted as a +10. Each side starts with 10 morale points from their own main camp. Defeating a general is 10 morale points.Then at the end of the battle, take the morale ratio and divide them by each other.(For example if the ratio is 6:3 then it would equal 2. And since the force with the morale of 6 is higher, you would add that 2 to their overall points which decide the entire battle.)
►Messenger General-This general basically goes back and forth between the front lines and their main camp to report to the Ruler/Conditional General all of the events that are happening. They can be attacked and are accounted for their own defense.
►When a battle is about to start, all generals from each force must go to their designated chat. All chats chosen for the war must be listed when date/time/etc are listed. Before a battle is to start, the Head Admin is to receive a list like this from each force:

Ruler/Conditional General:
(Main Camp General):
Front Line General:
(Messenger General):
Other Notes to Add:

►There will be no cheating absolutely, any player caught cheating will be told to stop their actions and continue playing fairly, anymore further unfair acts will result in Admin consequence.
►The general count, including the 100,000 troops for 1 general count will also matter.(Suppose the general ratio is 25:15, dividing would give 1.6 which rounds to 2. That 2 goes to the overall count.)
►Performance Skills will also determine parts of the battle. Admins/Mods/Volunteer Mods will determine FAIRLY who dies or who lives. Being wounded will also count against you if you don't retreat to your main camp to heal for 5 min. Admins/Mods/Volunteer Mods will take note of this and also can be players fighting on a side. Admins/Mods/Volunteer Mods will communicate after the battle to decide battle conclusions, and performance skills at the end of the battle. Whichever side the Admins/Mods/Volunteer Mods think had the better performance will add 5 overall points to that side.
►Troop Loss-This will depend on general and base lost. If a general retreats, 500 is lost, if a general is killed, 1000 is lost, if a main camp is lost, 1000 is lost. And if the battle is lost, 2500 is lost
►Siege Loss- This will depend entirely fairly on Admin/Mod/Volunteer Mod watch because depending if a force even uses the certain siege weapon or not and if the other force even reacts to the siege attacks.
►In the end, whichever force with the higher amount of overall stats wins.
Hometown:
Mystic Realm
Country:
United States
Occupation:
Sage/Mystic
Companies:
Da good guyz
Channel Comments
There are no comments for this user.
Alert icon
Alert icon
Alert icon
Alert icon
Alert icon
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more