Uploaded videos
1-10 of 26-
[C/C++] Subway Interface
Irritiable
23 views
Imitated interface used at Subway (improvements will be on their way)...
-
[C++] ASCII Art - Screen buffers
Irritiable
71 views
Example of swapping active screen buffers (Win32 API) using C++.
-
[C++] "Projectile" demo Win32 console
Irritiable
123 views
Small demo showing my nifty (but simple) program where you can fire projectiles and move simultaneously, and independently. :)
-
[C++] ASCII art - Demo game
Irritiable
262 views
Small demo I wrote for a Swedish guy one night using a GCC compiler (Code::Blocks IDE) on/for Windows.
-
[DOS] Falcon 3.0: Mig29
Irritiable
1,220 views
Game name: Falcon 3.0: Mig29
By Spectrum HoloByte
-
[DOS] Falcon 3.0: Hornet
Irritiable
776 views
Game name: Falcon 3.0: Hornet
By Spectrum HoloByte
-
[DOS] Falcon 3.0: Operation Fighting Tiger
Irritiable
426 views
Game name: Falcon 3.0: Operation Fighting Tiger
By Spectrum HoloByte
-
[C++] ASCII art - New Snake game
Irritiable
318 views
Latest snake version (from May of 2010, untouched).
-
[C++] ASCII art - Old Snake game
Irritiable
395 views
This isn't a full demonstration of the "older" snake game I'd written.
This one is lacking some of the functionality (I had a more complete source prior, lost it).
-
[C++] ASCII art - Snake Map Editor
Irritiable
774 views
Simple map editor to create actual maps for my game (Snake).
You can load/clear/save/place food spawning points (not shown).
Other ideas were never implemented (hidden wal...
Advertisement










Play all(26)