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Hammer Editor: Doors Tutorial part 7
IneptGuard
584 views
Part 7
If you watched my earlier tutorials then you should be remotely familiar with Valveâs Hammer editor.
In this lesson you will learn about the three primary typ...
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Hammer Editor: Doors Tutorial part 6
IneptGuard
516 views
Part 6
If you watched my earlier tutorials then you should be remotely familiar with Valveâs Hammer editor.
In this lesson you will learn about the three primary typ...
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Hammer Editor: Doors Tutorial part 5
IneptGuard
818 views
Part 5
If you watched my earlier tutorials then you should be remotely familiar with Valveâs Hammer editor.
In this lesson you will learn about the three primary typ...
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Hammer Editor: Doors Tutorial part 4
IneptGuard
893 views
Part 4
If you watched my earlier tutorials then you should be remotely familiar with Valveâs Hammer editor.
In this lesson you will learn about the three primary typ...
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Hammer Editor: Doors Tutorial part 3
IneptGuard
1,449 views
Part 3
If you watched my earlier tutorials then you should be remotely familiar with Valveâs Hammer editor.
In this lesson you will learn about the three primary typ...
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Hammer Editor: Doors Tutorial part 2
IneptGuard
3,138 views
Part 2
If you watched my earlier tutorials then you should be remotely familiar with Valveâs Hammer editor.
In this lesson you will learn about the three primary typ...
-
Hammer Editor: Doors Tutorial part 1
IneptGuard
6,214 views
Part 1
If you watched my earlier tutorials then you should be remotely familiar with Valveâs Hammer editor.
In this lesson you will learn about the three primary typ...
-
Hammer Tutorial by Inept Guard 12
IneptGuard
213 views
We add prop_static to our map,I had an issue with these apearing in game on my PC if you add these models the same way I did here and the models don't apear in game, then s...
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Hammer Tutorial by Inept Guard 13
IneptGuard
106 views
We cover nodraw textures and get ready to com[ile our first map.
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Hammer Tutorial by Inept Guard 11
IneptGuard
177 views
We add an NPC, suit and weapons to our map.
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