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Tristram - In Minecraft!
HeartAttack1990
115 views
I was bored (what a surprise!) and chose to rebuild the town of Tristram, under which Diablo takes place, in Minecraft. All buildings and roads got their dimensions directl...
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Pythagoras Tree
HeartAttack1990
32 views
Every rectangle is drawn by it's own object, which gets it's angle and size from the one that drew the corner it appeared on. The size directly influences it's colour, whic...
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Skurgen - Test Level
HeartAttack1990
80 views
Showcasts the primary game play elements of my current game project, Skurgen. Which would be a simplistic puzzle game with quite simplistic, hand-pixelled graphics.
The jer...
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Mineventure
HeartAttack1990
53 views
In a cave, deep underneath a desert biome, Generic Guy found an ancient tomb of doom.
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I have a feeling this will get boring soon.
HeartAttack1990
40 views
Whelp. Changed a few things about the lighting, the animation of the crates and of course added this weird floating thing with flashlight.
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Game Room - Gyruss Gameplay
HeartAttack1990
67 views
I have to say, this is so far my favorite Game Room game. Played the demo session and within the hour decided to spend the, what? Three bucks for the full version. It's awe...
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Blender 2.56 Beta Animation test
HeartAttack1990
110 views
Again, to test Blender 2.56 Beta. I do like the new time line thingy. Total render time something around 2 1/2 days, minus a few hours each night. Pausing the render makes ...
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Synth hatch opening/closing animation
HeartAttack1990
18 views
Yessir. They are played in immediate succession, so... just imagine a pause between opening and closing and vice versa. For added effect, also imagine combine soldiers jump...
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Walking Cycle
HeartAttack1990
18 views
Yes, I know. There are smoothing errors all over the thing. I wasn't patient enough to render that thing with proper effects, so suck it. It's about the animation. Which, n...
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Bicobee - New graphics, real ingame recording
HeartAttack1990
20 views
This is not a render. Shocking, but true. This is an actual recording of the actual gameplay while fucking playing it. Most objects were replaced, some effects (read: fog) ...
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