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Art Growth Visualisation
ExcaliburGame
2,185 views
This short visualisation demonstrates work being added to Excalibur over the last 9 months.
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Engine Growth Visualisation
ExcaliburGame
1,833 views
This short visualisation demonstrates work being contributed to Excalibur's engine over the last 9 months.
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Star Trek Excalibur Q&A 2011
ExcaliburGame
2,439 views
John and Mark answer your questions at this year's "Excalibur-con".
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STExcalibur| Component View WIP 17/7/2011
ExcaliburGame
2,757 views
Continued work by Charles Humphrey on the visual fx we will be using for the component view. This view will be important for various elements of the game and indeed for too...
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Steamrunner Class
ExcaliburGame
2,490 views
To make a change from the usual batch of screenshots we have created a short video for this ship reveal showing the Steamrunner class from several angles. We also hope to c...
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Ship Movement II
ExcaliburGame
4,415 views
A brief update on the ship movement in Excalibur. This video is showing how the Evolved engine handles new models when they are brought in for the first time and demonstrat...
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NanoFX Graphics Renderer 1.7 Preview
ExcaliburGame
5,517 views
Preview of the next NanoFX Graphics Renderer Viewer. This includes new features such as BlinkerFX, WarpFX/Space Dust, and new EngineFX using Direct Sound for a Doppler effe...
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Excalibur | TexSpec 2 Team Briefing
ExcaliburGame
3,304 views
This was originally posted in September 2010 as an internal video to show the new features of Texture Spec 2 to the ship artists. Most problems and bugs which are highlight...
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Excalibur - Q & A Session - Sept 2010
ExcaliburGame
2,891 views
This is the Question and Answer session that was recorded at the Excalibur team conference in August 2010. We got through as many questions as we could in the time that w...
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Excalibur | Systems Overview Previs
ExcaliburGame
3,624 views
A rendered visualisation of how the Systems Overview could look, this is not rendered in game but is the target we are working towards.
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