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CGI Sci Fi Submarine Character 1 Turnaround
Eddievedda1
122 views
A quick turnaround of the basic mesh of my main character for year 2 BSc CGI.
Hardsurface modelled in 3Ds Max about 3 hours work - I much prefer hardsurface modelling!
Ha...
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3Ds Max Character Creation Workflow. Base Mesh for Blackadder II
Eddievedda1
511 views
A 2x sped up workflow on creating the basic mesh for a statue character. May help people who want to see the methods of creating a CGI body. But not intended as a tutorial,...
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Asari Body Fan Model - Mass Effect Inspired CGI
Eddievedda1
447 views
I guess the armour isnt that functional once she takes a few Carnifex hand Cannon rounds to the stomach ... but style over function i say! ;)
Upgrade of the Asari head i ...
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Unwrapping Characters in 3Ds Max - Beginners Guide, Unwrap UVW
Eddievedda1
4,084 views
In 20 minutes this video covers the process of simply unwrapping a characters in 3dS max at a gentle pace. No plugins or other software - everyone can use this method.
I...
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Asari Head fan model - Mass Effect Inspired CGI
Eddievedda1
621 views
I wanted to practise organic modelling in just 3ds max. NO MUDBOX OR ZBRUSH, so in my opinion i could have done a better job on the features if id sculpted a high poly vers...
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Mechanical Centipede Iris Part 3D Rig
Eddievedda1
751 views
Just the Iris. The WIP centipede is in another vid. Im blogging my progress and this too half a day to create as i was playing with rigging the damn thing true to life so e...
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Robotic Centipede WIP1 - Feedback?
Eddievedda1
451 views
About 75% done with the head section. The centipede will have head, body and tail sections, i can clone the body sections over to save work (oh rigging is not going to be f...
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FdSC Magic Roundabout Year 1 Project Bournemouth Uni
Eddievedda1
643 views
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Dubstep Rat. CGI 3ds Max - Skinning Test
Eddievedda1
1,272 views
Low poly (300 polys + smooth) CGI rat for a uni project. Slapped together (model, unwrap, texture, rig, skin, animated) in 3 hours, im running behind to meet deadlines. I n...
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Church Materials and Lighting Assignment 3ds Max
Eddievedda1
711 views
This was for a project on my uni course for materials and lighting. I chose a church because it has alot of scope to add nice volume lights, candles, wooden textures, stone...
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