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3 weeks ago
Tribes: Ascend - Ranger Gameplay and commentary
If you like it, "Like it." (and Sub)
I just got into the Tribes Ascend beta the other day and I wanted to document my progress on Youtube. I hope ...
MrRogueblades • 606 views
ConfinedDarkness
commented:
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3 weeks ago
ConfinedDarkness
liked
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1 month ago
The Legend of Zelda UDK - Master Sword Test
Test of my first melee weapon in UDK - Master Sword. It has five different attack animations.
AvatarusOne • 1,390 views
ConfinedDarkness
liked
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1 month ago
The Legend of Zelda UDK - New Camera
Поведение камеры при движении персонажа. Заметьте, мышь во время съемки почти не использовалась.
AvatarusOne • 6,222 views
ConfinedDarkness
liked
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1 month ago
ConfinedDarkness
commented:
Lol link with no sword vs dark nut. Nice work!!!
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1 month ago
Justin Bieber 80,000% Faster
Rather than dragging it out for 10-20 minutes, I'd rather get my Bieber fix in this way.
U Smile 80,000x faster.
defactosound • 261,736 views
ConfinedDarkness
commented:
It was still bad enough that I had to pause it before the song finished.
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1 month ago
ConfinedDarkness
liked
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1 month ago
Nyan Cat 800% Slower Than Original
Even better than normal speed!
Original non slowed music and picture goes credit to http://www.prguitarman.com
LowEndPCGaming • 1,642,365 views
ConfinedDarkness
commented:
@fierystars15
Amen.
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1 month ago
Nvidia GTX 480 - DirectX 11 Water Tessellation HD
The Nvidia GTx 480 running the Nvidia Water and Terrain Tech Demo. The Demo shows how DX 11 Tesselation works and how it could be used in games.
SpecialVideosHD • 357,068 views
ConfinedDarkness
commented:
@pinomin123
Wow it really does! lol
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1 month ago
ConfinedDarkness
liked
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1 month ago
Uberstrike farewell: Dannyboykey
My last mini montage in Uberstrike.
dannyboykey • 256 views
ConfinedDarkness
liked
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2 months ago
Particle tests Collection(1-5) HD!
Get the High Quality version for 1,99 € (495MB .mov | high speed download)
http://matthiasm.de/sub/Par...
Like me on Facebook: ht...
MatthiasmVideos • 517,910 views
ConfinedDarkness
commented:
Wow! I would love to see these effects in a video game!
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2 months ago
ConfinedDarkness
liked
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3 months ago
This is Sparta. Full scene.
The full scene from 300.
rastout • 3,805,532 views
ConfinedDarkness
commented:
@whacks100
Nope.
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3 months ago
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4 months ago
Speedy Racer Mod of the XNA Racing Game
First Mod of the Simple XNA Racing Game for my book "Professional XNA Game Programming". More information and more downloads can be found on http:/...
exDreamDuck • 38,223 views
ConfinedDarkness
commented:
@TroutButter
Hmmm.... I didn't know there where so many arguing idiots on YouTube. I still don't get how ANY of these arguments are started :P
I've seen a vid about rain in CryEngine 2/3 and two people argued for 2 months about if it was good or not :D
Like this comment if any of you YouTuber...
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4 months ago
XNA Deferred Rendering - Normal Mapping + Material Index
This video is an implementation of normal mapping in my XNA Engine; plus a functionality that let you draw over a texture which materials indices t...
r34ct0rx • 563 views
ConfinedDarkness
commented:
Did you make this?
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4 months ago
ConfinedDarkness
liked
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4 months ago
XNA 4.0 Early World Editor V3 With Bloom
This video is yet another iteration on the world editor, this time showing off some soft and very exaggerated bloom effects.
KeegYDevelopment • 523 views
ConfinedDarkness
commented:
It looks great! But it should have a glow for the bloom effect, instead of just a surface color multiplier. Thumbs up!
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4 months ago
ConfinedDarkness
liked
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4 months ago
XNA Universe TDS Gameplay prototype [HD]
Please, watch in HD.
forhaxed • 1,578 views
ConfinedDarkness
commented:
Wow. Nice effects! And the game in general.
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4 months ago
ConfinedDarkness
liked
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4 months ago
XNA - Space Game WP7: WIP 1
One of my projects I'm curently working on.
I've completely rewritten my old space game prototype and intend to create a Freelancer/Infinity type ...
RudiMedia • 837 views
ConfinedDarkness
liked
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4 months ago
ConfinedDarkness
commented:
Wow! This is great! I think you should have a blue trail coming out of the back. Maybe with a particle system... Thumbs up!
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4 months ago
XNA 4.0 FPS using C# - SEncounter
Our first XNA 4.0 FPS 3D game using C#
woceltic • 2,559 views
ConfinedDarkness
commented:
This looks like a cross between halo 1 and 3.... Halo 13? Great game by the way! I've darted messing around with xna myself, and just got into post-processing. I would love to help on this, if it is your project anyways. Reply to this message if you don't mind me helping.
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4 months ago
ConfinedDarkness
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4 months ago
Basic HLSL Lighting Techniques - Episode 2
This is the second tutorial I have up on my blog regarding basic lighting techniques.
NemoKradXNA • 3,032 views
ConfinedDarkness
commented:
This was uploaded on my birthday :P
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4 months ago
ConfinedDarkness
commented:
@HaloRoxMySox
Ummm.... No. I have been wondering that too. Just to add randomness maybe :P
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4 months ago
Smooth AK47 reload test
Smooth AK47 reload test
I was test velocity in sony vegas and tryed to make it smooth but it needs more work.
What do you think about it though?
xDfreex • 24,607 views
ConfinedDarkness
liked
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4 months ago
UDK - Class System - Beginning
I devellop again & again my system ! I test some HUD function and you can now choose a class and look at your classe, Attack, Resistance and Agilit...
ShadGratte • 23,361 views
ConfinedDarkness
commented:
:D
first one to make a game, but not a map :P Nice!
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4 months ago
ConfinedDarkness
liked
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4 months ago
UDK - 50,000 barrels mass physics
You've seen the popular "UDK Mass Physics" video, now here's the beta version. What are they filled with? Why are they stacked like that? What's t...
erikrass • 30,607 views
ConfinedDarkness
liked
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4 months ago
ConfinedDarkness
commented:
Your PC has GOT to be on drugs to render that stuff!
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Those people were chasing you down because they know how epic you are.