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A short hypnosis experiment...
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Mirror's Edge is a single-player first person action-adventure video gam...
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Mirror's Edge is a single-player first person action-adventure video game developed by EA Digital Illusions CE (DICE) and published by Electronic Arts. The game was announced on July 10, 2007, and was released for the PlayStation 3 and Xbox 360 in November 2008. A Windows version was released on January 13, 2009. Mirror's Edge is powered by the Unreal Engine 3 with the addition of a new lighting solution, developed by Illuminate Labs in association with DICE.
The game has a brightly coloured style and differs from most other first-person perspective video games in allowing for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges—and greater freedom of movement, in having no heads-up display, and in allowing the legs, arms, and torso of the character to be visible on-screen. Mirror's Edge is set in a futuristic dystopian society, and so a network of 'runners', including the main character, Faith, are used to transmit messages while evading government surveillance. In the style of a three-dimensional platform game, the player guides Faith over rooftops, across walls, and through ventilation shafts, negotiating obstacles using movements inspired by parkour and free running.
Mirror's Edge has received mostly positive reviews, with the PC version garnering a Metacritic aggregated score of 81%. The game's uniqueness and its expansive environments have received praise, while criticism has centred on its weakness of plot, and short length. A soundtrack featuring remixes of the final credits song "Still Alive" by Swedish singer Lisa Miskovsky (unrelated to the song of the same name featured in 2007 game Portal) was also released. A side-scroller version of the game for the Apple iPad was released on April 1, 2010.
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Mirror's Edge is a single-player first person action-adventure video gam...
more
Mirror's Edge is a single-player first person action-adventure video game developed by EA Digital Illusions CE (DICE) and published by Electronic Arts. The game was announced on July 10, 2007, and was released for the PlayStation 3 and Xbox 360 in November 2008. A Windows version was released on January 13, 2009. Mirror's Edge is powered by the Unreal Engine 3 with the addition of a new lighting solution, developed by Illuminate Labs in association with DICE.
The game has a brightly coloured style and differs from most other first-person perspective video games in allowing for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges—and greater freedom of movement, in having no heads-up display, and in allowing the legs, arms, and torso of the character to be visible on-screen. Mirror's Edge is set in a futuristic dystopian society, and so a network of 'runners', including the main character, Faith, are used to transmit messages while evading government surveillance. In the style of a three-dimensional platform game, the player guides Faith over rooftops, across walls, and through ventilation shafts, negotiating obstacles using movements inspired by parkour and free running.
Mirror's Edge has received mostly positive reviews, with the PC version garnering a Metacritic aggregated score of 81%. The game's uniqueness and its expansive environments have received praise, while criticism has centred on its weakness of plot, and short length. A soundtrack featuring remixes of the final credits song "Still Alive" by Swedish singer Lisa Miskovsky (unrelated to the song of the same name featured in 2007 game Portal) was also released. A side-scroller version of the game for the Apple iPad was released on April 1, 2010.
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