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2 weeks ago
Just Glue Some Gears On It (And Call It Steampunk)
Inspired by the category "Things That Are Not Steampunk" on Regretsy (http://www.regretsy.com), and (of course) those peerless purveyors of Euterpe...
Pikedevant • 188,201 views
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3 weeks ago
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1 month ago
Streaming Levels in the Unreal Development Kit Basics - UDK Tutorial
In this tutorial we will cover the basics to setting up how to stream levels. In a later on tutorial we will take what we have learned here and use...
raven67854 • 18,962 views
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1 month ago
Weekly Update #6
Weekly update showing about twitch.tv
Contact Information:
Website: http://hellomynameisraven.com
Forum: http://hellomynameisraven.c...
Twi...
raven67854 • 1,933 views
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1 month ago
Dynamic Weather System in UDK
Designer-configurable shader-based dynamic weather which can be easily introduced into an existing UDK game.
Created as part of my dissertation, w...
SamJohnHayes • 19,290 views
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1 month ago
UDK - Water with Flow Map
This wip water shader uses a 2d vector field (flow map) to set it's movement direction. Vertex colours are used for the flow map instead of a textu...
Hywelwt123 • 35,131 views
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1 month ago
Unreal Development Kit UDK Tutorial - 40 - Adding Trees and Plants
For best video quality, watch in 1080 HD and full screen!
For all of our video tutorials, visit our website at http://thenewboston.com
thenewboston • 10,177 views
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1 month ago
Unreal Development Kit Terrain Basics Tutorial - UDK Tutorial
Shows the basics of working with terrain in the Unreal Development Kit. Please watch the prerequisite tutorials before continuing on with this tuto...
raven67854 • 195,142 views
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1 month ago
1. Unity3d Tutorial - Health Bar 1/2
Come visit us at: http://www.burgzergarcade.com
This is the first part of a tutorial series on making a small Hack & Slash style game created in U...
BurgZergArcade • 123,087 views
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1 month ago
270. Unity3d Tutorial - Unity 3.5 Developer Preview Updates
With the advent of the Developer Preview version of Unity 3d 3.5 going public, I have decided to update the tutorial series to the latest version o...
BurgZergArcade • 8,488 views
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2 months ago
3ds Max bones character (spider) export into Unity game engine
Making a max-bones character come alive in the game engine - how to export the FBX file, import to Unity, and setup scripts and animation sequences...
3dcognition • 7,917 views
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2 months ago
Human Head Modeling [HD] Slow Reproduction Version : 牛山雅博
以前アップした「Human Head Modeling」のスロー再生版です。
モデリング内容は全く同じですが、見えにくかった部分は別アング
ルを追加しました。 このモデルは最終的にSmooth化(ポリゴンの細分化)をする
ので、4角形以上の多角形を多く残したまま完成させています。 ただ5角形以上は...
MasahiroUshiyama • 36,312 views
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2 months ago
3ds max character modeling tutorial part2
this is the basic human character modeling with dress in the 3ds max it's very easy to understand with the help of this tutorial
aaaaakashhhhh • 41,978 views
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2 months ago
3ds max character modeling tutorial part1
this is the basic human character modeling with dress in the 3ds max it's very easy to understand with the help of this tutorial
aaaaakashhhhh • 140,077 views
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7 months ago
Which Guild Wars 2 Character should you play? The Thief
http://adf.ly/1MILb Here is more information on the thief. Thanks for watching and comment below your opinions on the thief
GungWu2 • 7,855 views
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8 months ago
Ninja Warrior Redux
Tweet! http://bit.ly/RTNWredux FB! http://on.fb.me/AelBXe
Brandon, Clint, and I try our hand at American Ninja Warrior once again, and once again ...
freddiew • 1,355,166 views
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8 months ago
The Legend of Zelda MUSICAL! 24 Hour Nintendo Film
CHECK OUT FEAST OF FICTION! http://www.youtube.com/Feas...
Click to Facebook: http://on.fb.me/s8gxHi
Click to Tweet: http://bit.ly/tfz6Nj ...
jimmy • 101,309 views
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8 months ago
HowNotToDraftMTG DKA Draft #2 Part 6
Round two of Triple Dark Ascension, let's go!
HowNotToDraftMTG • 95 views
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9 months ago
Hacker Evolution gameplay movie
More info at: http://www.exosyphen.com
Hacker Evolution is a new hacking simulation game, featuring unparalleled graphics and features.
You play t...
exosyphencom • 48,579 views
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commented:
@exosyphencom ahh cool.... could you elaborate on the way you are managing to get the GUI to look as it does currently as this is my main problem :/.... i mean does swing have those kinds of cpabilities or is there a gui interface that can be programmed with java?
interesting view on the thief but im not sure the dual skills are designed to be "powerful-er" than the others