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1337xwood uploaded 10 months ago
Earthshine HDR & glare test
Testing HDR lighting with the Moon (sunshine, earthshine) and glare.
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1337xwood uploaded 11 months ago
Atmospheric Scattering with Direct3D 10
A Direct3D 10 demo of real-time atmospheric scattering (3rd order) I made in 2009 (with brute-force terrain).
I planned it in 2007 and I underesti...
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1337xwood uploaded 1 year ago
Inside of the Eye
A quick'n'dirty implementation of an inside view of the human eye with dynamic eyelids and vitreous particles in a Direct3D 11 compute shader. Requ...
