Profile
Name:
Skeel
Channel Views:
3,100
Joined:
November 06, 2006
Last Sign In:
17 hours ago
Subscribers:
46
Website:
The games, animations and CG technical works that Skeel has done since 2003. Hope you enjoy watching them!
About Me:
Country:
Singapore
Companies:
Double Negative
Hobbies:
CG Character Development (Modeling, Texturing, Rigging, Animation), Game Creation, Graphics Design
Subscriptions
(2)
Recent Activity
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skeelogy commented on Skeel's Game Physics Demo Reel
"Nope, didn't use any dynamics engine. Coded my own dynamics solver in XNA. You might be interested in my soft body physics tutorial that teaches yo..."
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skeelogy commented on Facial Rig
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skeelogy commented on A.I. Fighter
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skeelogy commented on Muskeelar
"The "deform data" that you are talking about is probably the skin weights on each vertex of the mesh. These are always exported as part o..."
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skeelogy commented on Floor Destruction
"I used MEL but then it's just to place a large number of tiles nicely onto the floor plane, turn them into rigid bodies, place them into separate r..."
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Subscribers
(46)
Friends
(2)
Channel Comments
(2)
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essaied66
(1 year ago)
hey mate, i just wanna ask about the neural network. how could you test the trained network? Can you tell me the steps to test a network??? thanks
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DR3TH
(1 year ago)
your videos are really awesome, i need to learn how to implement this A* for my own games, do you think its a good way to start to learn to program AI?
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