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redalert2havoc uploaded a new video
(6 days ago)

Orca Mk. V Designation: SA-1 Affiliation: GDI Role: Multifunction VTOL Combat Aircraft Introduced: 2064 Class: Support Armament: "Comet" ...
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Orca Mk. V Designation: SA-1 Affiliation: GDI Role: Multifunction VTOL Combat Aircraft Introduced: 2064 Class: Support Armament: "Comet" Multi-Purpose Missiles Type: Medium Aircraft Speed: Medium
Battlefield Specifications A Classic Revised At first glance, the Orca Mk. V is extraordinarily similar to its predecessors - a sleek, flexible VTOL aircraft that combines the maneuverability and reinforced armor of its larger cousin, the Hammerhead, with the rapid battlefield traversal abilities of a more traditional fixed wing aircraft. Under the hood, however, the upgrades have been significant; notably, improved handling and an upgraded vector thrust VTOL system that allows the Orca to move in reverse, albeit at a slightly slower rate than its forward momentum.
Flexibility Doctrine The most significant upgrades to the Orca have been to its armaments systems - while it still utilizes its traditional rocket barrage, the Mk. V is significantly more flexible in how it uses them. Firstly, in a move many would say is a deliberate riposte to those who would claim the Nod Venom a superior craft, the Orca's upgraded targeting AI is now capable of engaging in air-to-air combat. Since an air-ground oriented rocket loadout is not the most efficient means of resolving a dogfight, the Mk. V is equipped with new multi-purpose "Comet" missiles, specifically designed to destroy other aircraft, but fully capable of devastating volleys against ground targets.
First Impressions are Everything The second major modification to the Orca's armament system is the addition of a "staged" firing mechanic; upon engaging an enemy, the Orca will launch its entire load of rockets at a chosen target. However, the auto-loader which transfers additional ammunition from the storage bay in the hull, to the rocket-pods on the wings, is a slow and complex mechanism, so rockets are fired individually after the first salvo is expended. Pilots are trained to pull back to a safe distance until their rocket pods are fully replenished, but many experienced rocket-jockeys will stay in range to finish off a crippled target before disengaging.
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redalert2havoc uploaded a new video
(1 week ago)

MASTODON Designation: AW-12 Affiliation: GDI Role: All-Terrain Base Assault Introduced: 2069 Class: Offense Armament: Chin-Mounted Artillery Batter...
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MASTODON Designation: AW-12 Affiliation: GDI Role: All-Terrain Base Assault Introduced: 2069 Class: Offense Armament: Chin-Mounted Artillery Battery, Dual Missile Launchers, "Depth Charge" Emergency Ejection System (Upgrade) Type: Heavy Quadruped Walker Speed: Slow
Battlefield Specifications The Mk. II Reborn The Mastodon walker is the reincarnation of the mighty Mammoth Mk. II from the Second Tiberium War. Thanks to redesigns of the original Mk. II and advancements in technology, the Mastodon is substantially less expensive to build and maintain than its predecessor, allowing it to be deployed in groups. These groups, affectionately known as "herds", have been deployed to the front to fight Gideon and his Separatist forces. Mastodons are the ultimate ground weapon in the GDI arsenal, and to reflect their status and power, each individual Mastodon is named after a great conqueror in history.
Armed to the Tusk Unlike many of GDI's recent units, the Mastodon is not designed to defend the TCN, but to destroy any and all opposition to GDI.
The Chin-Mounted Artillery Battery is the Mastodon's primary weapon; when fired, the battery launches four artillery shells along its line of attack, decimating not only the intended target but all enemy units in the line of fire. The Mastodon also has two missile launchers, dorsally mounted, to protect it from air attacks. Although the Mastodon intentionally dropped the expensive railguns of the Mk. II in favor of the cheaper artillery battery, military commanders believe the ability to deploy multiple Mastodons, thanks to reduced production costs, is worth the tradeoff.
Up Close and Personal Mastodons are frequently deployed in groups to provide overlapping fields of fire, as the artillery battery can only attack targets in its forward arc. Despite this precaution, some Mastodons become isolated from friendly forces and are susceptible to speedy enemy units that move in close to capitalize on the Mastodon's limited firing arc. GDI engineers have analyzed the problem and have recently begun outfitting Mastodons with the "Depth Charge" Emergency Ejection System to allow the Mastodon to handle these situations. When activated, the system ejects several stored explosive shells from the Mastodon's flanks; these "depth charges" are powerful enough to deal massive damage to any enemy units in close proximity, but the flechette shrapnel is light enough to bounce off the heavy armor of the Mastodon's own legs. The system has proven to be highly effective in increasing survivability, but most Mastodons will require retrofitting as only the newest models comes standard with the feature.
The Harder They Fall... The Mammoth Mk. II boasted an experimental self-repair system to help keep the monumental walker in working shape. Recently, GDI engineers revamped this old concept and adopted the Nod-derived nanotech repair module to create the Mastodon's Backup Systems. The backup module will activate upon catastrophic system failure and will begin to slowly repair the disabled Mastodon; given enough time to rewire and repair the failed systems, the Mastodon husk can be brought back online without assistance from an engineer.
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redalert2havoc uploaded a new video
(2 weeks ago)

GDI MCV Mk VII
CRAWLER Designation: MCV Mk VII Affiliation: GDI Role: Mobile Construction Vehicle Introduced: 2073 Class: Offense, Defense, Support...
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GDI MCV Mk VII
CRAWLER Designation: MCV Mk VII Affiliation: GDI Role: Mobile Construction Vehicle Introduced: 2073 Class: Offense, Defense, Support Armament: Varies Type: Crawler Speed: Varies
Offense Crawler A massive four-legged walker, the Offense Crawler is able to traverse a variety of rugged terrain, and is designed to pursue, engage, and eliminate Nod Separatist forces. Its primary role is to act as a mobile projection of force anywhere on the battlefield, and is frequently deployed for a variety of missions including escort, search and destroy, and base assault. The Offense Crawler can be upgraded to construct additional units, including the Mammoth Mk. IVs and the mighty Mastodon walker, and can also be outfitted with additional engines, armor, and weaponry to personally lead the charge into battle.
Defense Crawler The direct descendent of the traditional MCV, the Defense Crawler is the only Crawler capable of building structures. By trading mobility for construction equipment, the Crawler can quickly and efficiently create a gauntlet of defensive emplacements to protect the Tiberium Control Network. The Defense Crawler itself can be upgraded into a mobile fortress with increased repair rates, defensive shields, and powerful artillery cannons, as well as call upon Zone infantry, men and women in armored power suits, to engage enemy forces outside the defensive perimeter. The most powerful Defense Crawlers can also construct artillery units such as the Juggernaut and, in particularly fierce engagements, can call upon the legendary Ion Cannon to obliterate their foes.
Support Crawler Essentially a flying aircraft carrier, the Support Crawler is the fastest and most mobile of all the Crawlers in the GDI arsenal. The Crawler is capable of deploying fighters, bombers, gunships, and, when fully upgraded, capital ships from its extensive launch bays, although it must land to open its launch doors. In addition to the GDI air force, Support captains can also command a variety of utility craft that can repair, wage electronic warfare, or even enhance allied weaponry. In sustained combat theaters, experienced captains can upgrade their Support Crawler with better thrusters for increased mobility and missile systems for defense, and are frequently granted access to new and experimental technologies to support their allies.
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redalert2havoc became friends with GigglingGirI
(1 month ago)
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