KatsBits (formally Quake3Bits)
Quake3Bits's Channel
 
 
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wolfenstein golden dawn character chat
wolfenstein golden dawn hideout
wolfenstein high quality settings
wolfenstein low quality settings
Wolfenstein particle weapon action
wolfenstein high
wolfenstein low
Unearthly Challenge 08
Baking an AO map for terrain : Blender Tutorial
TMN Forever - creating 'dirt' tracks
Trackmania Forever track editing
Blender animated poses & IMVU
Profile
 
Channel Views:
8,398
Style:
Educational
Age:
39
Joined:
July 10, 2006
Last Sign In:
15 minutes ago
Subscribers:
174
Videos and tutorials about editing games and creating new content for them.
About Me:
 
Encouraging gamers to get creative and make their on content for the games and the interactive 3D programs they play and use.
Country:
United Kingdom
Occupation:
Web Design, Marketing, 3D & Creative services
Companies:
http://www.cpdt.com
Hobbies:
3D, photography, art, creativity, Internet
Music:
jazz, classical, ambient
Books:
Sci-Fi, Fantasy, evolution
Recent Activity  
Quake3Bits commented on TMN Forever - creating 'dir... (1 month ago)
"It's not meant to be an "advanced" video, it's a basic track *..."   more
 
 
Quake3Bits commented on Using Blender 3D's 'retopo'... (2 months ago)
"Let me know how that goes when you start your first job (in a couple of ..."   more
 
 
Quake3Bits commented on Using Blender 3D's 'retopo'... (2 months ago)
"Everything for free, right?"
 
 
Quake3Bits commented on Using Blender 3D's 'retopo'... (2 months ago)
"You want the goods? Put the cash on the table and let me see it..."
 
 
Quake3Bits commented on Using Blender 3D's 'retopo'... (2 months ago)
"Of course.. ;o)"
 
Channel Comments (18)
ConsisBarghest (5 hours ago)
The fanbase for Blender is increasing exponentially every day, I would expect you to gain quite a bit more subscribers in the next year. The prices for 3dsmax and maya are so unreasonable that it will force many people in the direction of blender. Your tutorials are immensely helpful, thankyou
Quake3Bits (4 months ago)
@ xpannax : what didn't come up?
xpannax (4 months ago)
it dont come up ='[ lol
cganim8or (6 months ago)
Thanks for adding me. Awesome Blender vids! :)
antoniooliveira287 (1 year ago)
where to find models for the blender?
Quake3Bits (1 year ago)
Yes you can make games with Blender using the game engine. Have a look at the "Apricot Project", although that used Crystal Engine (iirc) all the content was produced using Blender so you don't necessarily need to stick with BGE.

Search for "Blender game engine" and you'll see just how versatile the engine cane be, some projects aren't small potatoes either.
grimangel120 (1 year ago)
Hey I really want to learn how to use blender and create a game with it how long would it take me to create a good FPS with it?
Quake3Bits (1 year ago)
In a word "yes", certainly the AAA top titles. But there are a lot of open source engines out there now that have a reasonable amount of documentation behind them, not to mention Microsoft's XNA dev studio thingy. What you want to do is figure out what aspect you want to focus on and get to grips with modding from that point of view, you can then just change and adapt as you learn/require more.
FreshlyBakedCookies (1 year ago)
Hey.

I havn't been on a 3D chat room or games console in 6 or 7 years now, haven't played since I little (20 now).

I used to think I might like being a computer game designer or whatever they are called but never really did anything about, always seemed like fun, not realistic as a job.

I was thinking of having a go on them again, see if I even like them any more.
Are they much more advanced now?
Being much older now they will proberly seem very different, obvoiusly not as fun as I used to find it but hopefully they will pretty good and might get me into designing again.

So if you could point me in the direction of the best ones and how to go about getting started on computer technology designing and so on that would be great.


Thanks so much.


x x
Quake3Bits (1 year ago)
That could be tricky depending on what game you want to add that to/creating content for becasue it'll depend on whether there's a system in place to allow 'animated' fog/mist like that.
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