Swarm host dont control the map since their created units are on a timer and are in limited numbers. Burrowed units don't control the map well enough since a detector unit nullifies all of it. Toss nor Zerg dont have a unit that nullifies terran siege tanks expect for T3 units.
Roaches are quite the investment early game for zerg since they sink your economy if you make them, they're not optimal vs high marine numbers either and if you can't scout it in time it doesnt matter which is the issue. Early expos can't always be scouted if you deny scouts, you can only guess if it goes down or not. Macro CC you must learn so much about terran openings to see a deviation in their play that a CC is down. Marauder/Hellion beats ling floods. 2 Fac hellion overruns all
You're good at casting! The only things I want you to work on is to calm down, you say wrong things at times like vilestate instead of Leenock but you'll grow into that I guess. And also youre better than most casters at being analytical but you can still improve. :D
Good shit dawg
He has sucked in the past. Though he finished 7th at this MLG, as the best or second best foreigner. And he lost to the winner which means that he might have scored better if he played versus someone else.
I'm not sure that her religion approves of this.
You havn't said what they can do more than a ghost. Thats the thing.
Ye commented halfway trough then I got it and removed my comment.
Problem is that terran thinks zerg is op when terran does tank marine all the time and very little variation. If you wall-off an keep marines on a perimter you can't really know if a banshee is coming or if it is blue flame or some thor push because scouting is a coinflip. Terran is the most complete race, period.