Just been thinking what Chrome OS could open doors to the future of computing in general.
Intel cozying up to Google Chrome OS http://www.theregister.co.uk/2 009/07/10/intel_google_chrome_ os/
Will Netbook Users Embrace Google? http://www.daniweb.com/blogs/e ntry4513.html#
HP Joins Open Source Channel Alliance Party http://www.thevarguy.com/2009/ 07/10/hp-joins-open-source-cha nnel-alliance-party/
Does Google Chrome OS further fragment Linux landscape? http://www.computerworld.com/s /article/9135409/Does_Google_C hrome_OS_further_fragment_Linu x_landscape_?source=rss_opsys
Google Chrome OS - Let's be reasonable http://linuxphilia.blogspot.co m/2009/07/google-chrome-os.htm l
No surprise: Intel has known about Chrome OS, worked with Google on 'elements' of project - http://is.gd/1unTc
Did Microsoft force Asus to axe Linux? - http://is.gd/1umY0
Canonical and Intel Intel and Canonical—Your Source for Open Source http://www.canonical.com/intel interview with M. Shuttleworth]: submitted by amrhassan .. http://tinyurl.com/mw7a2o
You know I'm an advocate of Ubuntu, & I have tested 1 year ago today on my Friends Darren & Jarred the pros & cons of Using Ubuntu.
Well, I got my friend Johnny to be my test Guppy this time! Can Johnny, without any help from me, & the resources from the internet get up and running and understand the concepts to do it on his own?
These are GREAT experiments & useful information to the Ubuntu developers & the community & those who support it!
Cinelerra hands down is the most powerful video editor for Linux. I like it's features that not just give you some simple things, but enough for a professional video editing.
here is a crude model of a star wars fighter ship. Im not sure of its te...
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here is a crude model of a star wars fighter ship. Im not sure of its technical name. I know its not a Tie, y-wing, or x-wing, or b-wing. So not knowing what it is, I can still show you how to crudely build it n Modo. Original Model by Kurt Boutilier.
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If you are a least bit curious what it was like to have a Commodore 64, ...
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If you are a least bit curious what it was like to have a Commodore 64, look at an old magazine. I touch on the subject, I show some of my artwork inside a magazine that published my work, this is life before the net, the only way to connect with others, via paper media and software clubs. You young turks have it easy schmeezy..
If there were video game magazines, they were likely about arcade games, in the 80s.. When computer and game machines got more complex and able to outdo the arcades, the magazines shifted to computer gaming and gaming magazines for consoles. But this is one of those magazine (Ahoy) that came midstream into that transition.. I stopped programming for a while once I got onto the Amiga platform because basic programming on the amiga was more clunky and harder to manage, the Commodore 64 was more straightforward, because when you turned on a C64, you were in Microsoft Basic.. BTW, Microsoft made basic interpreters up until the point that IBM signed a deal with them to make operating systems (which Microsoft had never done before, and in fact they didn't even write their own OS, they bought it off someone else and hacked it from there, IBM didn't know how to make operating systems for micro-computers, that's why they hired a small software company like Microsoft to do it for them).
Microsoft basic for the C64 was so shitty, that in order to access special features of the C64, you had to use Poke and Peek.. There were no custom designed commands for configuring the sound processor or graphics. You had a manual that would give examples of how to make sound and graphics programs, and you'd write some source, and run it, and make modifications, run.. The hello world of basic is like this:
10 print "Hello World"; 20 goto 10
run
This is the sort of programs I wrote, on computers in K-mart stores, to arouse interest (and to pass the time while my mom was looking for clothes): 2 REM This program is improvisied, more code 3 REM is neccessary to run this on a C64 10 $t := 0; 20 $t := $t + 1; 30 $x = 100 + (40 * sin(t/80)); 40 $y = 100 + (40 * cos(t/80)); 50 drawline($x,$y,$x1,$y1); 60 $x1= $x; $y1 = $y; 70 goto 20
This would infinately draw circles on the screen.. Each computer had it's own way of drawing lines, so I'd make necessary modifications. But at age 13, this was fun.. Some started earlier than me, but I was programming before I could afford a computer, so.. BTW, if you learn programs like that, you are well on your way to learning some trigonometry. At the time, to me, it was just magic, but I eventually learned something about why those programs worked. I played around with the program and made spirographs. The SID chip also offered the essentials of doing sound synthesis.. No other computer had a sound chip like the C64 SID. The SID was the first real synthesizer chip, it was modelled after the MOOG synthesizers, I think Ensoniq or someone designed it. It have three voices, ADSR for each voice, Ring modulator, Sync modulator, Noise, Pulse, Triangle and Sine waveforms, the Pulse was an adjustable square waveform, it had filters to shape the waveforms, so it was feasible to emulate a analog synthesizer on the SID.. It might have been nice had they made more than 3 voices, but many users were able to make due with that. Radio Shack COCO's had 2 voices. Atari's I think had four, but their sound synthesis was limited.
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DIt's Summertime... To many of us just bored Why aren't we out doing som...
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DIt's Summertime... To many of us just bored Why aren't we out doing something?
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