Streets of Rage 2 Stage 1 Quick Remix (proof-of-concept, read the movie info!)
bilalsheikh -
338 views
- 3 months ago
** WATCH THE HIGH QUALITY ONE **
LINK TO MP3 IS HERE:
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http://www.bilalsheikh.co.uk/m usic/SoR2_Stage01.mp3
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Hey all,
Let it be known that I LOVE SEGA.
I love Sega so much that I don't even mind how much they've gone downhill recently because when I was young they were THE COOLEST COMPANY EVER, and that's all that matters. I'm 26 years old now, so if gaming disappeared I wouldn't mind if no new games ever came out, as I'd still have these lovely memories to cherish forever...
Two of these lovely memories are the first two Streets of Rage games (but not so much 3).
Yuzo Koshiro did a lovely live SOR mix at a club:
http://www.youtube.com/watch?v =BE_1M8...
And I decided I want to do one, too, as he mixed songs from 1, 2 and 3 whereas I'm interested in adding more songs from 1 and 2 and not bothering with the SOR3 tracks.
This is just a proof-of-concept as I've only been using Ableton Live for a day or two and haven't clicked around much past the beat repeat (which in itself is easily the coolest thing ever).
Now the juicy stuff - why the hell does it sound like a Master System?
Using Gens (or any MD emulator), you can record the sound output to a wave file, and more interestingly, you can choose which of the Megadrive's sound channels to emulate (YM2612, PSG and DAC).
So I just popped over to the SOR2 sound test, started a recording, turned on one of the channels and started playing the stage music. Once it looped round to the beginning of the song I stopped the recording, changed the sound channel and then replayed the song, recording to a new file. Rinse and repeat for the last chip and I now have three separate 'tracks' for the stage 1 music. A bit of fine-tuning in Acid Pro to line them all up correctly and that was that.
Of the three tracks, the first has most of the sound going on, the second sounds like a Master System and the third is a bit of the beat (annoyingly, the rest of the beat is in the first track)
I can probably fiddle the first track a bit more to separate the beat from the melody to have four tracks to play with, but so far it's working out great.
I'm not sure which other console emulators (SNES, for example) can do this as well. I wonder if the CPS1/2 emus can, getting the SF2 music like that would be sweet!
p.s. it goes a bit crazy and crap near the end as this mix was meant as a taster for my good friend DJ Lordstar so while doing it I suddenly remembered I could do the beat repeats for the other tracks so just started clicking randomly for fun :)
LINK TO MP3 IS HERE:
============================== ==========
http://www.bilalsheikh.co.uk/m usic/SoR2_Stage01.mp3
============================== ==========
Hey all,
Let it be known that I LOVE SEGA.
I love Sega so much that I don't even mind how much they've gone downhill recently because when I was young they were THE COOLEST COMPANY EVER, and that's all that matters. I'm 26 years old now, so if gaming disappeared I wouldn't mind if no new games ever came out, as I'd still have these lovely memories to cherish forever...
Two of these lovely memories are the first two Streets of Rage games (but not so much 3).
Yuzo Koshiro did a lovely live SOR mix at a club:
http://www.youtube.com/watch?v =BE_1M8...
And I decided I want to do one, too, as he mixed songs from 1, 2 and 3 whereas I'm interested in adding more songs from 1 and 2 and not bothering with the SOR3 tracks.
This is just a proof-of-concept as I've only been using Ableton Live for a day or two and haven't clicked around much past the beat repeat (which in itself is easily the coolest thing ever).
Now the juicy stuff - why the hell does it sound like a Master System?
Using Gens (or any MD emulator), you can record the sound output to a wave file, and more interestingly, you can choose which of the Megadrive's sound channels to emulate (YM2612, PSG and DAC).
So I just popped over to the SOR2 sound test, started a recording, turned on one of the channels and started playing the stage music. Once it looped round to the beginning of the song I stopped the recording, changed the sound channel and then replayed the song, recording to a new file. Rinse and repeat for the last chip and I now have three separate 'tracks' for the stage 1 music. A bit of fine-tuning in Acid Pro to line them all up correctly and that was that.
Of the three tracks, the first has most of the sound going on, the second sounds like a Master System and the third is a bit of the beat (annoyingly, the rest of the beat is in the first track)
I can probably fiddle the first track a bit more to separate the beat from the melody to have four tracks to play with, but so far it's working out great.
I'm not sure which other console emulators (SNES, for example) can do this as well. I wonder if the CPS1/2 emus can, getting the SF2 music like that would be sweet!
p.s. it goes a bit crazy and crap near the end as this mix was meant as a taster for my good friend DJ Lordstar so while doing it I suddenly remembered I could do the beat repeats for the other tracks so just started clicking randomly for fun :)
L9wXcHspPkY

















i've only just seen these now...
*starts deleting*