Added: 2 years ago
From: SolidFake
Views: 6,507
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  • Source! I choose you!

  • @rockoman100 Bahahahahayeah.

  • I didn't know anyone still used the Quake engine :/

  • @AfterShockPivot it's the quake fusion engine, a heavily improved quake2 engine. Warsow 0.6 which uses it got released a few days before, be sure to check it out at warsow.net !

  • Comment removed

  • tutorial, and I'll bake you a nice batch of cookies :D

  • @TehPwnzorGrandma :D sadly, I have little time atm, but I can give you the map file if you want to

  • @SolidFake

    Yea that would be great.

  • @SolidFake yeah if you could post a .vmf of the door somewhere it would be super epic of you!

  • @MrPushhere as much as I would like to do that, but that's a map built for the quake fusion engine, which doesn't use the .vmf format like source, it uses the .map format

  • @SolidFake lol whoops, sorry, guess I should have read the description (: well thanks anyways, pretty cool door either way!

  • @SolidFake

    .map can be opened in hammer editor anyway so it dosent really matter :P

  • @WattoTheGamer oh, rly? didn't know that, but I guess the triggers won't work correctly

  • @SolidFake

    Yea i don't think they will worth a try though :P

  • @Guille30103 at the grey square on the floor is a trigger_multiple, as I walk into the trigger multiple I trigger it.

    The trigger_multiple triggers each part of the door, each part is an own door_rotating with individual rotating points and rotating degrees.

  • @SolidFake kk thank

  • wtf!?

  • nice

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