Added: 5 years ago
From: JayDi85
Views: 31,598
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  • What program are you using ?

  • @MusicBoy2100 ,

    NVPerfHUD 4 -- special software for game developers

  • @JayDi85 How much does it cost?

  • @myfunkymonkeys You can download it absolutly free from nVidia website. Google "NVPerfHUD" and go to the first link.

  • in legend how do you get laras hair in a plait, i'v always wanted to know

  • you can if you unlock classic lara or classic grey well thats how get it on xbox 360 :)

  • in all next gen compatible consoles ;)

  • This is a great game!

  • Great game

  • cool.....awsome people!

  • well done

  • lara croft looks way 2 much better on 1:23 (thats the time) than in thegame after

  • yeah, she does, she has too much fringe doesn't she, she needs a plait too.

  • i no they changed it into a ponytail

  • Agreed, it's just A Lara STRAIGHT away (well it is Lara, but it's just like you can see her straight away, the original) and she looks so good with a plait =)))

  • omg

  • coooooooooooooooolllllllllllll­

  • great ^^

  • wow, amazing, five stars.

  • Wow...

    It's amazing what developers can do. 5 stars!

  • i wish i have the pc one so badly where u get it?!

  • cool

  • Can you do this with AOD?

  • Of course! That's all we can do with ANY game, what is using DirectX 9 ;)

  • Please do this withAOD it would be really intresting to see for me and for other fans. This thig is really awersome and would be really arceated.

  • where do u get the pc one for TRL

    ?

  • That's what I call DETAILS :)

  • The music is the Tomb Raider Legend theme....ive got it on ma mp3...hehe

  • I really like the music =)

  • do you know the name of the music?

  • It's the theme song from Tomb Raider: Legend.

  • hoe did u find this? on main minu?

  • No, it was special programm for game developers -- NVPerfHUD. You can do it with any new game on market... What's HOW REALLY working video and PC games ;)

  • 0000000!!! where do u get it?!!!

  • ohhhhhhh

    so thats how they make tomb raider

  • Nah, I think it's just showing the order in which polygons/shapes are rendered.

    Makes you think about how much work is involved in drawing each frame in the 3D world... especially when it's many times a second, with other jobs going on too! :)

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