The size of particles are all the same, but if the scale of the scene is set properly you can use alot more particles for finer detail. This video was made when I first got into realflow and didn't fully grasp that concept.
Its not too hard, just create a fill object in realflow, add an object you want to do it with, select some faces and make sure they are pointing inside, then simulate. I believe that's mostly what it takes to set it up at least.
@vpklotar Its just a sphere that I imported into realflow , made a Fillobject type object, used the sphere as the object, and selected the faces to emit the liquid (I did inside faces so the liquid went into it). Then sim'd and exported to max where I applied materials, thats about it.
Do you mean how it makes the mesh look, or the actual material of the liquid? In this video the liquid isn't meant to look like water because it's not :P
I used a program called Realflow 4 to simulate it. Baisically its just a sphere where I selected some face to emit liquid from, and it did all the calculations. Thank goodness I don't need to know the math :p
The trial allows you to make a scene from scratch , and will allow you to work in it for around 15 minutes I think. After that it will close. It also limits the number of particles you can use.
ur particles luk way off from one another..so this makes them appear as liquid drops of mercury rather than a flow..try increasing the resolution and use metaballs for the mesh..
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@AngelFire137 who ask you?
lquert 4 months ago
i like
huggy99huggy 5 months ago
Whoa! How unusual?.. the form
SincereCreature 5 months ago
so awesome it makes your computer frezze
RykuDecay 9 months ago
i love mercury!
Cr42yguy 9 months ago
Awesome!! But WTF was that?
Kurausu69 10 months ago
where is 0:06 ?
monkeypooification 11 months ago
realflow makes water looks like phasing reflective marbles.
KygonGames 11 months ago
I've never used RealFlow, but it looks like you used large particles. Why not use smaller particles for more realism?
GeekingForJesus 1 year ago 2
@GeekingForJesus
The size of particles are all the same, but if the scale of the scene is set properly you can use alot more particles for finer detail. This video was made when I first got into realflow and didn't fully grasp that concept.
koolJ 1 year ago
@koolJ Oh. So you can't change the particle size, but you can change the size of the fill object?
GeekingForJesus 1 year ago
@koolJ
Use the "particle resolution" and crank up the count ;) Scale is more of a LOD thing
TheChocochanMan 5 months ago
That's cool. Looks more like Mercury
Shrimpwagon 1 year ago
ball bearings
IPUNCHEDALION 2 years ago
can make a tutorial?
roshankiller520 2 years ago
Its not too hard, just create a fill object in realflow, add an object you want to do it with, select some faces and make sure they are pointing inside, then simulate. I believe that's mostly what it takes to set it up at least.
koolJ 2 years ago
i know it now,just take a tutorial just now,thanks.
roshankiller520 2 years ago
dude you should try out blender too its easier than realflow actually!
cardzone1000 2 years ago
@cardzone1000 blender is good for starters and what not, but Realflow is much more versatile and powerful in terms of liquid simulation.
koolJ 2 years ago
@koolJ The bake system seems to be faster in blender actually but i must agree with you Realflow is powerful!
cardzone1000 2 years ago
actually i find that blender can turn out to be very realistic if you spend some time on the textures
cocopops149 2 years ago
@cocopops149 Not saying blender is bad at it, its relatively good.
koolJ 2 years ago
OMG, How did you do that, tutorial please :p, 5 stars
vpklotar 2 years ago
@vpklotar Its just a sphere that I imported into realflow , made a Fillobject type object, used the sphere as the object, and selected the faces to emit the liquid (I did inside faces so the liquid went into it). Then sim'd and exported to max where I applied materials, thats about it.
koolJ 2 years ago
nice work annyway :p
vpklotar 2 years ago
awesome
perferstrategy 2 years ago
THe problem is that Real Flow still doesnt simulate accurate water look which kida sucks... Well GJ ANYWAY :D
KragJin 2 years ago
Do you mean how it makes the mesh look, or the actual material of the liquid? In this video the liquid isn't meant to look like water because it's not :P
koolJ 2 years ago
wow, how do you program that?
please tell me the mathematics!
amrosik 2 years ago
I used a program called Realflow 4 to simulate it. Baisically its just a sphere where I selected some face to emit liquid from, and it did all the calculations. Thank goodness I don't need to know the math :p
koolJ 2 years ago
Realflow ftw!!! >:D
justtypegladson 3 years ago
how long does the trial last?
ScottVsMarvin 3 years ago
The trial allows you to make a scene from scratch , and will allow you to work in it for around 15 minutes I think. After that it will close. It also limits the number of particles you can use.
koolJ 3 years ago
wow, that's not even worth the waiting time
ScottVsMarvin 3 years ago
there's a huge waiting list for the trial as far as i know and the full version is very expensive.
ScottVsMarvin 3 years ago
Looks like mercury.
Stusure8 3 years ago
i'm so jealous of people with realflow. nice job!
ScottVsMarvin 3 years ago
yeah me too :P
CODMASTA 3 years ago
ur particles luk way off from one another..so this makes them appear as liquid drops of mercury rather than a flow..try increasing the resolution and use metaballs for the mesh..
happy rendering !
sithlordutkarsh 4 years ago
The point was to make it look like mercury, note the material... lol. So if u say it looks more like mercury... :D i did a good job lol.
koolJ 4 years ago
oh ok ..cool then (silly me :P)..
sithlordutkarsh 4 years ago