Added: 3 years ago
From: ZarlaSheenaza
Views: 7,466
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  • EVERYONE GET READY TO DEFEAT THE ANCIENT EVIL ONES WITH THE POWER OF FRIENDSHIP!

    3...2...1...CARE BEAR STARE!!!

  • That music is THE biggest "And a hearty fuck you to you" in the game. Seriously.

  • Comment removed

  • Do you hear all that liberal gooey bullshit? "I didn't have to kill anyone to win the game. Instead, we got to 'find' ourselves. We all held hands, and magically, the game is won, and we get to listen to the gayest music and person talk horse-shit at the end" WHAT THE FUCK!!!!!!!!!!!!

  • and this, gentlemen, is how you turn an epic history and a glorious game into garbage... please address all your gratitude letters to those in the video...

  • I wonder how much budget they would have saved by not having the terrible 'real life' aliens and sticking to the fun animations from SC2? Money for a writer, maybe?

  • come on. its not THAT bad.

  • pig disgusting

  • Statler: Just when you think this game is terrible, something wonderful happens.

    Waldorf: What?

    Statler: It ends.

    Both: Do-ho-ho-ho-hoh!

  • Oh man, good thing I never got to the ending. After what I consider the coolest adventure game ever made, SC2, this is simply an unacceptable piece of wasted code. They really got everything wrong.

    Hopefully they still get to make one more SC game and hopefully it comes out on the console platforms as well.

  • I think the real insulting part of this is the whole "we found ourselves and worked together" diatribe.

    SC-not-3 had some decent ideas. But the best parts of it were the parts they stole, lock, stock, and barrel, from SC2.

  • @StarControl69

    Apparently it went like this. The makers of SC2 said they wouldn't make another game for the same budget, which left them nowhere enough to cover the whole development process.(oy, they worked for free to get it right? that's dedication to quality.)

    So they found some people who WOULD work with the same budget, and they got what they paid for.

  • so.....you can feed the eternal ones the collectors and the universe doesnt end yay! i never played kit but now i wish i was around during its time :(

  • Eh, I just inserted my own monologue at the end:

    "With the conclusion of my campaign, I resigned from service and flew as fast as I could toward the Pkunk homeworld - where I spent the rest of my happy life with the only race in the entire universe that doesn't make me want to tear my fucking eyeballs out."

  • Please tell me they are going to redo another version of Star Control to follow the 2nd one....this one was absolutely the biggest fuck up, probably of all time!

  • Even the Arilou look like psychos instead of genius-dudes!

  • The best way to enjoy SC3:

    1: Get a copy (note - nowhere said waste money to buy);

    2: take out the disc.

    3: Put inside a container in microwave.

    4: Set microwave on HIGH for about 15 minutes.

    5: Take out and throw in garbage bin.

  • wha-wha-wha-what?

  • Well, of one thing, the ending is actually original. For once, you don't resolve all your problems just by destroying something. But it does feel kinda lame... This is one of those cases when the storyline is awesome for a fanfic, but making the actual game out of it turns out to be a really bad idea.

  • am i the only person who wants to hit the idiotic developers for making this without Fred Ford and Paul Reiche III?

  • I don't remember the ending being this bland when I beat this game 10 or so years ago.

  • Yeah, me neither until I beat it again to record this. Go fig.

  • I never played the game to the end, and thanks to your videos and especially this one, I'm happy to know that I didn't lose anything.

  • Believe me, you are DEFINITELY not missing out.

  • Cheers for this.

    This game isnt even half as good as the previous one... especially the end credits.

    Massive step back.

  • they should make a starcontrol 3 and forget this one.

  • Nope, there's nothing malevolent about beings who regularly kill everyone in the galaxy.

  • I love how after the credits, the game just boots up again on the (lame) title screen like you'll want to play it again immediately.

  • This retconned sequel reeks of mediocrity. "The message is one of coexistence". Oh gawd. Oh, the hate.

  • @Eikinkloster I know, like they were trying to appeal to, I don't know...a certain sub-breed of Trekkie who expects everything to deep-delve into deep philosophical concepts, even if things such as plot and enjoyment have to be sacrificed. Mention coexistence, but don't get into deep dissertation about it. Also, they chose the worst theme for the ending. And having "elevator" music during most of the game...is this game a demonstration of that "10,000 monkeys at 10,000 typewriters" thing?

  • I think they had good intentions, but not the talent to go with it. The end result is what someone like myself would manage to get by. A derivative product. That's why I would stick to hire a good writer, instead of trying to come up with a story myself :-)

  • I played this first, and then I'm working on SC2.

    I liked the storyline from the Eternal Ones and the Crux red herring. (I thought the Crux would be the ones to fight at the end.) I still remember grabbing sentience from the Spathi, and them saying "if it would hurt?".

  • How are the Eternal Ones not evil? I mean they kill and commit genocide for millions of years on trillions of other sentient creatures, because they are to scared and selfish to move on to the next plane of evolution or existence. Therefore preventing other beings from fulfilling their evolutionary destiny, which makes them evil and selfish? Also lame ending.

  • @PUNKOW their just scared shitless people will do anything if theyre driven mad by fear, they scared of their next plane ofexistence and cant go back so now theyre stuck slowly dying as they feed on sentience

  • @PUNKOW Liberal hysterics...just because someone kills someone doesn't mean they're bad, it just means we don't fully 'understand' them

  • Yeah I was disappointed with the ending too, but since it was a 'sequel' to SC2, I had to love it LoL

  • this game is an abomination

  • One must concur.

  • I FELT NO SATISFACTION

  • even the end is crappy..

  • *laughs* Not only is the ending a crappy animation of some spaceships flying around for ten seconds. The monologue is also ridiculous.

    'Nothing malevolent' about the eternal ones? They regularly commit genocide on galactic scales to survive. And know this fact full well, and have done this many times, that's pretty ruthless.

    Now one might say 'but they'd starve otherwise.' But I say bah. Would you think someone who killed hundreds of people to survive has 'nothing malevolent' about them?

  • Are...are you serious? That's the ending? It's like someone giving you the finger, and then stabbing you in the eye with it. D:

    And that's the Captain? He sounds like someone slipped him a valium or something. Not nearly :B enough!

    God, thanks for playing through this so the rest of us don't make that mistake. We all owe you one, Zarla.

  • Ugh the utterly bland voiceover is so awful. And the so-called music? waugh woo woo-woo waaaauuuuuugh. It's difficult to imagine just how hard so many people had to fail in order to make this game what it was...

  • After the Eternal Wars left, I could only think of the following:

    "This was a triumph!

    I'm making a note here:

    Huge success!..."

  • Aliveroll'd.

  • I think the biggest "fuck you" is the "soundtrack".

    Ugh. :/

  • Seriously. So disappointing, especially compared to SC2. HONESTLY IF THEY JUST STOLE THE TRACKS FROM SC2 AND PUT THEM IN THIS I WOULD HAVE PREFERRED IT

  • Tell us what you really think.

  • I remember being disappointed in this ending 12 years ago when I first played it, and it's just worse now. :(

  • You think you have it bad? you should see x-com Interceptor. The game is shit! You should really see the ending of that one.

    At least Star Control 3 was trying. But with Interceptor... it's silly, top to bottom. Please go see the intro to see what I'm talking about.

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