Added: 2 years ago
From: LateBlt
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  • haha I love your lyrics, man

  • I actually walk past Jarrumiehenkatu every day while heading to work. It's a bit interesting to think that the place had a part of the local demo scene here. There was an old game called Liero that was spread in a similar manner around the time I was growing up that actually grew to become a very successful and well-known game through word of mouth. It was my cousin who spread it around to the neighborhood where I used to live :)

  • @NaokiSummoner I've played Liero, it's like a real-time version of Worms... Very good game. Ah, how lovely the demoscene is in all its wonders. Heippa!

  • Nice lyrics, yo.

    This reminds me a bit of Chip's Challenge.

    I doubt the creators live at that address any more either (18 years later).

  • lol im from finland =P you know a lot of finnish ppl XD

  • I laughed when it said "wanna see shit"

  • I'm pretty sure the main inspiration for this game was Rainbow Arts' Rock 'n Roll which came out for the Amiga and C64 (and later PC - with EGA graphics and no scrolling). I still like to play the Amiga version from time to time.

  • lol I played this game many years ago!

  • Agreed with the comment saying it's like Marble Madness..in 2D!!! ^_^

    Sure you'd also like Atomix and/or laser light :P! Good' ol' DOS puzzle fun :-D !

  • I agree that it's like Marble Madness in 2D. In fact, I used to play the MM Tiger handheld game, which IS Marble Madness in 2D. Of course, it being a Tiger game, the graphics are incredibly weak. My favorite LCD game, though.

  • I guess its too late for Ball Game 2 to apologize! haaaaaaaaaaaaaaaa

  • WANNA SEE SHIT

    Those devs were hardcore.

  • "These are the voyages of the purple ball..." hehe.

    Interesting game.

  • I like0inthe intro-music

  • this game reminds me of Marble Madness a little!

  • isnt TTD also transport tycoon deluxe? :D

  • Woah, been a while since your last video.

    Are you still doing that LP about that futuristic game?

  • You mean Robot Odyssey? No, that LP is on indefinite hold for now.

  • Lateblt,

    Well Doxbox emulates a cpu by what Processor you have physically in your actual computer say you have an Pentium 4 or Amd Xp processor @ 1.8Ghz you should be able to emulate a Pentium II class machine so your choice of a 386 was a correct choice. Also Dosbox uses IRQ7 for its SB setup.

    Also very nice introduction to a fun and addicting game.

  • It's true that DOSBox's effective emulation is dependent on your actual CPU, but it also depends on the number of cycles you've set DOSBox for. You can set the IRQ DOSBox uses in the dosbox.conf file, but in my experience, DOSBox actually seems to work pretty well even if you configure games to use an IRQ not set in that conf file.

  • This would be great in the arcades, with a trackball!

    Thanks for introducing me to this game, LateBlt.

  • 00:54 Bethesda games have nothing on this!

  • Why am I not surprised that you're playing a game by Finnish people? ;p

  • That has nothing to do with it. :p I can't help it that Finnish people make superior games.

  • Jarrumiehenkatu is street in helsinki as you guessed. =P

  • Kiitos! :D

  • Checked the wiki for BBS. Not to say wikipedia is the omniscient repository of all knowledge, but it says BBSs still exist as a hobby and are still popular in Taiwan.

  • Interesting. I wonder if Jason Scott knows about this. =)

  • Had no idea who Jason Scott was until I wiki'd him. You learn so much when you hang out with Lateblt. =)

  • This game reminds me of a game i played when i was young, "Rollin" by Ticsoft.

    Those were the good ol' days :)

  • This is like a cute, DOS version of Oxyd... in a loose sense.

  • A DOS version of Oxyd? Oxyd is also a DOS game. :)

  • Haha really? I thought it was only on the Mac. Good times.

  • Haha, I like your tag on this video that says, "bbses which don't exist anymore" :-D

  • Oh ya, the reminds me of Marble Madness for the NES

  • i am very curious as to how the program would try to mess with my hard disk if I were to change the intro text. Time to try it on my sister's computer.

  • I think a lot of those old games did that. If you tried to get into the source code, or any of the files for that matter, and edited something, it would hash check the files checksum and get a deviant value, which triggered a massive fragmenter virus-like attack on your system, which like LateBlt said, would royally screw you over by moving your key files around (i.e. boot files off your boot partition). Sorry, need to continue my thought in another comment. >_>

  • Though, I'm not entirely sure about it, even in the DOSBox emulator, altering the files on those games could destroy your system. I would suggest using a virtual machine if you wanted to test this, that way you're crashing a virtual hard drive that is easily re-constructable, as opposed to bombing your whole machine.

  • Agreed. Doing it in DOSBox would still be dangerous, because DOSBox accesses the file system directly.

  • Here's what doesn't make any sense to me: Why code malware into a game like that? I understand it was a precaution against pirating games in the sense where someone goes in and tries to alter the game and redistribute, it would put them out of commission. Good thing laws prohibit doing that nowadays, because there would be massive losses, especially with today's disks being so large as opposed to back then. Even so, activity like that should have been outlawed from the start, IMNSHO.

  • Wow, I had no idea. This is fascinating.

  • As demo coders, much of the point of the game would have been to show off their own skill. The aggressive response to modified files is a deterrent against lamers. That is, people who just change the credits to their own name and then redistribute it as if they had made it themselves.

  • Oh, okay. That makes a lot of sense now that I look at it from that perspective. Thanks for that.

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