Added: 2 years ago
From: Neob91
Views: 491
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  • You need to check Google for Unrealscript tutorials. Also, there's absolutely no need for Unreal Editor to program in Unrealscript.

  • This is cool!! 5/5

  • If you liked it, then you should definately check the new, fourth nStargate video. It's much better. ;-)

  • @Neob91 really?? I feel that I'm excited :D haha.

    I dont know thing to do all this with the tacical ops.

    Where can I get a tutorial on how to do all that you see in the video?

    sry my english suck :S

  • It's a programming language for UnrealEngine (which is the engine that Tactical Ops is using). It's called UnrealScript.

  • @Neob91 The UnrealScript comes within the Unreal Editor 2.0. But the question is, how language UnrealScript know? It is almost the same as C + +, but very little. Do you like learned?

  • Nice Neo you still the best map builder ...

    have fun soon we back :D

    great mafia

  • Thanks for your comments. ;) It wasn't supposed to be exactly like in the series, two-way wormhole is better if it goes for the gameplay. The interactive screens are ScriptedTextures. I coded certain actors to maintain them properly. ;P The map is going to be released in a long time I suppose, there's still much mapping to do. ;P

  • wow that´s really fantastic :O i never thought u can enter codes the way u do with the "PCs" in ur map^^ 5*, and i want to check out the final map!!! =)

  • Damn programmer :P joke

    Really nice but in my opinion the effect of the wormhole wall is not so "real" ...

    And in the startgate series you cant come back from the same wormhole ... you must make a new one from the destination to come back at base :) anyway nice work neo :D

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