Added: 4 years ago
From: ShadowOfNoice
Views: 5,567
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  • Great work...you make me want to buy one and start coding on it as well as the c64. It's on my to do list, right after I buy a pal c64 and get it working with some monitor in color.

    Your work with the DTV is really outstanding, I love the demo which features character plasma in 256 colors. Beautiful. Plasma takes on new life on a 64 with 4x the colors. Keep it up Shadow!!

    -Darth Plagueis

  • Thanks! :)

  • Very nicely done! My dot plotter has 100 dots in it, not 1500 :P

  • Love it! Good demo! :)

  • Nice i like .

    I knew the the dtv can do 256 colours as compaiied to the original c64 only doing 16 at once that object at the end suprised me but pretty cool .

  • heh that's cool.

    I did some C64 asm programming when I was 15 or so. But as soon as I got to 16bit and not much later 32bit programming, I'd never go back a step, leave alone 8bit. It's just such a pain in the ass, all that number juggling with only 8 bit registers to achieve anything interesting :-D And then the unpleasant graphics memory layout etc...

    You guys must be masochists ;-)

  • Wow, kick some serious ass!

    Since the CPU itself isn't any faster, i wonder which of the DTVs bonus features is used to make effects like the interference and the vectorcube. Do the DMA commands help with this?

  • The 3D vector relies heavily on the blitter.

    The Interference effect just uses one of the new DTV gfx modes in a clever way! :)

  • Class!

  • damn fine sir!

  • Looks really good. Maybe the best DTV demo I have seen so far.

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