Added: 1 year ago
From: SwearingMenace
Views: 25,584
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  • Why does everything load so slowly here? On either mode for me, the highest res texture settings and buildings load smoothly as I scroll in and out. For me, the OpenGL crashes sometimes but looks better. The OSX version is terrible compared to the Windows version though. They need to get some good programmers now that it's getting ridiculously complex.

  • this is a terrible comparison video. At least show side by sides of the same regions, not some random place for each.

  • Its not about graphics API... its about how it was programmed,,, It guy who was programming that engine was more experienced with DirectX than OpenGL, that of course OpenGL will look worst...

  • Should have had 3d elevation exaggeration set to highest...

    The side by side comparison is not a preset path so it is not a comparison per say!

  • When I think of OpenGL I think of playing Quake 2 on my old Voodoo card.

  • @Pro1337Sn1px0r I meant Glide3D

  • ocean waves (OpenGL-4 Hardware Tessellation with CUDA)

    youtube.com/watch?v=STojGm_i07­c

  • I want the background music name...

  • @TheRobin1232 direct3d oso work on xbox

  • is there any google eath with 2008 or 2011 map updated?reply me!

  • 2:00 DX

    4:25 GL

    Easy go!!

  • in your motherfucking face consoles :)

  • @MrAircraft999 LMFAO, that made my day.

  • Who cares? xD

  • Does there exist a DirectX vs OpenGL video that won't be attacked by both sides as ridiculous propaganda? My (limited) understanding is, that while OpenGL is a bit more of a pain in the ass to program in, that doesn't matter because as far as actual power the two are approximately equivalent, and OpenGL is cross-platform.

  • @avielMenter its funny, the industry just chose one to work with. directx is actually the hard one, but the people on opengl's board arent innovating just for gaming's sake, at a time opengl was behind dx then it seems that opengl grew more advanced than dx(by a few features, not much) but everyone still uses dx on windows(naturally i guess), but every where else is opengl and its like that for a reason ;p

  • @grandmasterhack Yeah, well now they each have tessellation and access to every interesting step in the graphics pipeline, so functionally is there even a difference?

  • @avielMenter the design of how its implemented, its basically dx creates one thing, then opengl catches up then creates another thing, then directx catches up, etc. the best thing is opengl is cross platform. its sad though that there are more coders than recognise opengl than game designers, damn main stream marketing!

  • What is the point of this video? "additional clarity" LMAO

  • People, people, what matters is your objective. Is your objective to develop the fastest possible Windows application? Use DirectX! Is your goal to develop portable code that can be used for most any platform? Use OpenGL! I prefer OpenGL, but I recognize that DirectX is better supported under Windows.

  • @TheRobin1232 The funny thing is that over 90% of people use that one platform. Therefore, you would get about 8 times as many users on that one platform instead of developing for a bunch of useless platforms that are inferior to windows(yes, even Lunix in the case of OpenGL).

  • Everything you can make with DirectX is possible with OpenGL too. Videos like this one is propaganda for DirectX.

  • @hiphoper19881988 I'm against battles like D3D vs OpenGL (or Linux vs Windows)and of course "Everything you can make with DirectX is possible with OpenGL too" .But it is not secret that DirectX is one step further then OpenGL.

  • @hiphoper19881988 propaganda?

  • @hiphoper19881988 Actually, most of the videos I've seen have made OpenGL look better than directX.

  • hey, lagging is because of internet connection or computer graphic?? i got hd6550m, which is better opengl or directx?

  • @hafieq lagging can be because of the graphics card and/or because of the internet connection.

    Maybe openGL is better because it's free, but the performance depends on the combination of the graphics engine and the libraries used (openGL/DirectX), and the power of your CPU/GPU, of course. I recomend you to try both of them in the game and look at the FPS, and then choose the best option.

  • @hk0O7 Since when did directx cost money? You must be a linux fanboy :\.

  • Well you just proven that different pictures look different...

  • @MsSomeonenew and with a terrible internet connection too. unfair for opengl.

  • nigga please

  • (Wow. Hard to believe that some people are so brainwashed by MS marketing that they actually believe OpenGL is software rendered on Windows.)

    Not sure what you're trying to show with this video, except perhaps that both APIs give an app direct access to the hardware, allowing apps to use either API and still get about the same performance and visual quality.

  • er...

    OpenGL on WIndows is software-rendered = slow and poor quality

    try earth on mac os x or linux please (they use opengl hardware)

  • @jknvv13 Windows uses hardware accelerated openGL in addition to the hardware accelerated DIrectX API, infact windows has a very good implementation of openGL that in most cases outperforms OSX and common linux distros.

  • @frostyfireman I have benchmarked some OpenGL stuff I have been doing and I can do more with OpenGL 4 and my ATI Radeon 5770 under Ubuntu 10.10 64 bit that I can on Windows 7 64 bit on the same computer. (I dual boot so I can play my games).

  • @linuxrobotdude Interesting, I get slightly better performance in windows than ubuntu with my HD4870 running the unigine engine openGL3 benchmark in win7 and ubuntu 10.04. I've heard similar results many times before, related to games mind you so whatever progams you may be using could be optimized better for Ubuntu while the game engines better optimized for windows.

  • @frostyfireman Well I really don't know the answer to that - only Unigine Corp can tell you whether they optimized the demo. But the latest Catalyst drivers that came out just the other day are much better than the previous. But it proves the point that the statement "Linux is crap because it can't game" is completely false - it can game just fine its just that not many have produced games for it. Anyways as a software developer, I like Unix much more than windows - It does what I want.

  • @linuxrobotdude For sure, gaming in Linux would be about the same as under windows if developers got around to making games for linux. It would be nice if developers would make large retail games that can run natively in linux, but I can't see that happening since it's market share isn't large enough for them to bother. If anything, it'd save many custom builders like me 150$ per computer for windows licenses.

  • @frostyfireman Yeah, it would remove the Microsoft tax from computers. Think about netbooks without it.  There costs average to around $325 and without windows, it could be $175 for a PC. Windows makes up near 50% of the price of those things. Hmm.

  • @linuxrobotdude well, not quite, last I checked it is 60$ for a windows 7 home basic license for use on a netbook. 1/6 the cost or so. That puts it right behind the atom proccessor in cost. Quite a fair cost I'd say.

  • @frostyfireman Well okay yeah $60 isn't bad. But still, being someone who only uses Windows for gaming and Linux for everything else, that is $60 I would rather spend on something other than a windows installation I am just going to delete. And honestly, one can eek more performance out of a netbook with Linux. Windows has never really been designed to run on low end hardware since its early days. The atom @ 1.6 GHz and 1GB ram really doesn't suit windows that well.

  • @linuxrobotdude You sure? Have you even watched videos of windows 7 running on hardware like that? watch?v=65rjIaAgp4E watch windows running on a computer WAYYYY lower spec than a 1.6ghz atom and 1gb RAM.

  • @TearsOfWar1 I said its doesn't suit windows that well. Sure an atom can run windows and so can that poor old amd duron computer you linked to, but the user experience isn't good. My point that was Linux was designed to not demand much from a computer to provide maximum performance on servers, but also it can provide great usability on older / lower spec systems than windows and run current day software.

  • @linuxrobotdude What do you mean the user experience isn't good? If I had a slow computer, linux would run slow, if I had a fast computer, it would run fast; same as windows. What do you mean by "user experience"?

  • @frostyfireman Direct X isn't opengl, direct x is very different and not based apon opengl.

  • @XxPoints2shopsxX True... when did I ever say it was the same?

  • It's kind of hard to make any sort of conclusion here. If you want to do a side-by-side comparison, you might want to make one of those fly-through itineraries in Google Earth, so the test is identical.

    By the way, make sure you add some more keywords that have nothing to do with the video into the description box. Gotta get as many views as possible, right?! Maybe add some pornography-related keywords in there? Eh? And don't forget some more tags! :P

  • what's song/track is thing from?? Its really nice

  • @mikeccuk2006 Can you please tell me if you've found out this sound track?

  • h0w mach w4s ur c0mputerzzz

  • Thank you for the video :D

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