Added: 10 months ago
From: jdheeter
Views: 14,541
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  • Hello, I have a but how can I use it? With FluidActor?

  • Thanks for the material it's very userful.

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  • When I use it, it looks nothing like this hahaha.

  • Hey John,

    Is there an easy way to scale down the static mesh up without scaling the material up with it? At the moment I either get a picnic blanket sized mesh with right size waves or beach sized fluid that looks like the spin cycle in a washing machine...

  • So how did you get the vertex displacement?  I'm trying to get this figured out, and I'm just hitting brick walls :(

  • you need way more likes this is amazing.

  • Beautiful realtime render.

  • This material... THANK YOU SO MUCH :D

  • thank you very much I needed a material such as this, I will make sure to list your name in the credits of our game once it;s finished.

  • Comment removed

  • /watch?v=mgigJhcyJAU

  • Hi all, the link has updated: you can now download the original material and pick it apart for yourself.

  • The tut is gone :(

    i was following it and then i just went away :(

  • can you put the oder texture? And you can do a videotutorial plese?

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  • I'm totally stealing your ocean shader for my udk project >:D

  • Yea we have some slightly modified default UDK particles in there near the rocks.

  • did you use of particles in the material?

    i see some of particles

  • Only a thousand views?!? This definitely needs a lot more exposure. Another thumbs up for the tutorial as well.

  • omg

  • Thats awesome!!!!

    Mate you just made a ton of people very happy! Thank you so much for this!

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