@MatheusMK3 This demo was made to run fluid on a HD 5870, as the calculations require a lot of memory bandwidth, lower end graphics cards indeed show lag.
@MatheusMK3 This demo was made to run fluid on a HD 5870. As the calculations require a lot of memory bandwidth, lower end graphics cards indeed show lag.
Runs fine on Vista 64 bit, remember this is DX11 only, so needs a DX11 card, currently this is only ATI 5xxx. In a few weeks also Nvidia will have DX11 cards
@jvlietinck ah sorry then :) thought only 1.2 version of fluid 3D was DX11. My card is ATI HD4870X2 so is a DX10. Is impossible to do this on with the DX10?
(will upgrade my ati with a DX11 nVidia... i hate my ati...)
Dont even load on Win 7 Pro 64. Tried to start it on compatibility mode (XP/Vista).... still dont work. Maybe this program is not compatibile with a 64bit environment. Any fix? :)
This is absolutely amazing, excellent work! Does this run on DirectX 11 hardware only? I'd love to see a version capable of running on DirectX 10 hardware. I've been interested in volumetric effects for quite some time and I'm hoping they start becoming more mainstream in things like gaming.
you always can try ComputeMark to see if your GPU is fast enough
jvlietinck 1 month ago
I get 8-12 fps on my 6990M. It doesn't look nearly as nice as the video.
Hiei102493 1 month ago
My 6990M only shows a black box. The GPU works really hard and the whole computer slows down, but I only see a black box.
Hiei102493 1 month ago
too bad it won't run in my GTX580 =(
triguntrigun 9 months ago
I tried it, it lagged a bit on my ATI HD 5550... Any suggestions of problem?
MatheusMK3 1 year ago
@MatheusMK3 This demo was made to run fluid on a HD 5870, as the calculations require a lot of memory bandwidth, lower end graphics cards indeed show lag.
jvlietinck 11 months ago
@MatheusMK3 This demo was made to run fluid on a HD 5870. As the calculations require a lot of memory bandwidth, lower end graphics cards indeed show lag.
jvlietinck 11 months ago
sick
luke046 1 year ago
That is absolutely insane!
logitech4873 1 year ago
Runs fine on Vista 64 bit, remember this is DX11 only, so needs a DX11 card, currently this is only ATI 5xxx. In a few weeks also Nvidia will have DX11 cards
jvlietinck 2 years ago
@jvlietinck ah sorry then :) thought only 1.2 version of fluid 3D was DX11. My card is ATI HD4870X2 so is a DX10. Is impossible to do this on with the DX10?
(will upgrade my ati with a DX11 nVidia... i hate my ati...)
MannaroDeVil 2 years ago
Dont even load on Win 7 Pro 64. Tried to start it on compatibility mode (XP/Vista).... still dont work. Maybe this program is not compatibile with a 64bit environment. Any fix? :)
FatalityDeVil88 2 years ago
Just tried out the demo. Fucking amazing.
Zebra204 2 years ago
Very good!
"Would it have been worth while...
to have squeezed the universe into a ball..."
BUDA20 2 years ago
Wow this looks amazing and thanks for providing the source to.
the problem is that my computer doesnt support directx 11 =(
zamliman 2 years ago
Can't believe you do that realtime. I'm an FX artist and this is the best thing I've ever seen.
glacierise 2 years ago 2
This is absolutely amazing, excellent work! Does this run on DirectX 11 hardware only? I'd love to see a version capable of running on DirectX 10 hardware. I've been interested in volumetric effects for quite some time and I'm hoping they start becoming more mainstream in things like gaming.
mouthwash1964 2 years ago
give me a maya fluid plugin that supports cuda and I would be happy for ever :D
tntman1337 2 years ago
Thanks :-) I've added another version that looks more like smoke, without the artifacts.
jvlietinck 2 years ago
Hey, that looks great! The limiter can be tricky to get right, but should help with some of the artifacts.
keenancrane 2 years ago
spectacular! Would be nice if "fire" would illuminate the "smoke"
Keyframe3D 2 years ago
B-R-U-T-A-L
grooo 2 years ago
OMG, looks fabulous.
DeKoVFX 2 years ago
Awesome simulation :). I love its fire-like appearance.
chrismauzey 2 years ago 2
Extremely cool looking!
Can't test it myself because I don't have a DX11 Gcard yet :(
snaileri 2 years ago