Added: 2 years ago
From: SimplySurreal
Views: 1,555
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  • thats so cool!! can you give me at least one script?

  • all the work u have done in unity3d right??

  • @lostmindkid101 Yeah, it's all Unity.

  • realy nice and well done, just one question, I my self am making an FPS,

    I realy want to know how to do so the weapons front dont "get hidden" in the walls if u are to close to a wall. or like, make it visible through walls. seems like ur weapon doesnt go through.

    hope you understand what I mean:)

  • I understand what you mean. :D

    What you need to do is have a two camera setup. Put your weapons on one layer and have one camera only render that layer. Then have the other camera render everything else. Set the gun camera to a depth of 1 and the other camera to a depth of 0. That was the gun is rendered on top of everything else (including walls).

  • Oh thank you so much for your fast and kind reply! This solves alot of issues:P

    thanks again!

  • Thanks! I still have a lot of work to do. Thanks for the support!

  • Now that's a great example of what a Unity game can be made out of.

    5 stars. =)

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