the limits of the c64 are definitely pushed in this demo, for those who have seen the a500 version, this is an excellent conversion and a+ for getting it as close to the 500 machine!
I saw the original PC demo in 1994 and was baffled. How is that possible to do on my 386???
Now seeing this I am even more baffled. Of course they need to cut some effects, some sounds and they lowered the resolution and color depth. Still, this remake is an outstanding achievement.
I am seriously impressed. Many of the things would have been very hard to code on the C=64. When I coded a dot-tunnel on the Amiga 500, I could get only half the amount of dots as in this C=64 demo, and they were not even shaded.
the best part about this is how bad the colour is, great for the c64, but the colour limitation are really aparnt during parts like the cube, and the smoky section.
Observen los fanaticos de esas consolas de juegos de hoy dia, lo que podia hacer una computadora de los 80 con solo 64k de RAM. La gran Commodore 64. Como queria esa computadora.
Sorry, but this is terrible! I thought the C 64 was a better machine than this. This is really awful! I have seen ZX Spectrum demos that are far better than this!! Its a pity that it really is so bad cause it puts the C 64 in a really poor light! I am really glad now I never got one of these machines and I got the ZX Spectrum instead and the CPC 464.. What is also a pity is I LOVE THE AMIGA! So much infact I bout 5 of them! Including 2 1200's! Its hard to believe they came from the same company!
@yogibear2k10 seriously man, you know nothing... C64 beats both Amiga and ZX Spectrum put together.. You have one point though, this demo puts it in a kinda bad light.. I suggest you check out this demo instead, watch?v=JXFg3XQvKaI
C64 for life!!! <3
The point isnt the resources of the Commodore 64 in comparison to other newer machines, its the limits of the Commodore 64 which is the point, and still being able to show the graphics and make the music it can..
@mar777i the smaples are sid, and there is an easy way to tell that it is. the drop in volume by everything else. It can be done. Y ou just have to specially craft the sample to fit inside of pre-defined waveforms the c64 can do, rapidly change the modulation and boom, now you have sample playback on a c-64. The trick to making it work is having relitively greatly more powerfull computer to generate the waveform sequence for you. Consider it advanced ascii art for audio.
I'm thinking "No Freaking Way!"... Then again understanding the limitations of the Commodore 64 could produce this with a Ton of Effort! Especially the Voice in real time with the screen. The Disk loading must have been Immense!
You have to recognize, that the 6502 processor is more than 30 (!) years old...You can see what is possible if You are optimizing the software to the max...in our days they are increasing the capabilities of the hardware...the more important software is not always up to date...
c'mon guys. o.k, this is a great demo. i mean, second reality on c64!!! but this is 2010 and there has been a lot of demos beating the shit out of this (codewise). just search a little for demos of groups like oxyron, booze design, resource, glance, crest and many many more.
@aefusm no one, including me. i mean, people shouting "whoa c64 can do this!!! is that possible on sixtyfour!!!" etc... it's capable of much much more. you've seen nothing here. search a little and you'll see massive jawdroppers. look at larmeh for example. he says "how is it even possible to present actual 3D graphics on C64?" he thinks these vectors are the best in c64. obviously he never seen texture mapped doom clones or 50 fps fullscreen vector objects on c64 and thinks this is top notch.
@rolanddschn I'd love to see one of those groups remake this guy using the newest coding techniques... see how much more closely they could replicate 2R. They look like incredible groups.
wow this is a nice conversion. it took me a bit to get used to the slower tempo of the song compared to the original, but the c64 really did a great job with this demo.
this era of programming was the real sh1t... knowing the C64 hardware limitations, this is something like giving birth to a human being with a PC today.
This is amazing. Awesome, how it looks like, produced on a C64 in the very little differnt to the original PC-Version.
I think with the knowledge and information of today backward in time to 1988 they had make even greater graphics and games and other works on Commodore 64.
You can see it in this Demo, created 10 years later in 1997..
MIDI-equipped Commodore 64s and SID emulators allow for the composition of sophisticated game-like tunes very quickly. And they don't have to cost much or anything at all.
Free VSTi and the likes of the MSSIAH can do the job for a fraction of the cost of new whizzo software.
Click my name to view TOLERANCE SUITE FOR THE VITRIOLIC ENLIGHTENED!
@MyzTiC44 Emulated hardware is generally just as limited as the real thing. This could have been captured from an emulator, but it matters little: it still represents more or less what the demo looks and sounds like, although SID emulation was less accurate in 2006. Even if the emulation has extra features, something designed to run on the real hardware can't take advantage of them.
These effects put the SuperFX2 (a chip in later SNES games) to shame... and that was released 13 years later and had about 20 times more CPU power, not to mention access to the SNES PPU with hardware scaling!
As many have said, this demo proves the power of the 64K breadbox Commodore sold for cheap!
not sure if these vectors were realtime, but I do know C64 demos have been made whereby they were. It's beyond me how ppl can squeeze so much out of a tiny 8-bit 1MHz CPU, these days 2 digi voices and rasters are part of the job, not an achievement by itself anymore. C64 lives on!!
If the rasters and vectors were calculated in realtime then the C64 is doing something the original Second Reality didn't/couldn't do. It was all look up tables from what I recall.
On Christ's Throne! That was amazing! I don't think people realize the absolute amazingness of this. It'd be like creating the Droid phone, fully functional, in 1781. You made that SID chip your bitch!
This is much more impressive than the original. Second reality on PC has on one hand nice music and design, but on the other hand the quality of coding is mediocre. at that time, on my 386 dx 33, my rotozoom was 3 times faster than second reality's one! anyway c64 version is one the most impressive piece of code and music.
Incredible tribute to the Future Crew demo... very very well done. Man, that c64 had so much potential. I had way more fun on my ol' c64 than I ever have during my years on the PC.
The programmers didn't get rid of it. Hardware just got better. Consequently, many games use gigabytes of space to store something that can be generated procedurally by using at most a few megabytes of code and data.
Well, holy shit. My only complaint about the C64 is that the graphics looked a little messy compared to the polished feel of later NES games and their visuals. Other than that, the C64 appears to have a lot of power!
Also, I really loved the C64's soundchip when I first heard it.
C64 came out in 1982. (Were you even born yet? LOL) It was a neat technological machine back then. That was the time of Atari 2600, not even NES yet! To have this demo programmed for the C64 is just ridiculous.
Wait a minute. With what I saw here, does this mean that if a team making a video game for the C64 back in the 80's took their time, they could have done something like this on the system's power from that time period? Like no upgrades from the present day?
I remember the good old days in "the scene" - floppy disks plopping onto my doormat every week with the latest demos. I used to love the way groups would strain every last drop of blood out of the 8-bit machines.
Isn't it a shame that the market moves so rapidly that our modern computers/consoles have such a short shelf life.
Actually the c64 was able to record uncompressed WAV type samples from a sound input source.. (i.e. cassette, microphone). It took up a huge amount of space though. 8-bit mono you'd fill up a disk with around 30 seconds of audio.
c64 was just the best pc is the 80s. it was cheaper then everyone else and had the most power. problem was it was to good and none bought newer pcs hence the death of c64.
Uh say what? A 1MHz 6502 is a pretty shitty CPU compared to the 68000-based Amiga/Atari and even the 4.77MHz 8086/8088 the baseline PCs were equipped with.
That the coders were capable of putting this together is a testimony to their greatness, not the hardwares.
but it had a top of the line sound card of the day 64kb of ram and good video modes. if it didn't they wouldn't have been able to do this. yes there was better pcs out there at the time but there price point was much higher.
ghostbusters used a c64 TTS synth not a sample, thats why its sounds as good as the music, however, speech samples are large, when compressed to a low sample rate they fail in comparrison to music..
A couple of games spoke to you on C64. I remember iBall which had a rap style song in the load screen. and also a ferrari formula one game that said "Gentlemen start your engines" in the load screen.
nice graphics! c64 rulez!
justaguythinking 1 week ago
extremely awesome ! You guys definitely rock ! Totally impressed
4irmann 2 weeks ago
Your video went viral on Majuro
fryejames12 3 weeks ago
Comment removed
peccis 1 month ago
Awesome.
azraelpc2 1 month ago
the limits of the c64 are definitely pushed in this demo, for those who have seen the a500 version, this is an excellent conversion and a+ for getting it as close to the 500 machine!
naveed80 2 months ago
I saw the original PC demo in 1994 and was baffled. How is that possible to do on my 386???
Now seeing this I am even more baffled. Of course they need to cut some effects, some sounds and they lowered the resolution and color depth. Still, this remake is an outstanding achievement.
Bethos1247 2 months ago
I am seriously impressed. Many of the things would have been very hard to code on the C=64. When I coded a dot-tunnel on the Amiga 500, I could get only half the amount of dots as in this C=64 demo, and they were not even shaded.
FindecanorNotGmail 2 months ago
What is this? I used to own a C64 but I'm not "getting it?"
arubaforever 2 months ago
@arubaforever Then you are probably an american.
AmstradExin 1 month ago
@AmstradExin Nope, I am not.
arubaforever 1 month ago
Only complete noob, lamer and moron would dislike it.
pav19781978 3 months ago
ik heb dat nog op 3.5inch disk staan
JamesBriskly 3 months ago
Unbelievable they pulled this off on the old 8 bitter... Great stuff! Awesome music! SID forever!
Loenne555 3 months ago
How the hell did they pull off a low pass filter on a SID chip?!
xan1242 4 months ago
@xan1242 Umm, the SID simply has one? Ever checked out wikipedia? :P
AmstradExin 1 month ago
Now I want to see a PDP-1 version, as apparently it's actually faster than the C64's CPU
kargaroc386 4 months ago
the best part about this is how bad the colour is, great for the c64, but the colour limitation are really aparnt during parts like the cube, and the smoky section.
zenthex1234 4 months ago
Fantastic...
andersbiro 5 months ago
You win.
AylatheRaichu 5 months ago
@AylatheRaichu
The int- wait no...
SilverLugia32 5 months ago
how to create a demoscene
BillieJean900 5 months ago
Observen los fanaticos de esas consolas de juegos de hoy dia, lo que podia hacer una computadora de los 80 con solo 64k de RAM. La gran Commodore 64. Como queria esa computadora.
JuanRVicente 7 months ago
Fuckn great but you are nuts :D Well nice too see someone do this kinda thingy of a most memorable demo ever o/
cisermd 8 months ago
AWESOME WORK!
Mine is still in Germany but I´m looking for one for the electric system in Ireland
LordWerther 8 months ago
Great work @conversion to C64
Holodoc76 8 months ago
AWESOME! except I can't help but wonder, why is the sword from the original a twiggy tree? I mean, it doesn't even look like a sword here!
mystica55121234 9 months ago
I cant believe theres a polygon in a c64 game that moves that well, wow!!!
y2k4ever1 9 months ago
Sorry, but this is terrible! I thought the C 64 was a better machine than this. This is really awful! I have seen ZX Spectrum demos that are far better than this!! Its a pity that it really is so bad cause it puts the C 64 in a really poor light! I am really glad now I never got one of these machines and I got the ZX Spectrum instead and the CPC 464.. What is also a pity is I LOVE THE AMIGA! So much infact I bout 5 of them! Including 2 1200's! Its hard to believe they came from the same company!
yogibear2k10 10 months ago
@yogibear2k10 seriously man, you know nothing... C64 beats both Amiga and ZX Spectrum put together.. You have one point though, this demo puts it in a kinda bad light.. I suggest you check out this demo instead, watch?v=JXFg3XQvKaI
C64 for life!!! <3
The point isnt the resources of the Commodore 64 in comparison to other newer machines, its the limits of the Commodore 64 which is the point, and still being able to show the graphics and make the music it can..
pastorrtom 10 months ago
Music is SID + sampled sounds. It's a technique used for some C-64 games such as Grand Prix Circuit.
vent25kn 10 months ago
5:35 ... man !!
bbooddoogg 10 months ago
not to mention the swords at 7:08...
Paulwe1 10 months ago
how the hell did they do the scrolling at 3:58?!? I've never seen any sort of real cgi on a C64, let alone texture mapping...
Paulwe1 10 months ago
@Paulwe1 at 7:18 my bad
Paulwe1 10 months ago
@Paulwe1 might be wrong, but looks like a palette cycle
TurboHz 8 months ago
1 MHZ!!!
fredrik999z 11 months ago
13 people can't respect art in its purest form. shame :(
moptim 11 months ago 14
@moptim Now 16 people can't do that.
domantasrackovas 1 month ago
3:55 !!!
bollwerk69 11 months ago
really impressive.. love this.. gr8 work!
crxnutta 11 months ago
I have the pc version of this demo, the c64 version is really impressive.
Perhaps even more so, when given the fact that this is programmed with 64Kb of ram and 8 colours on the screen at the same time..
That SID music, droools...
The SID Chip makes me feel warm and dizzy, much like a beautiful woman:D
Pervypriest 11 months ago 11
almost hard to believe that's a sid at work.
Polybun 1 year ago
@Polybun shameful emough, it's not sid all the way.... at 3:07 and 7:01 and I'm not sure about the explosion in 8:03.
The last part after that is among the best sid work I've heard :-D
mar777i 1 year ago
@mar777i the smaples are sid, and there is an easy way to tell that it is. the drop in volume by everything else. It can be done. Y ou just have to specially craft the sample to fit inside of pre-defined waveforms the c64 can do, rapidly change the modulation and boom, now you have sample playback on a c-64. The trick to making it work is having relitively greatly more powerfull computer to generate the waveform sequence for you. Consider it advanced ascii art for audio.
Polybun 1 year ago
more demos ? goto my nlgamer1000 for more commodore 64 demos!
ps Second Reality C64 = one of the best demos i ever see
NLGAMER1000 1 year ago
I'm thinking "No Freaking Way!"... Then again understanding the limitations of the Commodore 64 could produce this with a Ton of Effort! Especially the Voice in real time with the screen. The Disk loading must have been Immense!
UnrealVideoDuke 1 year ago
This is unbelievable! I still have very fond memories of my C64.
iycgtptyarvg 1 year ago
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iycgtptyarvg 1 year ago
i question certain parts of this demo
for example, the 3d bits. they look to fast to be calculated in real-time
MrDimwit646 1 year ago
You have to recognize, that the 6502 processor is more than 30 (!) years old...You can see what is possible if You are optimizing the software to the max...in our days they are increasing the capabilities of the hardware...the more important software is not always up to date...
tausendstein 1 year ago
what is it???
Danik468 1 year ago
that's incredible, simply amazing. very very very nice c64 version. i love it, really. i'm impressed.
kyatos77 1 year ago
Second Triagelity ;)
uns3en 1 year ago
very impressive replication of original considering small processing power of c64. love SID-sound:)
spacevoid808 1 year ago
This is pushing that 8-bit 6502 with a twist, and the SID to the max.. Love it ;)
NOTHING will beat this for both display and sound..
dgr8zod 1 year ago
I bet that vocal bit took up half of the system's memory. :)
foxmakeba 1 year ago
sweet stuff......devilish
perspectivehorizon 1 year ago
Dr. Devious on 8bit
rtmnmk 1 year ago
c'mon guys. o.k, this is a great demo. i mean, second reality on c64!!! but this is 2010 and there has been a lot of demos beating the shit out of this (codewise). just search a little for demos of groups like oxyron, booze design, resource, glance, crest and many many more.
rolanddschn 1 year ago
@rolanddschn Who said this was made in 2010?
aefusm 1 year ago
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madheadasc 1 year ago
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madheadasc 1 year ago
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madheadasc 1 year ago
@aefusm no one, including me. i mean, people shouting "whoa c64 can do this!!! is that possible on sixtyfour!!!" etc... it's capable of much much more. you've seen nothing here. search a little and you'll see massive jawdroppers. look at larmeh for example. he says "how is it even possible to present actual 3D graphics on C64?" he thinks these vectors are the best in c64. obviously he never seen texture mapped doom clones or 50 fps fullscreen vector objects on c64 and thinks this is top notch.
rolanddschn 1 year ago
@rolanddschn I'd love to see one of those groups remake this guy using the newest coding techniques... see how much more closely they could replicate 2R. They look like incredible groups.
gregly 1 year ago
I saw the original many many times as a kid, still loves the demo and this version with SID music is great! Love the bass souds....
8bitfanaat 1 year ago
3:52 kickass
SOLdealemana 1 year ago
wow this is a nice conversion. it took me a bit to get used to the slower tempo of the song compared to the original, but the c64 really did a great job with this demo.
dschultz6072 1 year ago
Fantastic!!! I didnt think this was possible.
Colunga210 1 year ago
Beats the original.
flygplanet 1 year ago
The C64 can do that??? WOW:)))
DanielLaszloKovacs 1 year ago
kb's music rulez
wmeineid 1 year ago
this era of programming was the real sh1t... knowing the C64 hardware limitations, this is something like giving birth to a human being with a PC today.
sptheraver 1 year ago 2
This is amazing. Awesome, how it looks like, produced on a C64 in the very little differnt to the original PC-Version.
I think with the knowledge and information of today backward in time to 1988 they had make even greater graphics and games and other works on Commodore 64.
You can see it in this Demo, created 10 years later in 1997..
What a marvellous kind of programming!
Great!!!
skyworker22 1 year ago
good use of audio filter.
tcppjp 1 year ago
This has been flagged as spam show
MIDI-equipped Commodore 64s and SID emulators allow for the composition of sophisticated game-like tunes very quickly. And they don't have to cost much or anything at all.
Free VSTi and the likes of the MSSIAH can do the job for a fraction of the cost of new whizzo software.
Click my name to view TOLERANCE SUITE FOR THE VITRIOLIC ENLIGHTENED!
TheDustpile 1 year ago
very lightly you can hear "I am not an atomic playboy" :P 4:39
SpeeBeta1 1 year ago 2
@SpeeBeta1 Really?? I couldn't hear it. And I was expecting it.
(Oh, maybe it's actually at 4:41. It's nearly inaudible, though.)
The "Get down!" at 3:09 is actually louder and clearer than in the original, though, amazingly enough.
danielcdawson 1 year ago
Not bad for an old 1982 computer, but I have to give credit to the Commodore Amiga for best music
.
Even today that 8-bit Paula chip produces some amazing effects
.
harleykman 1 year ago
Großes Kino.
Schneelocke 1 year ago
3:10 cracked me up
GET DOWN!!!
greyhoundgill 1 year ago
Didn't think all that could be done with a C64, guess it's not realtime, but still very impressive.
aether222 1 year ago
How can you be sure, that this was made with the original commodore ?...
Could be emulator ?
MyzTiC44 1 year ago
@MyzTiC44 Emulated hardware is generally just as limited as the real thing. This could have been captured from an emulator, but it matters little: it still represents more or less what the demo looks and sounds like, although SID emulation was less accurate in 2006. Even if the emulation has extra features, something designed to run on the real hardware can't take advantage of them.
danielcdawson 1 year ago
@danielcdawson
Sure ?
I am not an expert, so i guess, you are right.
Great video. Very impressive, when i think of running that on an original Commodore. :))
Thanks for the teaching. :)
MyzTiC44 1 year ago
Man !!! 64 KB RAM . That was awesome !!!
Schnevern 1 year ago
Amazing!
wacktrack 1 year ago
Actually, I prefer the C64 music than the PC one.
JeDorsBeaucoupTrop 1 year ago
This remake is quality stuff :)
ImphenziaMusic 1 year ago
I love the sound of C64 syntesizer...
V0ree 1 year ago 2
This is just sick. X-P
avelsdjur 1 year ago
This is pant-wettingly good. All hail.
NosferatuD 1 year ago
MOS 6502 / 6510 CPU one of the best chips ever. And of course we all appreciate the coding skill.
Jeffbaynard 2 years ago 3
This has been flagged as spam show
Lots of software can be downloaded from the 'net and used on the C64.
Paste this title into the bar: COMMODORE 64 DATA TRANSFER WITH C64TPC, STAR COMMANDER AND TAPSERV (MTAP / PTAP)
TheDustpile 2 years ago
These effects put the SuperFX2 (a chip in later SNES games) to shame... and that was released 13 years later and had about 20 times more CPU power, not to mention access to the SNES PPU with hardware scaling!
As many have said, this demo proves the power of the 64K breadbox Commodore sold for cheap!
dashwarts 2 years ago 3
dash, to me, its just more proof that coders are getting better and better. look at what PWP does on VIC-20. it's astounding.
HobbyistX 2 years ago 4
not sure if these vectors were realtime, but I do know C64 demos have been made whereby they were. It's beyond me how ppl can squeeze so much out of a tiny 8-bit 1MHz CPU, these days 2 digi voices and rasters are part of the job, not an achievement by itself anymore. C64 lives on!!
DJGahann 2 years ago 2
If the rasters and vectors were calculated in realtime then the C64 is doing something the original Second Reality didn't/couldn't do. It was all look up tables from what I recall.
sarahts21 1 year ago
Well, of course the resolution was quite a bit lower not to mention the number of colours.
DJGahann 1 year ago
On Christ's Throne! That was amazing! I don't think people realize the absolute amazingness of this. It'd be like creating the Droid phone, fully functional, in 1781. You made that SID chip your bitch!
mikecronis 2 years ago 4
Love the music
AJenbo 2 years ago 35
Pretty damn impressing...!
andersbiro 2 years ago 2
This has been flagged as spam show
Kindly rate or comment on some of my own chiptunes:
NEW LABOUR POLICY BREWER FOR MS DOS AND WINDOWS
AGEING PSYCHO FORUM - MS DOS AND WINDOWS COMPATIBLE
ELGAR POMP AND CIRCUMSTANCE ARRANGED COMMODORE 64C
QUINCY 64!
CHIPTUNE: COMMODORE 64, HAMMOND B4, ROLAND JD-800; "COOTY"
1812 OVERTURE CLIMAX ARRANGED COMMODORE 64S
I love the old machine for my studio work!
OnlyGoodCommie 2 years ago
Awesome video. Keep on with that good work!
One day youll be a millionaire computer expert!
mig189189189 2 years ago 2
It is nice to see a conversion of this cool demo. I am just a liltle bit disapointed on how my favourite effect, the water, looks now.
JaapioNL 2 years ago
I find this to be more impressive than the original. But that might just be because I know the C64's limitations better.
Awesome.
SiGhast 2 years ago 49
@SiGhast
This is much more impressive than the original. Second reality on PC has on one hand nice music and design, but on the other hand the quality of coding is mediocre. at that time, on my 386 dx 33, my rotozoom was 3 times faster than second reality's one! anyway c64 version is one the most impressive piece of code and music.
goutlieeb 1 year ago 3
@SiGhast Me too. I thought it was a joke until I tried it on a real C64.
EendjeKwak 1 year ago
@SiGhast This demo blows my mind. How is it even possible to present actual 3D graphics on a C64? Well I guess it was turing-complete after all^^
larmeh 1 year ago
Now... if i will see version of this demo for ZX Spectrum i will officially shit my pants... This was just so awesome !!!
k1m0rec 2 years ago 4
Wow.... Just fucking wow..... Oh my god....
Masojester 2 years ago 5
Awesome!
zokka 2 years ago
Old scene guys check out: C64(dot)sk and the links on that page.... :-)
FTS2009 2 years ago
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FTS2009 2 years ago
Year. At the moment i "reconnect" my C64 with all stuff !!!!! Can´t believe it !!!!!!!!!!
Schnevern 2 years ago
kewl production! :)
D6Film 2 years ago
majestic!
si79mi 2 years ago
man i cant believe they did all this on a friggin C64. fractal landscapes, reflections on a 3d vector and stuff. its amazing.
jahoodunrama 2 years ago
Incredible tribute to the Future Crew demo... very very well done. Man, that c64 had so much potential. I had way more fun on my ol' c64 than I ever have during my years on the PC.
NOCARRIER416 2 years ago
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Ostnizdasht206 2 years ago
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Ostnizdasht206 2 years ago
love that oldskool sound!
WATCHINGYOURTV 2 years ago
Its amazing you could do this on a C64 with only 64K to work with.The first time i saw this,it blew me away!
tronlaser 2 years ago
I´m started in ´85 with a MSX ! :)
novachip 2 years ago
c64 = my childhood
MrStanislav 2 years ago 4
legendary
wearebinary 2 years ago
My gaming X-Perience started with C64! I still love it and playing it. Remember your roots, remember where you came from!!!
f16134 2 years ago 3
I agree,and btw i still have my old C64 and a whole lot of cassetes
64WL1K 2 years ago
Me too :)
f16134 2 years ago
C64 rules!!!
QuestForTires 2 years ago 3
The best machine ever...fantastic demo..everyone from the designers, the engineers to the games programmers were all so cool as well and still are..
MrRuss2112 2 years ago 3
shit this is fucking awesome oh my goodddd
bitchbitchbaconbacon 2 years ago 5
An amazing conversion.
wisteela 2 years ago 3
the song at 2:06 is ILL
pyramidheadthingy 2 years ago
I've watched the PC and the C64 demo simultaneously and I'm amazed at the chiptune rendition of the music. I'd almost call it an enhancement :D
jupiter1716 2 years ago
Awesome demo.
It demonstrates the power of that lowly 1 megahertz machine, becuase even though the resolution is lower it still manages to recreate the whole demo.
The only part where it "fails" is in the spaceship flying through the buildings at the end. I guess the C=64 couldn't push the polygons fast enough.
harleykman 2 years ago 3
This has been flagged as spam show
Doom and this demo made me want to ditch my Amiga for a PC.
Seeing it done on a 64, complete with Skaven / Purple Motion's amazing music makes it all the more awesome.
pezztube 2 years ago 3
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pezztube 2 years ago
I wonder if the original PC version could be ported to an Amiga 500? Would the old 1985 hardware be able to keep-up with 1993 PC hardware?
harleykman 2 years ago
HOLY HELL...it's almost reproduced in its entirety!
kenfoo 2 years ago
Sweet, speedy code. Modern programmers could learn a thing (or 10).
alasyon 2 years ago 7
Yeah, it seems as though the only thing modern programmers accomplished was to get rid of "Please insert disk 2" lol.
frank197594 2 years ago 2
The programmers didn't get rid of it. Hardware just got better. Consequently, many games use gigabytes of space to store something that can be generated procedurally by using at most a few megabytes of code and data.
LeTinctoire 2 years ago 4
Not mentioning DRM...!
jupiter1716 2 years ago
Hahaha or 10
warlockuk 2 years ago 3
This is simply amazing...
I was already amazed by the original, and now that I see this I'm even more amazed.
Skaven's tracks may not really have survived this convertation, but Purple Motion's tracks were very good here. Not to mention the graphic show.
I never believed a C64 could do this.
TheRealTricky 2 years ago
Amazing.
TruthBeyond 2 years ago
Well, holy shit. My only complaint about the C64 is that the graphics looked a little messy compared to the polished feel of later NES games and their visuals. Other than that, the C64 appears to have a lot of power!
Also, I really loved the C64's soundchip when I first heard it.
RossIrving 2 years ago
C64 came out in 1982. (Were you even born yet? LOL) It was a neat technological machine back then. That was the time of Atari 2600, not even NES yet! To have this demo programmed for the C64 is just ridiculous.
kendow11 2 years ago
atari 800xl was already there
thorgallpl 2 years ago
atari 800xl was released in the 70s
thorgallpl 2 years ago
Wait a minute. With what I saw here, does this mean that if a team making a video game for the C64 back in the 80's took their time, they could have done something like this on the system's power from that time period? Like no upgrades from the present day?
RossIrving 2 years ago 3
Oh yeah.
RABBIDGamfan 2 years ago
It's not a video game - no appreciable user control during the demo loop means things are simplified in an important way.
EdOscuro 2 years ago
great work!
BiterFuturis 2 years ago
ah the good ol' 6502
zoidburg111 2 years ago
This is awesome. Love the C= logo at the end!
PresidentSkroob12345 2 years ago
I remember seeing this at The Party in Aars.
Even though C64 were a geek only platform at the time, when people saw this it totally blew them away.
2000 nerds mindboggled that someone managed to do this on a 1Mhz machine.
m1kl0s 2 years ago
Just watching it back - I'm still at awe.
The blitter must have been throwing up after the zoom rotate :)
m1kl0s 2 years ago
I remember the good old days in "the scene" - floppy disks plopping onto my doormat every week with the latest demos. I used to love the way groups would strain every last drop of blood out of the 8-bit machines.
Isn't it a shame that the market moves so rapidly that our modern computers/consoles have such a short shelf life.
beardfreak1969 2 years ago
how they did it on so limited machine like c64 ?!
aure232 2 years ago
Brilliant work.
Mooza1976 2 years ago
i think i had this for my PC. at least i heard the tune for sure. no , I really had this on PC
eldorado303 2 years ago
That's it. I'm upgrading my intel quad-core to a c64.
bitblender 3 years ago 36
this is no demo this a MASTERPIECE !
the programmers really pushed the c64 hardware to the limit .
maltadude 3 years ago
Did the thing really say "Get down"? VOICE on the COMMODORE! HOLY FUCKING SHIT THIS IS EPIC
atineiatte 3 years ago 4
The Commodore had voices. You never played Impossible Mission? "Ahhh another visitor. Stay awhile Staaaaay foooreeeevveeeer!"
It was thanks to the SID's volume control which could be manipulated to act like a PCM sampler.
harleykman 2 years ago 2
Actually the c64 was able to record uncompressed WAV type samples from a sound input source.. (i.e. cassette, microphone). It took up a huge amount of space though. 8-bit mono you'd fill up a disk with around 30 seconds of audio.
NOCARRIER416 2 years ago
sid was able to do voice samples to. without the help of a cassette. ghost busters used it. and was as some tts softwhere.
luther349 2 years ago
c64 was just the best pc is the 80s. it was cheaper then everyone else and had the most power. problem was it was to good and none bought newer pcs hence the death of c64.
luther349 2 years ago
Uh say what? A 1MHz 6502 is a pretty shitty CPU compared to the 68000-based Amiga/Atari and even the 4.77MHz 8086/8088 the baseline PCs were equipped with.
That the coders were capable of putting this together is a testimony to their greatness, not the hardwares.
EscapeKey 2 years ago 3
but it had a top of the line sound card of the day 64kb of ram and good video modes. if it didn't they wouldn't have been able to do this. yes there was better pcs out there at the time but there price point was much higher.
luther349 2 years ago
Wasn't it Amiga on this time. Amiga did beat most PC's on this time
aure232 2 years ago 3
ghostbusters used a c64 TTS synth not a sample, thats why its sounds as good as the music, however, speech samples are large, when compressed to a low sample rate they fail in comparrison to music..
bobjoe212x 2 years ago
I had a program called S.A.M
and would say anything your typed.
You could changed the pitch and everything.
virtualboy1995 2 years ago 2
Yup, I remember that one :D
Nostrum84 2 years ago
Actually, the full name of that program was SAM Reciter :-)
DJGahann 2 years ago
A couple of games spoke to you on C64. I remember iBall which had a rap style song in the load screen. and also a ferrari formula one game that said "Gentlemen start your engines" in the load screen.
WeirdNeville 2 years ago
This is frekkin amazing!
C64!
What a conversion :o
sudiin 3 years ago