Added: 2 years ago
From: Datai
Views: 1,605
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  • There's an easy way to not waste one missile to charge the seeker missiles up. Use the power beam and hold it to charge and when it's halfway charged, hit the missile button and it will fire the half-charged charge beam and it will charge the missiles.

  • ...if that made sense.

  • Beat me to it, I was about to say that. You can also do it by holding Y while switching beams, I think.

  • I'll try that. But I've already prerecorded a bit, so you won't see it for a while.

  • That's okay. Just thought it would be helpful. =)

  • Actually the launcher uses as many missiles as you targets you make.

    I hate how the damn thing is pointless both in MP2 and MP3 except to open them purple doors. And against the Dark Torvus Temple boss (although it takes just as long if you use super missiles...). It seems so cool but it's so impractical. Which annoyed me.

  • I found it very helpful against the Alpha Blogg, but that's just me.

    And maybe I'm forgetting something, but I've yet find a situation where I want to use less than five missiles.

  • Huh, I always Super Missile him or use the Darkburst if I felt like getting that thing. Never thought to use Seekers against that guy. I'll try that next time I play through MP2.

    And yeah the situation thing is true I suppose. I just use the charged Dark Beam on everything. To each his own.

  • The Dark Beam and Super Missiles move too darn slow for me against Mr. Blogg. Probably because I have bad reaction time.

  • no mini boss for the missiles

  • love the walkthru but i have a question

    how do you remove the HUD?

  • It's in the start menu, there's a place to adjust helmet and visor opacity. Put them to zero, and you're good to go.

  • So essentially your HUDs still there, but it's invisible?

  • It's like an invisible wall that you can walk through.

  • hey thanks man! it was right in my face ha

  • Short one =[

  • nice

  • Thank you Datai.

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