Even though you stopped the game for a few seconds, probably the biggest payoff of your entire library of Talkthroughs. Never have I seen, nor will I see again, a man have that magnitude of temporary mental dying for something that hilarious. You have given my life new meaning, and I in turn give you a whole internet cookie jar.
Boy, this game loves the cheap shots against the victims, doesn't it? Especially on the last level of a video. (If you'd call that one today a cheap shot. I would.)
@BedlamBridge Us ZAMNers appreciate a challenge though! Getting ten victims on each level is totally hardcore, but you don't *need* to get them. N00bs can get 1 victim per level if they're unlucky. It's just one of those things that makes you want to play the game again... 100% victims is the first sign - No damage is the next level... 100% bonus point after that... #zamnfanatic
@annoyingoldpartyman Yeah, but sometimes there are limits. If perfect was constantly permitted, the game would be too easy, and a little boring after a while. But something about that kill at the end of yesterday, at least... (This one was kind of dastardly, but it wasn't quite the same level of last episode, where the person was on screen for only a very short time. Though this game does really seem to put the squeeze on the player in many ways anyway...)
I knew that zombie pull fail was coming (being a Close Personal Friend and Colleague of the Sulph™, I'm privy to certain knowledge ahead of time), but it was still better than any amount of anticipation could have prepared me for.
Also, golf clap to the game itself for the Where the Red Fern Grows reference. Where the Red Fern Growls: written by Chillson Crawls.
A+ game. Nothing like a good joke.
ZoopSoulTheSequel 4 months ago
Even though you stopped the game for a few seconds, probably the biggest payoff of your entire library of Talkthroughs. Never have I seen, nor will I see again, a man have that magnitude of temporary mental dying for something that hilarious. You have given my life new meaning, and I in turn give you a whole internet cookie jar.
blacktail11snipa 4 months ago
Sometimes there is just no way to win.
mikeaction321 4 months ago
Mystery potions are Like pruple chus in Zelda twilight princess
00VRV5F41070 4 months ago
Boy, this game loves the cheap shots against the victims, doesn't it? Especially on the last level of a video. (If you'd call that one today a cheap shot. I would.)
BedlamBridge 4 months ago
@BedlamBridge Us ZAMNers appreciate a challenge though! Getting ten victims on each level is totally hardcore, but you don't *need* to get them. N00bs can get 1 victim per level if they're unlucky. It's just one of those things that makes you want to play the game again... 100% victims is the first sign - No damage is the next level... 100% bonus point after that... #zamnfanatic
annoyingoldpartyman 4 months ago
@annoyingoldpartyman Yeah, but sometimes there are limits. If perfect was constantly permitted, the game would be too easy, and a little boring after a while. But something about that kill at the end of yesterday, at least... (This one was kind of dastardly, but it wasn't quite the same level of last episode, where the person was on screen for only a very short time. Though this game does really seem to put the squeeze on the player in many ways anyway...)
BedlamBridge 4 months ago
I knew that zombie pull fail was coming (being a Close Personal Friend and Colleague of the Sulph™, I'm privy to certain knowledge ahead of time), but it was still better than any amount of anticipation could have prepared me for.
Also, golf clap to the game itself for the Where the Red Fern Grows reference. Where the Red Fern Growls: written by Chillson Crawls.
roundthewheelrtw 4 months ago 2
Epic Zombie Pull Fail FTW!
WavemasterAshi 4 months ago
I was actually yelling "WRONG PATH DUMMY" - those doors always kills the zombies.
annoyingoldpartyman 4 months ago
"You're safe on trampolines."
Probably the first time that anybody's ever said that phrase.
anonymousphancock 4 months ago 9
@anonymousphancock "The door screwed me." Probably a first for that phrase to.
Nittistrand 4 months ago
Oh god Brian's at the breaking point, let's see what happens next XD
azurestormgod 4 months ago
can some1 explain wat the fork/knife do exactly ?_?
Commandos12 4 months ago
They're a "silver" projectile, perfect for killing werewolves.
GXEntertainment 4 months ago
@GXEntertainment :o so werewolves dont like silver ?_?
Commandos12 4 months ago
@Commandos12 According to most werewolf stories silver is one of the few things that can actually damage a werewolf (hence the silver bullets)
hugoshoyru 4 months ago
@Commandos12 One shot wherewolves.
DeamonReader 4 months ago
ghoul patrol is the sequel to this
commodore64fan 4 months ago
@commodore64fan It is, but it's also pure shit in comparison.
annoyingoldpartyman 4 months ago
That one joke made about as much sense as a screen door on a battleship.
madaskueuchiha 4 months ago
I like how these are uploaded in the evening instead of afternoon, great end to my nights
RedliwSolez 4 months ago
@RedliwSolez agreed
JMFSpike 4 months ago
I know that laugh of extreme anger far too well...
addisonwilson 4 months ago
Is he laughing or crying at 13:00 lol
kd3054 4 months ago
@kd3054 Both. Definitively both. This game tends to inspire both laughter and sorrow in equal measure.
AdriRaven 4 months ago
@AdriRaven I know, this game gets rather addicting for the thrill of the later levels (saving people/running for your life/using odd weapons galore)
kd3054 4 months ago
@kd3054 its a 1/2 laugh and 1/2 cry
addisonwilson 4 months ago
Talk about Wallblocked.
FoulMouthedMoogle 4 months ago
door: LOL, NO CONGA FOR YOU
pigfish99 4 months ago 12
This game seems to like you more than it did me xD
SigmaKitteh 4 months ago