Added: 5 years ago
From: daddlerTL
Views: 48,307
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  • wooooowww...on a real c64? i'm impressed...NOT! yeah that was a NOT one

  • Why dont use emulators and record videos in HD?

  • deusexmachina2[DOT]com

  • Amiga and C64 the only computers with a soul

  • Amig and C64 the only computers with a soul

  • more demos ? goto my nlgamer1000 for more commodore 64 demos!

  • video flickers becouse TV and Cam are not synced to the same frequency. cant be done on consumer equipment (vhen recording the TV set) so dont worry

  • fuck amiga

  • @r8qt7 my argument to that is...AMIGAAAAAAAAAA!

  • impressive

  • SCARY o.O!!!

  • Its cool how you can see the camera picking up the raster interrupts for the sound process off the tv.

  • No timecode on the frames can cause your digital recorders not to pick up on the moving picture.

    In that case record to VHS (or whatever you've got) and then copy to your computer.

  • you can put a cable from the video port in C64 directly to a DVD recorder if you wanted.

    save the DVD then copy to computer by ripping to AVI using WinAVI software. for perfect sound and video quality!

  • That was a time when the low performance required genius programmers to do nice things. Now, with these high-end shits, nobody gives a fuck, use up hundreds of megabytes of RAM for nothing, completely rely on the OS, and if its lagging, go buy a faster machine! Fuck this...

  • agreed... so wasteful now to do the simplest things.

  • I find it hilarious that none of these OS developers can even figure out how to get a window to resize smoothly on a modern graphics processor.

  • I hear ya. Optimization has went out the window. I'd love to play Crysis but my mid-range computer won't have it at a playable rate. Everybody else's solution? "Just buy a new computer".

    No, I don't want to. I feel my hardware is capable enough. Crytek, and any other developer out there, quit wasting so much money on physics engines, and unrelated crap that does NOT affect the gameplay and start making games again, not tech demos.

  • @FusionArmorX This really doesn't have anything to do with gameplay or whatever. What it is about, is that current games are unoptimized as heck. This is in part due to lazy code, but also to layers upon layers of code.

    Imagine this:

    HTML to Java, to C++ to Basic, to machinecode. It's a huge detour and sucks up a lot of processing power. If they would code Crysis in basic, it would likely run on a Pentium 3 or 4 without any hitches.

  • Please, don't tell bullocks...

    HTML to Java is not possible, maybe you mean HTML to Javascript. C++ to Basic is also bullshit, they're on the same level. C++ is directy converted into machinecode. And hey, you try coding in a full 3D game with good HD graphics in Basic.

  • @muffinproject I really hope you mean Crysis in C/Assembly. Basic is a interpretative code so it is just as slow if not slower than Java! (Actually BASIC has an almost one to one correspondence with assembly so it doesn't really affect things that much.)

  • @initvesa

    I thought basic was a certain type of assembly code? You learn every day.

    Anyway what i meant was that having to convert through several languages is a waste. Imagine you having to translate Dutch to German to English instead of reading Dutch as a first language. Not only does it take extra time to convert - but there are also sayings that would be weird if directly translated:

    Nu komt de aap uit de mouw (now the real intentions show) -> now the monkey comes out of the sleeve

  • this is simply outstanding

  • Why do people camcorder their TVs? All you have to do is run the S-video from the C64 into the input of your VCR (or DVR), and the C64 audio cables into the left/ right jacks.

    Easy and you get a perfect copy.

  • I HAD THIS BITCH! fuck yeah!

  • Yep,flashing,but still good!

  • TZ: Make a better one then, bitch

  • He's right. It should either be capture card or nothing.

  • FTW !

  • i love the c64

  • shutter speed makes the flicker

  • imagine street fighter II on the c-64

  • There was SF2 on the C64!

    One of my old work colleagues, Jim McDonald, wrote it...

  • Absolut CREST! They ruled the C64 Scene ever! ...signed: Excel/Oregon

  • C64 rocks ...

  • I made a better Video of the demo (captured from C64 using a tv card): youtube(dot)com/watch?v=Fiul1X­u9wbg

  • Some more expensive cameras can sync with the screen refresh to remove those nasty lines.. But the best way to go would be to use a capture card with s-video.

  • 1 mhz power!!!!!!

  • Wow, hahaha :P

    It has all t3h p0w3rz u n4d3 f0r v1d mk1ng!!

  • arise/elysium/samar...

  • A recommendation regarding the quality issues:

    Try to record the demo via C64 emulator on PC. I'm not sure, if VICE or others already support avi saving, but then a screen recording tool could help.

  • No use a TV-capture card with S-Video (luma/chroma) input. Emulators are lame!

  • The flickering i believe is due to the Hz on the TV screen. The video camera captures these flickers, whilst the eye doesn't. Had the screen been running at 100Hz, these flickers would be much less :).

  • wow, I can't believe the graphics are showing up well on the C64. looks good

  • The Coke can is pretty darn cool.

  • AGGHH!  The raster lines are brutal!

  • The sound is made by the C64 (played by the speakers of the TV connected to the C64). I recorded it with the camera picture and sound, no sounds are inserted with video editing (the video isn`t edidet at all, only a bit cut off of the beginning and end, it is taken directly from the memory card of the camera).

  • wow thanx, that is astonishing! I knew the sid chip was good, but that is something else! I did wonder if it was video edited sound, but you have confirmed that it is not.

  • anybody?

  • The sound is not from the c64 tho is it?

  • i think TIESTO is threatening to sue for royalties.

  • In the entire world is anyone slave to some masters. Masters are slaves to kings. Kings are serving the Gods. Gods are slaves to ultimate God. This God is slave to Masters of whole galaxy. And Commodore 64 is the ultimate Master of Galaxy.

  • my guess is that the flicker is related to screwing with the timing chips in order to do their shit.... and btw, wtf is up with only a few ratings?!?! 5/5 bitches.

  • You guys should show coca cola that little segement, I bet they would make it into a commercial.

    That was some sweet C-64ing!

  • Very bad video quality spoils the great demo.

  • god damn! when was sid designed 2003? :)

  • It flickers only the first 90 seconds, must have sth to do with the kind of programming of the first part. All the other parts after BigBreadbox do not flicker. I think they used a refresh rate of 60Hz which causes an interference with the 30frames/seconds my camera is recording. The other parts are maybe 50Hz which causes no/only a little bit flickering.

  • You state that you slightly had to cut out the beginning of the video to fit it into the 10 minute YouTube video limit.

    The actual time limit is 10:58. I hope you keep this in mind for future videos. :)

    -The One

  • sorry, great intention, but the flicker is too annoying

  • Yes, this would be better but I have no capture card here an wanted to film a real screen, if you listen carefully you can also hear the sound of the disk drive when it is loading another part of the demo (and you can also hear some talking from my father :P). There is a video of this demo in youtube which is captured from an emulator, it has perfect quality, but was not played on a real C64.

  • You can get the demo on c64(dot)ch

    To transfer the demo to your C64 floppy drive you need a special cable and the program C64 Star Commander

  • The video would have worked better if you connected the C64 into a capture card.

  • Where do I find the disk program?

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