Is this Tetris+Dr.Mario on NES? I think the difference is that the very first piece hovers for a fraction of a second before falling, as it does here.
@blueapple128 Tetris+Dr.Mario is a remake of NES. Changes from NES to T+Dr.M include frame timings (longer entry/line clear delays -- 25 & 26 frames vs. 10 & 20), scoring (no additional multipliers after level 9), diagonal dropping (left/right+down), and a 12 frame pre-gravity delay for every piece. DAS mechanics and timings were replicated exactly. Features removed include the A+Start code to add 10 to the starting level, and I think they screwed up the randomizer's anti-repeat system.
@farteryhr I think TLS is not necessary if the piece enters below the ceiling. Once you learn to move the pieces efficiently, you don't need to look at the current piece as much.
you should play to this music next time. how about blue square. theskurfs.bandcamp.com/
TheSkurfs 3 weeks ago
Is this Tetris+Dr.Mario on NES? I think the difference is that the very first piece hovers for a fraction of a second before falling, as it does here.
blueapple128 9 months ago
@blueapple128 Tetris+Dr.Mario is a remake of NES. Changes from NES to T+Dr.M include frame timings (longer entry/line clear delays -- 25 & 26 frames vs. 10 & 20), scoring (no additional multipliers after level 9), diagonal dropping (left/right+down), and a 12 frame pre-gravity delay for every piece. DAS mechanics and timings were replicated exactly. Features removed include the A+Start code to add 10 to the starting level, and I think they screwed up the randomizer's anti-repeat system.
kitaru2004 9 months ago
seems you like to play ones without TLS too..
farteryhr 11 months ago
@farteryhr I think TLS is not necessary if the piece enters below the ceiling. Once you learn to move the pieces efficiently, you don't need to look at the current piece as much.
kitaru2004 10 months ago