Added: 3 years ago
From: thatsgames
Views: 1,014
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  • @Dannyspaxby

    Obviously cold hard coding + modeling programs. No game like this could be made with some shitty precoded program like GAMESTUDIO9 or whatever people use.

  • Nice! I had a similar idea a few years ago but never had the programming know-how to make it a reality. I'm glad to see someone else had the same idea!

  • whats the idea?

  • To do a ZAMN game/sequel/whatever that had an optional FPS mode with the traditional bird's eye view

  • There already is a ZAMN sequel: Ghoul Patrol. -_- Not great. It was done by JVC, not Konami. Wikipedia would have more infi.

  • I've played Ghoul Patrol and it sucks as a ZAMN sequel. Monster Madness: Battle for Surburbia was closer to a true ZAMN "sequel", even if it had nothing to do with ZAMN.

  • i love it

  • sweet!

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