It'd suck to be playing against nids if they were both fast, extremley dangerous in combat and had a really good armour save (At least you can use Extended Caparace!)
Tyranids are a tough army to use, but I tend to have half of my army devoted to forces who can deep strike (Lictors, Gargoyles, Raveners and 'Stealers) and firing spore mines into the enemy. That way, they have to engage the threat at hand while the rest of my infantry (Mainly gaunts and the odd fex) sweep in!
i know the feeling but its a 5+ armour which can upgrade to 4+(to stop bloody bolters killing ya)best tactics are "run, hide stay in big numbers" i never take 3 warriors in a sqaud i try to keep it around 5 to 6 the last longer and u can just keep 3 shootys as meat shields so u can use the combat ones safely
ppl are like "omg tyrinids are so powerfull"btw there not that poweriful its a mod so hoo evermade it cud make them as powerful as he/she could have wonted them to be but if they come out on an expension relic and thq will make them equal to the other races
Why the hell won't my tyranid mod work??!!!! It starts, but the 'nids aren't in army painter nor skirmish. What am i doing wrong?? I go to game manager (I think the U.S. version is product something.) but the 'nid mod isn't there. Please help me!!!!
THE HORROR
Jpipooly 2 years ago
go warriors!
DinoKillar 2 years ago
lol pawnd!!!
HiveFleetDerilect 3 years ago
thing is in the tabletop game, the warriors are way too weak: THEY HAVE 6+ armour!!!!! AND ONLY 2 LIVES!!!
joshwon93 3 years ago
It'd suck to be playing against nids if they were both fast, extremley dangerous in combat and had a really good armour save (At least you can use Extended Caparace!)
Tyranids are a tough army to use, but I tend to have half of my army devoted to forces who can deep strike (Lictors, Gargoyles, Raveners and 'Stealers) and firing spore mines into the enemy. That way, they have to engage the threat at hand while the rest of my infantry (Mainly gaunts and the odd fex) sweep in!
bibblebob 3 years ago 2
i know the feeling but its a 5+ armour which can upgrade to 4+(to stop bloody bolters killing ya)best tactics are "run, hide stay in big numbers" i never take 3 warriors in a sqaud i try to keep it around 5 to 6 the last longer and u can just keep 3 shootys as meat shields so u can use the combat ones safely
Blackivar 3 years ago
yeah but i heared in the new codex they are gonna be 3 wounds and are gonna be better than assult terminators.
Dinobot2468 2 years ago
How do you make that the Interface isn´t in the screen?
MOTBProduction 3 years ago
lol dazzter u are a sensitive lil bitch =)
chaosb0ii 4 years ago
its a dc mod
Radiator95 4 years ago
warriors are scary... did u see there finish off move!
spadge23 4 years ago
stupid guardsmen shoulda bunkered XD cool mod
Arcinatus 4 years ago
ppl are like "omg tyrinids are so powerfull"btw there not that poweriful its a mod so hoo evermade it cud make them as powerful as he/she could have wonted them to be but if they come out on an expension relic and thq will make them equal to the other races
Dazzster101 4 years ago
Dazzster...thats one of the many things they are still working on for me mod. =) Balance. Dont worry it will be balanced in the final release!
thedonoftrek 4 years ago
but the thing is realic or thq didnt even make tyranids in dawn of war
chaosb0ii 4 years ago
Why the hell won't my tyranid mod work??!!!! It starts, but the 'nids aren't in army painter nor skirmish. What am i doing wrong?? I go to game manager (I think the U.S. version is product something.) but the 'nid mod isn't there. Please help me!!!!
baygon314 4 years ago
im having the same problem
Crunchjaw 4 years ago
My comment is out of date. I fixed it by putting the tyranid mod files into the main DOW DC folder.
baygon314 4 years ago
congrats to all involved for capturin the true essence of the tyranids, really mindblowin
sirca1985 4 years ago
they did a fantastic job lol all that carnage
Smunh0 4 years ago
what dow are the tyranids in?
leeboy707 4 years ago
Dark Crusade :)
KaveyKave 4 years ago
(: nice 1
leeboy707 4 years ago
Are the tyrnaids invincibal are somthing p.s. this is exsactly why i dont whant tyrnaids in the next dawn of war to dam powerful
gunslinger92x45 4 years ago
How the tyranids are there?
maesemario101 4 years ago
its a mod for dawn of war
BarakaTheGreat 4 years ago
hahaha GUARDS MEN ARE SO OWNED!!!
Blackivar 4 years ago
promise me the mad will come this year
redmeriva 4 years ago
AWESOME
Loky911 4 years ago
must of taken some time to do it..
MatthewWiddison 4 years ago
very nice, hä? this is nyden mod 8-)
VDTStype 5 years ago
How?
elvair 5 years ago