Added: 5 years ago
From: kalateur
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  • Amiga Amiga... what a sucky "computer" that was... shame to all you idiots who deserted from computers like Spectrum and C-64... I can understand that someone bought ATari ST which was a really good design for reasonable price, or IMB PC for business.. but come one Amiga? never ever!!! for gaming there was superior NES and Mega Drive later in the 90s...

  • wow i didnt know this was even possible on a spectrum !

  • Great game but it sure looks ugly compared to the C64 version. Hard game to master, but a lot of fun.

  • GTR2 and rfactor aren't a patch on this...

  • Yes, memories... Spectrum, Amstrad, Schneider... funny machines, but the C=64 was the King, even if some games were better on the Spectrum...

  • That is why I loved Speccy. I had this game on my Atari ST. My fried, which has Spectrum+, saw that one and he really liked it. I told him, he can get the copy for Spectrum. He got one from local pirate. Then we had a lot of fun playing on both machines - the ST and Spectrum+... The same was with Midnight Restistance, Fighter Bomber, Test Drive: The Duel and many more. To be honest - ZX Spectrum was the best one 8-bit machine for me. Ok.. not too many colours, but what a games, what a graphics?

  • i like Speccy because there are many games that u can think how the made it: Stunt Car Racer, Elite, Sentinel, Buggy Boy, Operation Wolf and many many more

  • HOLY COW!! i didnt know i could get this on my speccy!!!! i only ever had it on my amiga 5 hundy! what year did it come out?

  • i think it came out about 1989-90, at the same time of Amiga version.

    with Spectrum all is posible :-)

  • Ok... maybe the C64 version was better on 8-bit machnies, but... ZX Spectrum was GREAT. Especially with 128 KB expansion (or +2, +3 version), with the AY sound. I loved both - C64 and ZX, what a shame the XL/XE Ataris, as these were also nice machines, has been pissed off by developers. There were no such great games.

  • holy shit - I remember seeing ads for this speccy version, the draw distance of the monchrome must've made this rock hard (plus the lack of being able easily see the bumps in the track)...... nice engine block attribute clash prevention

  • this game was my first multiplayer experience when me and a mate hooked up our amiga 500's with a homemade datalink cable! was fun, but a slight coming-together and one or both cars were off the track!

    how little did we know then how big multiplayer/multi-machine gaming would become!

  • There's an Amiga game Lotus 2, where you can even play with up to 4 players(2 players by computer)

  • what software did you use to record that?

    Great game by the way.Speccys rule..

  • I loved this game and it still looks class today

  • Hard as hell!

  • yeah, it's hard. at the third divsion, u have to work hard puttin the wheels into de track ;-)

  • I played this on Amiga, great graphics there, but I hate the monochrome on this. Gameplay seems identical, though. Classic Geoff Crammond!

  • thanks to the emulators, i can tell both versions have the same essence

  • i like both versions, the essence is the same

  • jesus thats awsome lol

  • the first time i played this game i was jumping with the car ;-)

  • Brilliant programming, was almost as playable as the Amiga version. Geoff Crammond developed this I think.

  • yes, you're right. Geoff programmed 16bits version and Pete Cooke(another genious of programming) developed the Speccy Version

  • Ah yes, Pete Cooke. How he managed to squeeze that into a Spectrum is anyones guess. I loved this and the Amiga version.

  • taut him a lesson..

  • Feel them G's slamming you back

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