Added: 4 months ago
From: bbr11
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  • @bbr11

    Could you tell me the Name of the Song at 1:12 please?

    Thx! :)

  • What's the name of the Song at 1:12?

    Thx :-)

  • Forza 4 seems to have a very wide angle of view - almost felt like fish eye as the car gets thinner in chase view - in order to give sense of speed or is it a trick to increase frame rate, coz in some games - especially PC, increasing FOV could result in a slight increase in fps performance

    wwwdotneogafdotcom/forum/showt­hread.php?t=375000&page=258

    Check it out, nice comparison and discussion of forza 4 fov

  • Forza 4 has much better sound quality

  • GT5 is far better with 1 year of late ...

  • Gran Turismo 5 beats by far Forza 4...These french ppl will never beat these japanese games

  • @Legofan1401 1: forza is american, fucking retard. 2, have you even played forza 4?

  • Forza Wins!

  • Funny how in GT5 the Veyron is a Standard car, and it still looks as good as Forza 4's Veyron during game play.

  • @rhythmnsmoke Its hard to compare the two in these low res you tube videos, but even here I can see that the bugatti in F4 looks a lot better, the GT5 one has lots of jaggies, plus it looks PS2ish when standing still.

  • @Icayn The jagged edges are largely due to the dynamic shadows of GT5. Something Forza doesn't have.

  • @rhythmnsmoke Not only Forza doesn't have but also pretty much any game on the 360 has better Anti-aliasing than on the PS3. I got both consoles and I haven't seen any game on the PS3 that doesn't have jagged edges including the exclusive games. At first when I bought my PS3 i thought there is something wrong with my PS3 or TV but as it turns out it's just the lack of AA.

  • @bbr11 PS3 games do have AA. Not sure which games you are referring to I've never noticed lack of AA. In GT5 its noticeable due to the dynamic shadowing. The processing power is pretty intense to pull it off. Its evident in the smoke from tires while drifting. Watch a drift vid from Forza and then compare it to smoke from a drift vid in GT5. You will see what I mean.

  • @rhythmnsmoke m ofcoarse F4 has dynamic shadows, not many modern games dont. Again its hard to see here mostly due to the sun being high in the sky on the Forza video, but if you simply look at other Forza video in which the sun is lower in the sky you will see the shadows move around the cars depending on the position of the car to the sun.

  • @Icayn So a High sun cast no shadows? It does not have dynamic shadowing. If you think it does then you need to do some research on what it is. 

  • @rhythmnsmoke yeah, I did that, thats how I found out that Forza has it, so why is it that you think Forza4 does NOT have it, where did you get that idea?

    Irregardless of dynamic or not, the shadows in GT5 are horrible, everyone knows this, they dance and flicker like they're on fire, this completely takes away from the realism.

  • @Icayn No it does not. Watch the comparo videos again. It's cars are barely casting a shadow at all. And the smoke from tires is almost non-existent.  And when there is smoke, it's a standard code being used without varying the degree of smoke based on the amount of throttle and grip the car has. It's like an on-off switch from what I can tell from the comparo vids. I don't fault GT5 on something New and not done in other racing games if they don't get it 100% perfect the first time.

  • Also Forza didn't seem to have an engine idle.

    

  • One thing I did notice through out the video, dispite the fact that the car is moving in Forza 4, the shadow remains constant, where as when the car is moving in GT5, the shadow is cast out opposite of the sun. Perfect example is :31-:35 Shadow in Froza remains in a constant state, where as GT's shadow is rotating its casted shadow. Forza seems to have used more dynamic contrast (which helps with textures), where as GT5 uses a balanced dynamic contrast/brightness, more emphasis on brightness.

  • don´t maeke comparation allready caus' gt5 isn't complete. Pholiphony is working in the new stuff, toda we see only the base of the real gt5

  • They both look good, but GT has the edge in realism. I like Forza's menus better though. Forza feels just a bit more on the arcade style for me than GT. The closer to reality, the better, as far as I'm concerned. It's a matter of taste. I have friends that completely disagree with that.

  • @PyroDR Did you try turning off all the Assist in Forza?

  • @eliarevalo I turn off the line, TCS, and STM. I leave ABS on. If you don't spend some real time in GT adjusting suspension, weight balancing, and gearing, a beefed up car is almost undrivable when you turn those things off. I thought I was pretty good a racing games, until I started going back online recently. The newness has warn off, so only people that are serious about their racing games remain. I took a 2000 Celica GTS, and got my ass handed to me by a guy in a VW Bus. Oh the shame.

  • @eliarevalo That's not possible. Active Steering is permanently built into the game, so you can't technically turn off all the Assist in Forza

  • the physics in GT5 are appalling.

  • @bobbygoin Your kidding right?

  • @bobbygoin in what way?

  • @Misfitgraves23

    this video i saw of a camaro just didn't turn right. it looked really unnatural.

  • @Misfitgraves23

    it was on this dirt road track, not this place.

  • forza looks and sounds way better

  • To be honest i don't see a big difference between the low poly gt5 bugatti and the forza bugatti....

  • GT5 has better graphics. Forza has better sound.

  • Both the same......

  • Forza 4

  • Forza wins

  • ☞ ❤❤❤GT5❤❤❤ ☜

  • GT4 is better than all of them

  • Forza 4

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