Do I get this right? Only the particles on the outside are affected by forces from their neighboors and every other particle is only affected by pressure to avoid compressability?
Not exactly, the particles inside the fluid are affected by differents forces, like pressure gradient and viscosity (calculated using the neighboors) , but only the particles in the surface are afected by the surface tension (calculated using free surface neighboors only)
Hi kotsoft, before nothing I want to say that your codes and videos are impressive, congratulations for your work. The XSPH add a equation to basic SPH code to correct the speed of the particles, avoiding "evaporation" effects and improving the numerical stability. The correction is a "simple" average using the neighbors inner to the kernel for each particle. Search this article for more information Simulations of planet-disc interactions using Smoothed Particle Hydrodynamics
Hi Jahkr, what algorithm do you use for finding the free surface!? V. interested!!!
ajcc103 10 months ago
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Hi Jahkr, what algorithm do you use for finding the free surface!? V. interested!!!
ajcc103 10 months ago
hi jahkr, what algorithm do you use for finding the free surface?? very interested!!
ajcc103 10 months ago
My goal for my life i sto make a game which is the most realistic...simulating every-day life...I just found my water simulator
:)
Garfulon 1 year ago
How you compute the surface tension and the direction of the surface tension force?
trimtrim1980 2 years ago
Do I get this right? Only the particles on the outside are affected by forces from their neighboors and every other particle is only affected by pressure to avoid compressability?
NionsChannel 2 years ago
Not exactly, the particles inside the fluid are affected by differents forces, like pressure gradient and viscosity (calculated using the neighboors) , but only the particles in the surface are afected by the surface tension (calculated using free surface neighboors only)
jahkr 2 years ago
Got one of Newton's Cradle for comparison?
Weatherlawyer 3 years ago
just curious. what does xsph add to sph, and where can i find more information about this?
kotsoft 4 years ago
Hi kotsoft, before nothing I want to say that your codes and videos are impressive, congratulations for your work. The XSPH add a equation to basic SPH code to correct the speed of the particles, avoiding "evaporation" effects and improving the numerical stability. The correction is a "simple" average using the neighbors inner to the kernel for each particle. Search this article for more information Simulations of planet-disc interactions using Smoothed Particle Hydrodynamics
jahkr 4 years ago