Added: 5 years ago
From: Tork110
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  • Level 1 = Barrel

    Level 2 = Jack

    Level 3 = Sand Pile

    Level 4 = Fireball

    Level 5 = Hammer

  • this is why i dont play the origanal

  • is the revenge of donkey kong!

  • This is pathetic.

    But I noticed the BIRTHDAY CAKE! Does anyone know if that was used elsewhere, that is, in other version of DK? I seem to remember it being one of the prizes, but it doesn't show up on the real thing.

  • I love the "lose a life" theme in this game

  • It was fun at the first try, you jumped 2 barrels but in the 2nd one you jumped and BAM!

  • the difficuty is legendary:D

  • IMO, this isn't the best version of Donkey Kong. It has many problems the NES version doesn't have (Pauline is a giant, Donkey Kong is on the wrong side in the first level, etc.)

  • I like this one more than the other Donkey kong. Mario moves like, 5x faster. >D

    THIS IS FOR THA PWN!

  • It looks like those barrels are turning into Mr. Do when they hit the fire barrel...!

  • he's like... 2 times smaller than his girlfriend

  • She tells him size doesn't matter.

  • use the hammer thats what its for!

  • this version can have a LOT of stuff on the screen, at least 10! Probably the best conversion, I only wish the 'run sound' was better.

  • I think the best home version of DK I ever played (and I've played the Atari version too) released was the Commodore 64 version, released by the UK's Ocean Software in 1986. Granted, they took their time releasing it!

    I believe the best ever conversion was the Tandy TRS-80 version which was apparently almost a pixel perfect copy. I never got a chance to play the one unfortunately.

  • 1. NES got the 100% arcade Donkey Kong release. I had it.

    2. WTF is up with those mario-seeking barrels?!?

  • NES did not get a 100% arcade version of donkey kong, I own both. The NES version has a different hammer layout on the barrel board, and the NES version is missing the pie factory board

  • This is by far the best home version of Donkey Kong. The only thing it's missing is the animation of Kong grabbing the girl and climbing up to the next level. Otherwise, it's truly impressive, considering that the Atari 800 platform it's running on was designed in 1978, and it has better sound and graphics than the late '80s Nintendo version (and keep in mind that Nintendo created the game, so you'd think their own version would be the best!?)!

  • Has there actually ever been a 100% perfect version of Donkey Kong ever released?

  • Not to my knowledge, but this comes closer than most. There's also a version of Donkey Kong hidden on Donkey Kong 64, but I can't find the Game Shark codes to unlock it and I'm sure not collecting the forty seven million bananas it would probably take to win it fair and square.

  • Actually i'm suprised Nintendo havn't put the arcade versions of their games up on their Virtual Console really, it makes sence.

  • Dang, this looks promising! I just purchased the Atari 5200 version... it's a straight port of this very game by some talented hackers. I was hoping it'd be better than the lackluster ColecoVision game, and it certainly seems that way judging from this video. I don't like the fireball redesigns, though... in the coin-op, they looked like flaming cats, but here, it looks like you're being chased by the disembodied heads of Ghost Rider!

  • Yes, this version is by far the most fun, very fast and very challenging. It has all the screens and it is generally well done. I like the music in this version best as well. The worst part about the Coleco version is that it's painfully slow.

  • I remembered this game vividly. I played it to death on my old 8-bit Ataris. Sure beat any other console/computer version (even the NES version didn't have the pie/treadmill round). And it employed a neat programming trick to get high-res (for the time) graphics in color using artifacting.

  • Strangely enough, the best home version of Donkey Kong. Even Nintendo cut a lot of corners for its NES version. Odd.

  • D'oh! They did a mistake: In that game the sentence is actually "Can you beat this size?" instead of "How high can you get?" but good work and nice try. 5/5

  • By the Mario death style and only eyedots and not white area of the eye, i can say this can be named "Paper Donkey Kong". LOL

  • I'd buy THAT game!

  • Mario moves fast in this version!!

  • Aaah the memories, thanks for putting this game on here, used to be my favourite game on my trusty Atari 400, I remember back in 1984, Computer & Video Games Magazine asked people to send in their top scores for their fav games and what music helps while playing it, i had my name in the mag with my top score of 265,600, i bet you lot scored better.

  • was this for the 2600?

  • dam fucking hard

  • Yeah, this game was pretty much flawless, playing-wise. Smooth as silk, and hard as hell sometimes. I always lamented, though, how the ColecoVision version looked more like the arcade game.

  • How high can you get? Hahahaaaa!!!

  • This version of DK was the very first video game I have ever played when I was 5. Played this on an Atari XE. Is the 800 the same system?

  • I think you could group the 800 and the XE together. I think the XE was like an update on that line of computers, but marketed more towards console gamers who were all excited by the NES. According to Wiki, the XE was backwards compatible to the 800.

  • Yeah, it's kind of like today's home computers. If an Atari 800 was a crappy old Celeron, the XE would be more like a Pentium III. The beauty of that design is that practically everything is backward compatible, and even forward compatible in some cases.

  • this version of donkey kong is very good. The c64 one has better graphics but this is more playable

  • Either you've got that 8-bit pumped full of 'roids, or you're running a hyper-active emulation. Speaking of which, why can't MAME have a better CPU speed throttle feature?

  • I had an Atari 800 with the Donkey Kong cartridge and this is the exact speed I remember. Atari was able to do amazing things with only a 1 MHz 8-bit CPU!

  • This was one of Atari's best arcade conversions. Their 8-bit version of Donkey Kong was MUCH tougher than the ColecoVision version. It was easier to get killed if you hit your head on the barrel when you jumped, or if a barrel hit you when the hammer was in mid-air.

    Also, Donkey Kong fell on his head on the second level, which CV didn't have.

  • Actually, the Adam data pack version (Adam being essentially the CV with a keyboard) did have all four levels and also the other scenes (like DK falling on his head after completing the rivet level) which the regular CV cart version did not have.

  • The game was actually ported to the standard ColecoVision thirteen years ago. I've got a copy of it, and wasn't too impressed. The cement factory round in particular seems half-finished... fireballs can't kill you and items can't be collected.

  • Let me tell you... I would be so pissed at that cheating sh!t, I'm mad from just watching it.

  • holy fuck this is hard, look at the frame rate of the game too

  • Yeah, there's five difficulty settings you can select. Hammer is hardest.

  • Did you use the hammer one?

  • gee, look at DK. he laughs at mario when he gets to pauline and he looks that is just an image of herself done by DK xD

  • Yikes, was that the hardest difficulty? I've never seen this version of the game so I rated it a 5, thanks for showing us

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