@samuelmq it is a bit of a complicated setup but is a system I did recognize from the book: Maya Techniques: Hyper-Real Creature Creation.
From what I can tell from this really great demo reel, I think he based in part or full his sticky lips and fleshy eye setup tutorials from that book.
Really inspiring work, especially the face rigging D= interested in the realtime face-mocap stablizing, is there scope for previzualizing face mocap live with your tools?
A world space blend, on the verts I wanted to lock. I also hijacked the soft mod tool so that whenever it created a new softmod it put it up stream of the world space blend. All was done in mel, no plugin or extra node.
guau que trabajo tan impresionante, me ha gustado mucho. algun dia hare algo asi. yo manejo blender, pero maya tambien lo conozco y me gusta mucho. que impresionante en verdad, congratulations
It depends on how comfortable you are with each one's tools. All that matters is how fast you can get the job done. I would recommend 3DS to beginners because it's easier to pick up, but in the end, Maya will prove deeper and more comprehensive to experienced users.
Just try Maya after learning the basics of modeling with 3DS, see which one you like better.
I personally started with Max, but when I tried Maya I switched, because the interface of Max was harder to use for me
..But that's not to say 3DS is a noob tool, the features Maya has that 3DS doesn't aren't the kind of things you'll be using very often, maybe never at all.
i just went to your wedding! thought i'd check out and see if i could find some of your work online, and low and behold! pretty cooli do graphic designif you ever need any printed materials :p
Haha Cool stuff Matt. I did the in game versions of the Golden Axe characters. Not quite as fun as the cool stuff you guys did.
griffinryan 7 months ago
can you tell me the name of program
RockxXxOn 10 months ago
dude... DUDE... CHILLLL...AWESOME FLEXIBLE RIGS..
mehdift 1 year ago
@CokeSupply he used autodesk MAYA to make it
Ipodtouchmaniac100 1 year ago
What software did you use to create the models?
CokeSupply 1 year ago
guaaaaaaaaaaauuuuuuuuuuuuuuu
TheManualidad 1 year ago
what software is this, its a really creative design, ive tried to make animations with other softwares, eg paint, flash etc but this is amazing
blink182FanVideos 1 year ago
This has been flagged as spam show
Awesome. Inspiring :)
martinmegazor 1 year ago
Awesome. Inspiring :)
martinmegazor 1 year ago
i just love sticky lips dude, never seen that before, is too hard to achieve?
samuelmq 1 year ago
@samuelmq it is a bit of a complicated setup but is a system I did recognize from the book: Maya Techniques: Hyper-Real Creature Creation.
From what I can tell from this really great demo reel, I think he based in part or full his sticky lips and fleshy eye setup tutorials from that book.
BrianKenny99 1 year ago
Love your work on several of these rigs Matt.
Could i ask, how did you limit the vehicles wheels (or its ctrl curves) on the ground? Some use of dynamics/hard body?
Looking to do a similar automation in one of my rigs, and yours seem to work splendidly.
Aldwyns 1 year ago
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Aldwyns 1 year ago
hey, that truck at the end from red faction, did you make that?
RazorIndie 1 year ago
@RazorIndie
Just the rigging of it.
mattrigger 1 year ago
@mattrigger if i rigged half as good as you i think i would still not be any good. Your awesome :]
HiredGunGames 8 months ago in playlist CG - VFXBreakdowns / Modeling / Rig / Render /Comp
Which program did you us? for school I need to work with 3D-Max
MarjanPindakaaz 1 year ago
Incredible!!
Really inspiring work, especially the face rigging D= interested in the realtime face-mocap stablizing, is there scope for previzualizing face mocap live with your tools?
madanimal101 1 year ago
which software is that?
dmanakell 1 year ago
i love the first part, that old man looks so real
excellent
dmanakell 1 year ago
Very Nice!
youtube.com/watch?v=SwXmIHyzmXE
watch my jobs!
- - - RENDERING IMAGINATION - - -
ImaginationRendering 1 year ago
where do I ownload that program??
sharp471 1 year ago
@sharp471 You can download it at google.com.
:P
Haroids 1 year ago
Must've took forever to set up all and render, right?
EliaForce1984ita 1 year ago
really great man, im flabgasted^^
adriamil 1 year ago
oh my gosh that's very cool!
Ale1717 1 year ago
Amazing flexibility on the monkey rig.. on every rig actually.. Even the car in the end has superb flexibility. Do you primarily use Maya for these?
Mixamo3DAnimation 1 year ago
@Mixamo3DAnimation
Yes, all the rigs are done in Maya. The mocap data is handled in Motion Builder.
mattrigger 1 year ago
OMG amazing
Which Program did you use?
I am a beginner with blender, can I do the same with blender?
XBox360Allianz 1 year ago
@XBox360Allianz
its Autodesk Maya
ultimaterami94 1 year ago
brutal tu reel
guazakk 1 year ago
absolutely sick work mate!! Interested ho the verts loc tool works, is that an apin node or deformer you wrote?
andylt01 1 year ago
@andylt01
A world space blend, on the verts I wanted to lock. I also hijacked the soft mod tool so that whenever it created a new softmod it put it up stream of the world space blend. All was done in mel, no plugin or extra node.
mattrigger 1 year ago
That was amazing! The 'sticky lip' feature was especially mind boggling
hotbananapants 1 year ago
fantastic rigs man. totally blown away by the red-faction vehicle rigs. they were awesome in the game too :)
instinct09 1 year ago
what programs do you use? the rigs and models are fantastic...
JustXCeeD 1 year ago
Is pendulumstudios still in operation? Everything on their site news wise is from 08.
Thepunkass007 2 years ago
what program did you do it?
what additional funds used?
Suschestvo 2 years ago
Great work man,
awesome!
rajarigger 2 years ago
0:07 I couldnt recognize at first who was the real one :P
dadito83st 2 years ago
WOW! 5/5
How long have you been learning?
tek5828 2 years ago
guau que trabajo tan impresionante, me ha gustado mucho. algun dia hare algo asi. yo manejo blender, pero maya tambien lo conozco y me gusta mucho. que impresionante en verdad, congratulations
georgbernier 2 years ago
this is awesome!
makemedance32 2 years ago
This is the best demo reel I have ever seen. Period.
what program(s) do you use?
blenderfreak112 2 years ago
It's Maya.
Pentivarius 2 years ago
@Pentivarius I use 3d Studio max. Do you think that maya is better in drawing humans and this stuff?
thanks
jimy1666hmada 2 years ago
It depends on how comfortable you are with each one's tools. All that matters is how fast you can get the job done. I would recommend 3DS to beginners because it's easier to pick up, but in the end, Maya will prove deeper and more comprehensive to experienced users.
Just try Maya after learning the basics of modeling with 3DS, see which one you like better.
I personally started with Max, but when I tried Maya I switched, because the interface of Max was harder to use for me
Hope that helps!
Pentivarius 2 years ago
..But that's not to say 3DS is a noob tool, the features Maya has that 3DS doesn't aren't the kind of things you'll be using very often, maybe never at all.
Pentivarius 2 years ago
Daaaamn Matt awesome video...
cheers from Denis (Bulgaria) :)
15 Stars :)
instruct9r 2 years ago
impressive...very good
alessio11 2 years ago
i just went to your wedding! thought i'd check out and see if i could find some of your work online, and low and behold! pretty cooli do graphic designif you ever need any printed materials :p
acd719 2 years ago
Impressive! How did you make the wheels follow the groundplane?
gabbemaster 2 years ago
truly awesome!
EvilMrDogbert 2 years ago
Very inspiring. Thanks for the video !
mfiorilli 2 years ago
That is awesome! good job
thomaskc48 2 years ago
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thomaskc48 2 years ago
wow! Very nice
sofianeav 2 years ago
Thanks, your pFlow stuff looks cool.
mattrigger 2 years ago