Added: 3 years ago
From: obnard
Views: 2,846
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  • BH: Your belief this choice meant a "colossal waste of money and resources" clearly illustrates your ignorance in relation to tool selection, development planning, and the conditions that impacted our decision making process here on the ground in Shanghai.

    Please do everyone a favor, be quiet about things you're ignorant of, and stop suggesting that Grimm requires "top of the line hardware" when it does not. Our testing department is geared towards approval on min-spec only.

  • Why does this game use Unreal Engine 3? To use such a powerful engine on a game with such a simple art style feels like a massive, colossal waste of money and resources. Grimm, minus motion blur, could have probably been done in UE2 and saved a ton of money and brought the game to a much broader audience (e.g. those without top-of-the-line hardware).

  • Was that line about "song and dance", a take that to Disney?

  • Yup.

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