I believe the hackers of the Zelda community looked at the 64DD test ages ago, from what we could tell, it was basically null in the scene table unless the 64DD hooks up which then the data that gets sent from there loads up like it should. My theory is those two rooms are just room 120/121 in the Zelda Debug Rom.
@ZethN64 Do you try to hack Zelda OOT with a 64DD? There are problems with 1.0U, a protection. So we can't unlock errors 64DD messages in english. It could be intesting to disable this protection.
1 debug room was delited and one is mesdup in the usa debug rom
9TDF 2 months ago
I believe the hackers of the Zelda community looked at the 64DD test ages ago, from what we could tell, it was basically null in the scene table unless the 64DD hooks up which then the data that gets sent from there loads up like it should. My theory is those two rooms are just room 120/121 in the Zelda Debug Rom.
ZethN64 5 months ago
@ZethN64 Do you try to hack Zelda OOT with a 64DD? There are problems with 1.0U, a protection. So we can't unlock errors 64DD messages in english. It could be intesting to disable this protection.
adonfjv 5 months ago
is this the real game disk
64ddking 10 months ago
@64ddking No, just a trick to dupe the game.
adonfjv 9 months ago
@adonfjv you have 69 uplouds
bigal2k643 7 months ago
WHOA!!! D:
zorarock 10 months ago