In l4d2 I want to trigger a survival start by shooting a gascan. Can you tell me what I need to set up? I have the understanding on how to get fire to appear in-game, so whats next?
Problem: I try to run the map to see if the panic event worked but it says in the black box thats pops up before L4d is launched it says in red letters Entity Logic_timer (a bunch of numbers) Leaked!........I dont understand what the problem is someone plz help me fix this problem
@unworthySpartan24 it means that there is a gap somewhere in your map, fix it by drawing a box (6 walls, not one big one) making sure that they do not have any gaps in between them (you can use these walls as a sky box)
i did exactly wat u did and it works but i dont want a timer, i want a button to shut off the panic event and i want to know how to do that can u help me out bro?
If you have problem with sound that doesn't stop, uncheck Is NOT Looped. It should help. If you have smoething like (MOB) 59.17: MOB SPAWN ERROR: ANYWHERE = Empty spawn area set, you need to add navigation.
how would i go about making a different kind of panic event, for example, a barricade that needs to be burned down, while attracting a horde, or something like the ones in the real l4d1 campaigns
Words cannot express how useful I found this video. Thank you ever so much. I've been doing the tutorials Valve provides but I prefer this sort of tutorial. Again, thankyou! I now have the means to make my ideas reality.
i get an error saying : "(MOB) 189.17: MOB SPAWN ERROR: ANYWHERE = Empty spawn area set" all the time for the maps i been trying to make...could sum1 tell me what's wrong? ty
The timer just wasn't working for me. It wouldn't stop the alarm. Maby things have chanaged in Left 4 dead 2, but I used the logic_relay instead to replace the timer and it worked .
your going to have to do something with variables. you could either do it like a scavenger door, which would likely require custom models and animations to look right, or with a button you press to open a door. either way look at examples for those
@WorldofLevelDesign: Thank you so much for the tutorials provided, by far the best available. I've read you post on how to unlock a door by use of a switch. (L4D2) I've tried to using a static_prop - can't get it to work though. What's the cluse to having a prop trigger a door on 'open/use' interaction with player?
I have q. in l4d in evry map or cam you had other zombies, city zombies, hospital zombies, country side like, you know? how do i set to one of them , i want hospital kind
Hey WorldofLevelDesign... How do I make a message on a button like they do at panic events so people know what to press e.g. Press Button To activate horde
good video man thanks, but i have a problem. My sound dosnt stop after the 10 seconds. Im not using a door, im using a trigger, but ive applied all the same principles that you did here.
The only thing I can tell you is to doulbe check your entity's names and the output properties. Make sure they are all set up properly. Most often common mistake is the wrong names. Also doulbe check your logic_timer
...
TheTeamAVO 2 weeks ago
I'm storm_surge
TheTeamAVO 2 weeks ago
Anyone going to faint
TheTeamAVO 2 weeks ago
Hello I'm storm_surge and your video is pretty funny
TheTeamAVO 2 weeks ago
if you use a door, play it without sound, its works :p
cabalonlinenapzor 6 months ago
the sound dosnt stop after 10 seconds can you help me?
cabalonlinenapzor 6 months ago
In l4d2 I want to trigger a survival start by shooting a gascan. Can you tell me what I need to set up? I have the understanding on how to get fire to appear in-game, so whats next?
Darqastic 7 months ago
How do you make it so you need to go somewhere and push a button to stop the alarm?
totallyupdowns 7 months ago
that would be cool if a panic event happend every 30 seconds
isthepooready 11 months ago
@isthepooready you can do that with console commands
put in a cfg
director_force_panic_event; wait or delay i don't know 30
totallyupdowns 7 months ago
Problem: I try to run the map to see if the panic event worked but it says in the black box thats pops up before L4d is launched it says in red letters Entity Logic_timer (a bunch of numbers) Leaked!........I dont understand what the problem is someone plz help me fix this problem
unworthySpartan24 11 months ago
@unworthySpartan24 it means that there is a gap somewhere in your map, fix it by drawing a box (6 walls, not one big one) making sure that they do not have any gaps in between them (you can use these walls as a sky box)
jonahdude999 10 months ago
@proceo12 you have to nav edit before your map will be playable
batwat 1 year ago
Comment removed
batwat 1 year ago
@proceo12 The area might not be walkable, check if it is.
darththork99 1 year ago
My alarm doesn't turn off and ive done it exactly like you.. o.O
PivotPluspp 1 year ago
I see this stuff works in l4d2 but after the panic event is over there are no more zombies on the map! What do I do?
FunnYpivOTkID 1 year ago 2
i did exactly wat u did and it works but i dont want a timer, i want a button to shut off the panic event and i want to know how to do that can u help me out bro?
masterduke22 1 year ago
This is NOT called Panic Event, the creators of L4D2 call it "Cresendo Events"
But This video saved my ASS. Thanx man.
RateMaster22 1 year ago
If you have problem with sound that doesn't stop, uncheck Is NOT Looped. It should help. If you have smoething like (MOB) 59.17: MOB SPAWN ERROR: ANYWHERE = Empty spawn area set, you need to add navigation.
Mateuuuuusz 1 year ago
where could i get hammer program??
ejay201 1 year ago
how would i make a generator like they did on the passing, and the sacrafice, where i have to turn on a button to start it to attract a horde?
dessy51 1 year ago
This really helped me! Thx
Marcusyaho 1 year ago
how would i go about making a different kind of panic event, for example, a barricade that needs to be burned down, while attracting a horde, or something like the ones in the real l4d1 campaigns
Firestar1202 1 year ago
thanks for the door alarm tutorial.. but is this a 1 time open thing? or if you close it then open it again will it start a panic event again?
nfsmw0099 1 year ago
Words cannot express how useful I found this video. Thank you ever so much. I've been doing the tutorials Valve provides but I prefer this sort of tutorial. Again, thankyou! I now have the means to make my ideas reality.
goldendisc 1 year ago
i get an error saying : "(MOB) 189.17: MOB SPAWN ERROR: ANYWHERE = Empty spawn area set" all the time for the maps i been trying to make...could sum1 tell me what's wrong? ty
illusionist123546 1 year ago
Hell yeah, I learned alot of this ... !
BUGHUNTER6 1 year ago
Is it the kind of the same process for an alarmed car?
Firestar1202 1 year ago
Comment removed
BUGHUNTER6 2 years ago
The timer just wasn't working for me. It wouldn't stop the alarm. Maby things have chanaged in Left 4 dead 2, but I used the logic_relay instead to replace the timer and it worked .
imperialcrypt 2 years ago
do you know how to make a key to a door? so its locked untill you pickit up?
l4dbros1518 2 years ago
@l4dbros1518
your going to have to do something with variables. you could either do it like a scavenger door, which would likely require custom models and animations to look right, or with a button you press to open a door. either way look at examples for those
NuclearArbitor 2 years ago
@NuclearArbitor thanks :)
l4dbros1518 2 years ago
@l4dbros1518 You have to set up input/output on the door and use a trigger for the key to unlock the door.
WorldofLevelDesign 2 years ago
@WorldofLevelDesign thx :)
l4dbros1518 2 years ago
@WorldofLevelDesign: Thank you so much for the tutorials provided, by far the best available. I've read you post on how to unlock a door by use of a switch. (L4D2) I've tried to using a static_prop - can't get it to work though. What's the cluse to having a prop trigger a door on 'open/use' interaction with player?
Stuck on this one - please :)
misterputty 1 year ago
How do you make it so theres a button that stops the panic event once it is started
AcidFalco 2 years ago
Learn the basics of Hammer -.-
Blacktronics 2 years ago
@Blacktronics alright then if your so good at it then why dont you tell me smart ass
AcidFalco 2 years ago
cuz i want you to find it out by yourself
Blacktronics 2 years ago
can i downmlaod this map
AppsXp 2 years ago
@AppsXp Yes. Check out my video trailer HotelSwiss and there is a d/l link
WorldofLevelDesign 2 years ago
@WorldofLevelDesign where can you download that?
ghjgdjgyd 1 year ago
when i get l4d 2 i will use l4d 1 characters getting killed by chargers in a custom map. cant wait
teedonster 2 years ago
not anytime soon, you play as l4d2 survivors in l4d2, it doesn't matter what map you play
NuclearArbitor 2 years ago
how did you get the zombies to pop up
ferretsshadow 2 years ago
build navigational meshes and insert info_director. I have a tutorial on that. Look through my L4D playlist.
WorldofLevelDesign 2 years ago
You rock dude you've helped me so much :)
ebrahim23 2 years ago
You just saved me a huge headache of reading huge tutorials on how to do this, you're the man, man.
XeKia 2 years ago 12
Man.
Ricksdetrix 2 years ago
How do you make a button to stop a panic event?
Alex2the3gr8 2 years ago
I have q. in l4d in evry map or cam you had other zombies, city zombies, hospital zombies, country side like, you know? how do i set to one of them , i want hospital kind
erikouwehand 2 years ago
Hey WorldofLevelDesign... How do I make a message on a button like they do at panic events so people know what to press e.g. Press Button To activate horde
SimonGuy10 2 years ago
mine doesnt stop either and i followed ur advice! help me!!
lildudesvideos 2 years ago
good video man thanks, but i have a problem. My sound dosnt stop after the 10 seconds. Im not using a door, im using a trigger, but ive applied all the same principles that you did here.
any help?
thanks
UnrealEdNerd 2 years ago 6
Thanks man.
The only thing I can tell you is to doulbe check your entity's names and the output properties. Make sure they are all set up properly. Most often common mistake is the wrong names. Also doulbe check your logic_timer
WorldofLevelDesign 2 years ago
Mine will not stop either
tisbufferzz 2 years ago
Get rid/delete logic_timer.
on Ambient Generic Sound go to flags tab, have only start_silent checked
on func_door set up two outputs
1. onOpen Play Sound (name of ambient generic door alarm)
2. onOpen Stop Sound (name of ambient generic door alarm) and add the delay when you want the sound to stop.
WorldofLevelDesign 2 years ago
can you make a vending machine give you health ???
Georgeee1995 2 years ago
do u have a tutorial on how to add zombies? give me a link please! also, great vid!
lildudesvideos 2 years ago
nice vid
how do u get this thing to make your own levels does it come with left 4 dead on pc or what?
KHFan238 2 years ago
Yes. PC version. Once installed, you download the level design tools through steam.
WorldofLevelDesign 2 years ago
ok thank you! =]
KHFan238 2 years ago
These videos are really nice, do you do the world of level design yourself or is it a big team project?
Naserve 2 years ago
Thanks man.
Its just me.
WorldofLevelDesign 2 years ago