Added: 2 years ago
From: Hemofektik
Views: 447
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  • Doin' well, I'd think. This shows a fair bit of promise.

  • Hi, do you remember me? :D

    How it's going with this game? Too bad i haven't see any update in ten months... :( It's such a pity!

  • @SeymourDrayton

    Hi, thanks for you interest.

    Unfortunately, i couldn't develop the game any further due to serveral private reasons. But I am sure I will get to this project as soon as there is enough time again... Winter iss always a good time :)

  • Very well! But for looping tracks I mean that they have acrobatic sections, like crockscrews and, effectively, loops. It's nice to go upside-down! :D

    Sorry for my bad English, but I'm Italian. ;)

  • Yes, loopings, and screws, and even long upside-down sections are possible.

    I'm german, so? I don't have any problems with your english :D

  • I love this kind of games, like F-Zero, because they are really fast. Not only the tachimeter goes over 1000 km/h, but actually you can feel that exact speed around you.

    Very intresting project anyway, too bad I don't have an Xbox360... :(

    Are you planning to add enemies and looping trakcs?

  • Yeah, AI opponents are planned as well as online multiplayer and local splitscreen multiplayer. This track is actually a looping one. Loopings are possible too. May be a simple trackeditor will be included in the final game.

  • My god! Now I understand the meaning of "Celeritas"! Great speed, it's fantastic! :D

  • Thanks, thats excatly how it was indended. It is about time for a real fast racing game. Although, Burnout Paradise is already pretty fast.

  • thank god there's no motion blur in this game

  • Not needed at 60 FPS. :)

  • I mean, you wouldnt see too much more than one big blur at these speeds xD

  • Yeah, that's why I hate those exaggerated motion blurs as well.

  • maybe just a SLIGHT bit of motion blur so its clearly there, but not in your face there

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