Thanks for the vid! If any of you know of some less intensive ways to add fur I'm all ears. I'm attempting to put fur on a cartoon monkey and I find my system does some mad freezing/crashing if I try to have the lights cast anything but low resolution shadows for the hair and fur modifier that's built into 3dsmax. I know I need to upgrade my video card though. Probably going to just have to texture it.
@MortallicA91 I'm sorry, but my knowledge of 3dsmax is very rusty and outdated. Having not touched 3dsmax in the last few years. I really can't remember much about how to do things like that.
@Viscte I did this years ago, so can't really remember too well. It was just a sphere with the hair and fur modifier. Then simple key frames for moving the sphere about.
Then another sphere acting as a collision mesh key framed to pass through the hair.
@Viscte in the hair and fur modifier there is a section called collisions. Add the objects you want the hair to collide with into that box using the add button then clicking on the collision object in the viewport. or via the object list button.
do you ever have a problem rendering max hair at 720p? For me, Max renders hair perfectly fine at lower resolutions, but as soon as I hit 720p, it stops rendering when there's like 20% or so of the hair left. Any ideas? I'm using Max 2010 64-bit... Thanks!
I only played with the the hair and fur a few times but it always looks plastic or like long triangles. Have any tips for realistic hair or fur? thanks
If you try to render with too many hair strands or too high a resolution then you can run out of memory on your system, causing max to crash. I've only ever done simple animations so have only run into that situation once or twice.
You would have to reduce the amount of hair strands, OR reduce the resolution you are rendering at to get it to work.
But it's beena while since i've used 3dsmax and I don't know how the recent versions handle hair simulation.
you might be able to render out instead of a mov. file, render out in a TARGA, and it will create a series of stillshots, then put them together all at once in permier pro.
Yes, it does rely mostly on 3rd party apps/plugins... But, 99% of them are great. It's smart of Autodesk to have so many 3rd party plugins. To me it gives us (the user) a lot more options to become more creative.
Interesting example I need to recreate a simulation of hair rising like electrified and in constant movement, I will investigate more this hair system in 3dsmax
wow... Something that looks simple... but extremely complex behind the physics of 3D max... are there any tutorials for hair physics? I don't even know if my computer can handle something like this lol...
The way 3dsmax calculates the hair is by simulating only the guide hairs. then interpolating between these when rendering. so it doesn't actually have to calculate the simulation on all the hair strands. It means that it's fast to calculate, but not completely accurate.
Cool
bassefe 3 months ago
damn. I'd like whatever shampoo that simulation is using.
TheOboreruFish 6 months ago
Thanks for the vid! If any of you know of some less intensive ways to add fur I'm all ears. I'm attempting to put fur on a cartoon monkey and I find my system does some mad freezing/crashing if I try to have the lights cast anything but low resolution shadows for the hair and fur modifier that's built into 3dsmax. I know I need to upgrade my video card though. Probably going to just have to texture it.
bratista86 8 months ago
hi there, im working on my graduate project right now and i have a cat with fur.
could you help understand how do you set physics active?
I saw a tutorial where the guy said you dont just click on the button that says "live" on the physics tab.
MortallicA91 8 months ago
@MortallicA91 I'm sorry, but my knowledge of 3dsmax is very rusty and outdated. Having not touched 3dsmax in the last few years. I really can't remember much about how to do things like that.
platypusgreen 8 months ago 3
@platypusgreen its ok man, thanks for your comment anyway.
I actually did open the help menu in 3ds max and found out.
In the dynamics roll out, there is a simulation tab, you set the start and the end frame you want to simulate and press "run".
thats for anyone who might need that info.
MortallicA91 8 months ago
The hair seems a bit light-weight
ngageRUSH 10 months ago
/AlexanderWalleTv?feature=mhum
AlexanderWalleTv 11 months ago
i thought this was some awesome blue fur dragon from the thumbnail
QuaziGNRLNose 1 year ago
What modifier did you use to animate it?
Viscte 1 year ago
@Viscte I did this years ago, so can't really remember too well. It was just a sphere with the hair and fur modifier. Then simple key frames for moving the sphere about.
Then another sphere acting as a collision mesh key framed to pass through the hair.
There was no wind or such set up.
platypusgreen 1 year ago
@platypusgreen How do you apply a collision mesh? Are you saying that hair naturally collides with any object?
Viscte 1 year ago
@Viscte in the hair and fur modifier there is a section called collisions. Add the objects you want the hair to collide with into that box using the add button then clicking on the collision object in the viewport. or via the object list button.
platypusgreen 1 year ago
@platypusgreen I'll try this, thank you.
Viscte 1 year ago
@platypusgreen and you got to render all this alone?
cepomwa 11 months ago
@cepomwa ... 3dsmax 2011 and 2012 allows just about ever form of automatic collisions, and they fixed non collision hair strands.
RKSNomad 11 months ago
niicee
ylimani 1 year ago
ебать.......Физикс идет нахуй.
bespreDELLXPS 1 year ago
I'd really like to learn a thing or two about hair, but I think my version is too old, what version are you running? I only have Max 6
anikinkid 2 years ago
I was using 3dsmax9. I no longer have 3dsmax installed on my system, have converted over to Blender.
platypusgreen 2 years ago
@platypusgreen Why??! I really like 3ds max more!
PAINmedia 1 year ago
No need to pay for a licence for Blender. It's free. Also I find for what I do, Blender is very suitable and very quick to model with.
platypusgreen 1 year ago
@platypusgreen yeah... that's true... But I don't like the Camera in Blender... Neighter it's quality... Otherwise it's great!
PAINmedia 1 year ago
COOOOL!!! O_O
oOMiniMaiOo 2 years ago
do you ever have a problem rendering max hair at 720p? For me, Max renders hair perfectly fine at lower resolutions, but as soon as I hit 720p, it stops rendering when there's like 20% or so of the hair left. Any ideas? I'm using Max 2010 64-bit... Thanks!
poloNINJA 2 years ago
I only played with the the hair and fur a few times but it always looks plastic or like long triangles. Have any tips for realistic hair or fur? thanks
kennfletch 2 years ago
do you had the problem with 3ds max, when rendering hair, a popup comes up and telling the application its out of memory and wil shut down?
monjanse 2 years ago
If you try to render with too many hair strands or too high a resolution then you can run out of memory on your system, causing max to crash. I've only ever done simple animations so have only run into that situation once or twice.
You would have to reduce the amount of hair strands, OR reduce the resolution you are rendering at to get it to work.
But it's beena while since i've used 3dsmax and I don't know how the recent versions handle hair simulation.
platypusgreen 2 years ago
Yes, I get this too. I can render any number of "stills" but I can't put hair in an animation, it crashes for some reason.
thegreatchimp 2 years ago
you might be able to render out instead of a mov. file, render out in a TARGA, and it will create a series of stillshots, then put them together all at once in permier pro.
maverick5493 2 years ago 2
That sounds like it might work, I'll give it a go. Thanks.
thegreatchimp 2 years ago
splendid,can you teach me?
GrowlingVocals 2 years ago
Yeah, I hear ya. I taught myself Max (ever since r3, about 10 years ago)... So, that's what I love.
To each there own.
Site4Animation 2 years ago
Yes, it does rely mostly on 3rd party apps/plugins... But, 99% of them are great. It's smart of Autodesk to have so many 3rd party plugins. To me it gives us (the user) a lot more options to become more creative.
Site4Animation 2 years ago
C4D is nowhere near as good as MAX.
Site4Animation 2 years ago
can you send me the file or make a tutorial ! ive been having problems witht he hair not responding to collision objects :(
ryansylke6 2 years ago
I no longer have 3dsmax installed on my system. I've pretty much converted to Blender at the moment.
As for tutorials I remember the 3dsmax helpfiles/reference having a fairly decent mini tutorial that covers collisions and such.
platypusgreen 2 years ago
can you send me the .max file lol..
PokeAgent 2 years ago
hmm.... I may still have it somewhere on a HDD. probably it's on the HDD in a pc that's not working atm. If i find it i'll send it.
platypusgreen 2 years ago
Wow, that's the best hair i've ever seen. This was really great.
jemkls 2 years ago
Interesting example I need to recreate a simulation of hair rising like electrified and in constant movement, I will investigate more this hair system in 3dsmax
diegomh 2 years ago
ahhh, 3dsmax. only the best.
TheLegendOfTheCrayon 3 years ago
dude. when i try moving an object with hair on it, all the hair tries sticking to its origional position in the 3d workspace. any help???
AidSta666 3 years ago
Reference, hmmm.. I used the 3dsmax help file for info on how to set up the hair. I didn't follow any tutorial.
platypusgreen 3 years ago
wow... Something that looks simple... but extremely complex behind the physics of 3D max... are there any tutorials for hair physics? I don't even know if my computer can handle something like this lol...
Vehement00 3 years ago
The way 3dsmax calculates the hair is by simulating only the guide hairs. then interpolating between these when rendering. so it doesn't actually have to calculate the simulation on all the hair strands. It means that it's fast to calculate, but not completely accurate.
platypusgreen 3 years ago
Is that the cause of hair clipping through objects? I notice this as a big issue especially in video games.
Vehement00 3 years ago
cood u do a Sailor Moon's hair test?
777Nny666 3 years ago
i already have it anyway it's easy for me. hehe
brolly2385 3 years ago
How do you do it!? I'm studying 3d Max 2008, I wana like a tutorial to make hair test :p
Heishi146 3 years ago
HOLY shit lol that was great I FAIL at making hair in 3ds anytips or tutorals?
Foxxiesmoxxie 4 years ago
thats cool mad me laugh for some reason
kittycatgirl47 4 years ago
way awsome dude.
superclutz 4 years ago