I thought the most someone can grab is a jet from the enemy team, I kinda wish the AA were put into better spots...especially conquest karg island, it only protects the ground vehicles not the jets at the boat like in this vid...
First they need to move the phalanx because it's too effective against defenders on the beach. Since it's so far away when you're on the beach and you get hit you just die with no explanation until the killcam comes up.
Wow the people commenting back on phonixfire's comment are retarded, they obviously don't understand the concept of hitboxes, yes all computers have latency, but in this video its not the computer (which upgrading doesn't fix latency very much anyway) or the internet its the games fucking horrible hitboxes.
No they don't need to make these destructable. They need to make it a standard feature to kick anyone who has more than 5 teamkills. Removing teamkills from crashed vehicles would also help protect those who made a mistake from those who are douchebags.
I have tried this tactic a couple of times (hate to admit it) and there are 3 ways to destroy it (that i know of) C4, repair tool and mortar. Repair tool is the most effective (but getting near the aa gun is hard, having squad members with you helps a ton). c4 works too but you need a lot of it. mortar works too, but it takes forever (not joking). DO NOT try to use the Amtrack, rpg, any gun or grenade or patrol boat, they dont do shit.
@joalstyme Especially dont suicide a vehicle into it, it wont work. noob tubes might work, idk though. Fun way to take out aa gun is to have a friend use the MAV to distract the gunner while you sneak up and use the repair tool or c4 on it. Works like a charm
@joalstyme Especially dont suicide a vehicle into it, it wont work. noob tubes might work, idk though. Fun way to take out aa gun is to have a friend use the MAV to distract the gunner while you sneak up and use the repair tool or c4 on it. Works like a charm
its not invincible. the other team tossed c4 on it when i was in it, and blew it up and i died. the only reason i tried it was some fuckin dick was doing it the previous round. i did it to get back at him
Haha I just bought the game and this was the first thing I tried to do, figured it out on my own though... never expected the AA to be invincible though! That's what turns this tactic from fair to unfair.
Not an exploit - just clever use of game mechanics.
That carrier is great for farming kills. Hover a little bird behind the carrier, ascend and destroy the jets when you see them start lighting up (use third person).
haha check out that awesome netcode, you were prone for like a full second and still died. i love bf3 but at the same time it's one of the most frustrating piece of shit games ive ever played.
@phoenixfire8226 thats because hit detection is client side so lag causes that. If hit detection was server side you'd never hit anything because lag would make your bullets be where the enemy used to be.
@garoldism Funny how people like you make fun of others playing CoD. I'd probably wreck you on battlefield too, you act like Battlefield is harder to play or something.
@Satracaus Considering i'd probably be going well above my deaths in kills and winning the match, yeah, i'd be wrecking him.
BUT DIS IS A TEAM ORIENTED GAME DERP HERP DERP
I like how you BF idiots even bring up team oriented, Half of the time i'm on that game, the pubtards on BF are just as worse or even worse than CoD pubs.
@MrCampasaurus LOL ok bro...you do realize that someone could go 64-0 and still lose the match right? i love how you ignorant call of duty fucks think youre the best around when youre not...its pretty pathetic. and yeah i agree with you on the pub thing but thats because you would have to be a complete and total retard to not be good at CoD....turn auto aim off you fucking call of duty whore
@0naoko0 Happens to me on local servers with 14ms. I think it's the person shooting. He has high ping, so the game registers it as a hit no matter where you are. Some other FPS's do this also :(
@phoenixfire8226 That is called latency and it happens in every single computer system ever made. There is no fixing it and there never will be. Although you can shorten it by upgrading your internet or computer, it will never go away.
@MrDrProfessorAvocado No, that's called a shitty excuse for netcode where the hitbox detection is highly client side dependant. Sure this would happen in BC2 too for a few moments, but the implementation dice chose to have in BF3 is just made out of shit and frustration.
@MrDrProfessorAvocado Sigh. BF3s hitcode is done so the client calculates if you hit the enemy on your screen no matter his actual position, this leads to oneshot machineguns and dying while prone. Any other sensible game (eg BC2) performs the calculations serverside, which means that you won't hit the enemy every time due to lag so it compensates slightly with the client.
You really can't tell the difference between these two implementations? Welcome to online gaming.
@Ninji00 I know what it means, you saying the definition of what client side calculations are do nothing to further your argument. You actually proved me right by saying it is caused by lag, AKA, latency. Calculations being server side would do the exact same thing. When he got shot while prone, on the enemies screen and in the server's data, he died, but since he had such severe latency it took a while for his computer to get that information, so it took a while for him to die.
@MrDrProfessorAvocado No that actually wouldn't happen you aren't taking into consideration the fact that since the server does the hit detection it also decides who gets the kill. In client side hit detection if there is a disparity in the pings between players the laggy player will almost always win the fire fight. Because if I jump behind cover I am fully covered however on my opponents screen I am still visible thus he gets the kill. If it was server side his hits simply would not register.
@chivenyc What are you talking about? They are just showing you your latency now on the leaderboard. It is physically impossible to fix latency because you cannot have information travel at an infinite speed.
@phoenixfire8226 its better that way.... if you hit someone on your screen, you get the hit. Since BF3 isn't hitscan, its removes you not hitting anything because of latency. He deserved to get shot, and its annoying that there is a delay, but its not like you can react to bullets or anything, so its better this way.
@phoenixfire8226 All games do this, you pass a wall and die. Notable examples include Counterstrike, Call of Duty, Team Fortress 2, and Battlefield. Better to die when you "thought" you proned to missing a shot because of latency.
correction all games that have client side network calculation(not the correct term but w/e), games where the server is calculating where the players are, dont have this problem, they have a problem with bullets sometimes not registering.
I believe this was fixed. You get the death countdown when in the enemies spawn.
EdgePitSwing 2 days ago
You can only destroy it with C4 or TV Missiles from a chopper. Otherwise it is completely indestructible.
thatlookscool 1 week ago
And I thought doing with a jet was bad...
I thought the most someone can grab is a jet from the enemy team, I kinda wish the AA were put into better spots...especially conquest karg island, it only protects the ground vehicles not the jets at the boat like in this vid...
masterds64 2 weeks ago
its a gay way to kill and ruin a game, SPAWN killing is for mere idiots that want an easy kill and cannot cope or play in a squad or team.
TheBaconbush 4 weeks ago
First they need to move the phalanx because it's too effective against defenders on the beach. Since it's so far away when you're on the beach and you get hit you just die with no explanation until the killcam comes up.
bigred2989 1 month ago
Wow the people commenting back on phonixfire's comment are retarded, they obviously don't understand the concept of hitboxes, yes all computers have latency, but in this video its not the computer (which upgrading doesn't fix latency very much anyway) or the internet its the games fucking horrible hitboxes.
TehRealCanadarocker 1 month ago
Agreed, dunno if you can kill them with c4....but even if you can, how do you get close enough to it for that?
jiroumochidzuki 1 month ago
No they don't need to make these destructable. They need to make it a standard feature to kick anyone who has more than 5 teamkills. Removing teamkills from crashed vehicles would also help protect those who made a mistake from those who are douchebags.
brainplay 1 month ago
@brainplay Except this isn't teamkilling. Someone from the other team grabbed the thing and is killing everyone with it.
gimmethegepgun 1 month ago
Lots o c4
violatorxg3 1 month ago
You can destroy them, I saw a similar video where the guys who where trapped used smoke to get near him and planted 5 sticks of c4.
J0eyBe 1 month ago
@J0eyBe used smoke? planted c4? something is not right here.
ghostiman 1 month ago
I think EA purposely made them indestructible...
eclipse245 1 month ago
That's just odd, I was killed when I was in one of those. It took 2 javelin missiles.
762459 2 months ago
I have tried this tactic a couple of times (hate to admit it) and there are 3 ways to destroy it (that i know of) C4, repair tool and mortar. Repair tool is the most effective (but getting near the aa gun is hard, having squad members with you helps a ton). c4 works too but you need a lot of it. mortar works too, but it takes forever (not joking). DO NOT try to use the Amtrack, rpg, any gun or grenade or patrol boat, they dont do shit.
joalstyme 3 months ago
@joalstyme Especially dont suicide a vehicle into it, it wont work. noob tubes might work, idk though. Fun way to take out aa gun is to have a friend use the MAV to distract the gunner while you sneak up and use the repair tool or c4 on it. Works like a charm
joalstyme 3 months ago
This has been flagged as spam show
@joalstyme Especially dont suicide a vehicle into it, it wont work. noob tubes might work, idk though. Fun way to take out aa gun is to have a friend use the MAV to distract the gunner while you sneak up and use the repair tool or c4 on it. Works like a charm
joalstyme 3 months ago
shit hitreg D:
AwayToSlay 3 months ago
I have to admit, I do this, but Im a real asshole, so Im excused. Here's a tips, you can destroy it with C4, but only C4.
Harakai100 3 months ago
@Harakai100 you can also use tv missiles..
S0me1weird 3 months ago
its not invincible. the other team tossed c4 on it when i was in it, and blew it up and i died. the only reason i tried it was some fuckin dick was doing it the previous round. i did it to get back at him
iHaTeY0UtUbE13 3 months ago
Haha I just bought the game and this was the first thing I tried to do, figured it out on my own though... never expected the AA to be invincible though! That's what turns this tactic from fair to unfair.
lordcodicus 3 months ago
That Move Is For Pussies Who Can't Play, Stop It Guys
TARDISToby1996 3 months ago
This has been flagged as spam show
@BringBackTheM40A3 - i've purched an ipad from one of those places for $2 bucks. They are definitely on point
check out: bit.ly\rTHy9D
krystaxlrm 3 months ago 26
This has been flagged as spam show
@phoenixfire8226 - i've won an imac from one of those spots for 17 bucks. They are definitely not scam
check: bit.ly\vWxSXW
buckinghamshiret 3 months ago
Yeah this happens almost every time I play this map. Pisses me off.
BringBackTheM40A3 3 months ago
i like the headshot after you were ducked
crotchrocket74 3 months ago
invincible*
mjolnirr4g3 3 months ago
your are an idiot OP... U can kill them out of the cannon with c4... L2P, wont destroy cannon as its invicible but it will kill whoever is inside it.
mjolnirr4g3 3 months ago
@mjolnirr4g3 hes a moron because he hadnt learned that in two weeks?
sliderkk 3 months ago
this is classic battlefield though, fly over to the enemy base jump out and use their own guns against them, its beautiful
utubeaccount00 3 months ago
Lol I do this all the time. What's so bad about it?
EmperorYogi 3 months ago
@EmperorYogi It can't be killed it seems
lehman 3 months ago
@EmperorYogi The enemy carrier should be 'outside the battlefield' ie you get a 10 second countdown and then the game kills you. It's spawn camping.
rjc34 3 months ago
@rjc34 It's a legit thing, It should be made destructible though. It was easy to deal with in BF2.
NAMLegolas 3 months ago
Other ideas include defending your carrier, or having a teammate use the centurion.
Triumph117 3 months ago
What idiot gets in a smoking jet?
GlassOfBlueWater 3 months ago
@GlassOfBlueWater You spawn directly into it.
AyeGee86 3 months ago
i mean, that's pretty hilarious. really fucked up, but pretty hilarious.
AustinOConnellVideos 3 months ago
Saw already guy's with 70 Kills mostly from out of Chopper
KlikoTV 3 months ago
MAKE BF2 2.0 ffs
snakevids 3 months ago 2
This is not gaming breaking this happened to me I killed the guy in it with repeated C4 attempts
BreckR 3 months ago
SO DOING THIS
iPhonemod702 3 months ago 2
MW3
bubba18sar 3 months ago
Not an exploit - just clever use of game mechanics.
That carrier is great for farming kills. Hover a little bird behind the carrier, ascend and destroy the jets when you see them start lighting up (use third person).
megustaface 3 months ago
He was on the TFU servers last night, we banned him for gamebreaking spawnrape.
scouser3008 3 months ago
What a wanker
somewhatsonny 3 months ago
So that explains why I could not teamkill the guy who would not give up the AA. Lobbed everything I had and it never would blow up.
cleako 3 months ago
This has been flagged as spam show
@cleako "So that explains why I could not teamkill the guy who would not give up the AA. Lobbed everything I had and it never would blow up."
ITS MY TUUUUUUUUUUUUUUUUURN LET ME PLAAYYY!!!
jeffgorchynski 3 months ago
This comment has received too many negative votes show
so what? he pwnd you and you make a video about it? PUSSY!
Forehando 3 months ago
The commenters rambling on about netcode are all completely missing the point.
This really needs to be fixed.
Riddla26 3 months ago 2
gotta love that shitty netcode
kilrbe3 3 months ago
@kilrbe3 Explain to me why you blamed the netcode
M3aaaqHD 3 months ago
Happened to me yesterday.. already complained on the forums.
AtheistGeek 3 months ago
lol at all this noob rage!
echo707 3 months ago
Haha - I'm gonna do this now :D
Chumppi 3 months ago
@Chumppi You're going to be an asshole?
EAUS1 3 months ago
In AUS, thats a normal death.... :S
TheStrayEagle 3 months ago 4
Are people missing the point of this video? lol
SickDragon 3 months ago
whoa - shocking netcode. It was worse in beta, but still need fixing. The amount of times I've died behind cover is crazy.
brucewillis2 3 months ago 8
haha check out that awesome netcode, you were prone for like a full second and still died. i love bf3 but at the same time it's one of the most frustrating piece of shit games ive ever played.
phoenixfire8226 3 months ago 178
@phoenixfire8226 Learn more about net connections before commenting again.
supercockroach 3 months ago
@supercockroach the video doesn not have any lag what so ever, so nice try trolling, idiot.
TheSnufking 3 months ago
@phoenixfire8226 thats because hit detection is client side so lag causes that. If hit detection was server side you'd never hit anything because lag would make your bullets be where the enemy used to be.
Danienn 3 months ago
@phoenixfire8226 go play cod
garoldism 3 months ago
@garoldism Funny how people like you make fun of others playing CoD. I'd probably wreck you on battlefield too, you act like Battlefield is harder to play or something.
MrCampasaurus 3 months ago
@MrCampasaurus hop on bf and find out...youre already a noob if you say that you can wreck someone on a team oriented game..
Satracaus 3 months ago
@Satracaus Who said i would be by myself? Oh you Bf3 fanboys, so naive.
MrCampasaurus 3 months ago
@MrCampasaurus you did when you said that YOU would wreck him...DERP
Satracaus 3 months ago
@Satracaus Considering i'd probably be going well above my deaths in kills and winning the match, yeah, i'd be wrecking him.
BUT DIS IS A TEAM ORIENTED GAME DERP HERP DERP
I like how you BF idiots even bring up team oriented, Half of the time i'm on that game, the pubtards on BF are just as worse or even worse than CoD pubs.
MrCampasaurus 3 months ago
Comment removed
Satracaus 3 months ago
This has been flagged as spam show
@MrCampasaurus LOL ok bro...you do realize that someone could go 64-0 and still lose the match right? i love how you ignorant call of duty fucks think youre the best around when youre not...its pretty pathetic. and yeah i agree with you on the pub thing but thats because you would have to be a complete and total retard to not be good at CoD....turn auto aim off you fucking call of duty whore
Satracaus 3 months ago
@phoenixfire8226 it's called console port.. and they're gonna patch it.. just wait
M3aaaqHD 3 months ago
@phoenixfire8226
Truer statements are rarely spoken.
assmmonkey 3 months ago
@phoenixfire8226 netcode? isnt that just high ping
Run3scaped 3 months ago
@Run3scaped That kind of stuff happens to me on servers with as little as <30ms ping.
0naoko0 3 months ago
@0naoko0 Happens to me on local servers with 14ms. I think it's the person shooting. He has high ping, so the game registers it as a hit no matter where you are. Some other FPS's do this also :(
TheChriscrowder 3 months ago
@phoenixfire8226 That is called latency and it happens in every single computer system ever made. There is no fixing it and there never will be. Although you can shorten it by upgrading your internet or computer, it will never go away.
MrDrProfessorAvocado 3 months ago 13
@MrDrProfessorAvocado No, that's called a shitty excuse for netcode where the hitbox detection is highly client side dependant. Sure this would happen in BC2 too for a few moments, but the implementation dice chose to have in BF3 is just made out of shit and frustration.
Ninji00 3 months ago
@Ninji00 its better than constantly missing because of latency. If he shot you on his screen, he deserves the hit.
thetomato66 3 months ago 3
@Ninji00 So you're saying the netcode got worse, you're fucking stupid, it's just latency.
MrDrProfessorAvocado 3 months ago
@MrDrProfessorAvocado Sigh. BF3s hitcode is done so the client calculates if you hit the enemy on your screen no matter his actual position, this leads to oneshot machineguns and dying while prone. Any other sensible game (eg BC2) performs the calculations serverside, which means that you won't hit the enemy every time due to lag so it compensates slightly with the client.
You really can't tell the difference between these two implementations? Welcome to online gaming.
Ninji00 3 months ago
@Ninji00 I actually prefer the calculations being performed client side, there's nothing worse than your hits not registering...
EddBrookes 3 months ago
@Ninji00 I know what it means, you saying the definition of what client side calculations are do nothing to further your argument. You actually proved me right by saying it is caused by lag, AKA, latency. Calculations being server side would do the exact same thing. When he got shot while prone, on the enemies screen and in the server's data, he died, but since he had such severe latency it took a while for his computer to get that information, so it took a while for him to die.
MrDrProfessorAvocado 3 months ago
@MrDrProfessorAvocado No that actually wouldn't happen you aren't taking into consideration the fact that since the server does the hit detection it also decides who gets the kill. In client side hit detection if there is a disparity in the pings between players the laggy player will almost always win the fire fight. Because if I jump behind cover I am fully covered however on my opponents screen I am still visible thus he gets the kill. If it was server side his hits simply would not register.
Mikew995 3 months ago
@MrDrProfessorAvocado
Hopefully the new latency setting in the new patch will fix that
chivenyc 2 months ago
@chivenyc What are you talking about? They are just showing you your latency now on the leaderboard. It is physically impossible to fix latency because you cannot have information travel at an infinite speed.
MrDrProfessorAvocado 2 months ago
@phoenixfire8226 In other words your a cod noob ?
BlueNose1690i 3 months ago
@phoenixfire8226 its better that way.... if you hit someone on your screen, you get the hit. Since BF3 isn't hitscan, its removes you not hitting anything because of latency. He deserved to get shot, and its annoying that there is a delay, but its not like you can react to bullets or anything, so its better this way.
thetomato66 3 months ago
@phoenixfire8226 All games do this, you pass a wall and die. Notable examples include Counterstrike, Call of Duty, Team Fortress 2, and Battlefield. Better to die when you "thought" you proned to missing a shot because of latency.
gameboy772 3 months ago 8
@gameboy772
correction all games that have client side network calculation(not the correct term but w/e), games where the server is calculating where the players are, dont have this problem, they have a problem with bullets sometimes not registering.
karambiatos 4 weeks ago
@phoenixfire8226 its a high ping
hoptop77 3 months ago
@phoenixfire8226 That happens in every single play online. BF3 just makes it a little bit more obvious, data flow is higher.
sspope 3 months ago
LOL this guy is the smartest player I have seen.
dienowkthx 3 months ago 2
the best part was when he headshoted you after you were prone.
iplz 3 months ago 100
@iplz You don't get that when you play? Jealous.
fr0nage 3 months ago
That's bf3 for you.
Infernotez 3 months ago