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  • People this is the official reason,if u perform the Ultra during Mid air it does less damage( Its Official )

  • @Giygas it's not a bug you dick.

    it's called combo`ing into ultra.

    if you combo into an ultra, it will change the properties of that ultra.

    cammy,seth,balrog,sakura,adon and chun li are all characters that change their ultra 1 when you combo into them.

  • You just have to hit a button to do the first stage of damage. If you just sit there while the ultra happens, no matter what, it won't do the first damage. Just hit buttons. I'm surprised a "Seth" player didn't know this.

  • Update = It happens in arcade edition..tried it out..LOL

    It's a bug...there's no reasoning as to why it won't make damage in a cutscene :/

  • This happens do to alignment, time it better and it wont happen.

    It's not a bug.

  • The ability to Ultra 1 right after a sonic boom was removed anyway in SSFIV. Had no idea about the damage being missed after a cr.HP too, but I'm guessing it happens if you do the Ultra too early? Like the first hit whiffs.

  • I'm not a seth player, but when you launch a character with the crouching heavy punch, the character has to be approximately aligned with your abdomen, or it will do the 3-4 hit version as opposed to the full hits.

  • @Nomadpersian It seems that you are right. If you check 0:13 and compare it to 0:40, it seems that at the first one Ryu's body is lower at the start of the ultra. About the jump-in ultra's, the sonic boom seems to actually hit and add 60 damage, as for the first ultra does none at the start. Plus Ryu is lower in the first jump-in Ultra (0:28) than the second (0:54).

  • @Dakitaru And of course, I didn't read the captions. Sorry, mister poster :D

  • thats why you cant not do fire bal ultra on ssf4.

  • any idea why this happens?

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