this thing is a pile of @#%!! unless you plan on making log cabins don't bother. what they don't tell you is you can barely manipulate the object like no hollow. it's just a waste of time. only block? no hollow? only half the functions of a full prim? FTPOS
REAL builders use whatever gets the task done as quickly and easily as possible, balancing prims used and rezzing time for sculpts. That might be in world prims, this tool, or a 3D modeling program. It's only the results that count!
So use whatever works for you, and don't worry that you're cheating. Because, as I was once asked, cheating whom? :D
@Feuyaer Actually, it could be argued that REAL builders don't use sculpties at all, but actually build using only the tools given them in SL and don't take the easy road by using offline 3D programs.
Personally, I like the flexability sculpties give builders in order to keep prim counts down and I use them frequently myself. I just felt that your comment was a bit arrogant. Get off your high horse. kthanxbai.
@td0013 No, REAL sculpt builders are REAL modelers who use complicated, powerful software meant for full on 3D rendering, and twist it to the requirements of a sculpt map.
Using an in-game tool that makes everything stupidly easy and undermins the effort it takes in more powerful programs for smarter people...THAT is for dullards and kids.
@Feuyaer Cry and get angry that people can get better results for a 4 $ tool because you're probably struggling with "complicated, powerful software" that cost 100x more than that and you have no idea what you are doing.
A "REAL" modeler would know that sculpts are too restrictive and take too much work compared to actual 3D meshes. No "REAL" modelers aren't going to waste their time with sculpts once mesh support comes anyway.
is there a american versian
Markieboyy14 8 months ago
this thing is a pile of @#%!! unless you plan on making log cabins don't bother. what they don't tell you is you can barely manipulate the object like no hollow. it's just a waste of time. only block? no hollow? only half the functions of a full prim? FTPOS
spdfrkmr2 8 months ago 2
REAL builders use whatever gets the task done as quickly and easily as possible, balancing prims used and rezzing time for sculpts. That might be in world prims, this tool, or a 3D modeling program. It's only the results that count!
So use whatever works for you, and don't worry that you're cheating. Because, as I was once asked, cheating whom? :D
RobinWoodEnt 1 year ago 4
so THIS is how the spoiled kids are pooping out sculpts. REAL builders use 3d modelling tools not tailored for SL
Feuyaer 1 year ago
@Feuyaer Actually, it could be argued that REAL builders don't use sculpties at all, but actually build using only the tools given them in SL and don't take the easy road by using offline 3D programs.
Personally, I like the flexability sculpties give builders in order to keep prim counts down and I use them frequently myself. I just felt that your comment was a bit arrogant. Get off your high horse. kthanxbai.
td0013 1 year ago
@td0013 No, REAL sculpt builders are REAL modelers who use complicated, powerful software meant for full on 3D rendering, and twist it to the requirements of a sculpt map.
Using an in-game tool that makes everything stupidly easy and undermins the effort it takes in more powerful programs for smarter people...THAT is for dullards and kids.
Get off your high horse, little boy.
Feuyaer 1 year ago
@Feuyaer Cry and get angry that people can get better results for a 4 $ tool because you're probably struggling with "complicated, powerful software" that cost 100x more than that and you have no idea what you are doing.
A "REAL" modeler would know that sculpts are too restrictive and take too much work compared to actual 3D meshes. No "REAL" modelers aren't going to waste their time with sculpts once mesh support comes anyway.
louiswho 1 year ago
@louiswho aww u mad bro? yeah he mad
Feuyaer 1 year ago
63k :O
TheHempplanter 1 year ago
This really Helps alot :D!
Filmore1991 1 year ago