Added: 4 years ago
From: RenegadeC
Views: 1,417
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (22)

Sign In or Sign Up now to post a comment!
  • Nice

  • Nope, but check out clips of the newer version that's up. v1.2. There's no stealth meter but if you play it a bit you'll pick it up pretty fast.

    Enemies behavior:

    - Cone vision, narrows when crouch walking, narrows to barely anything when wall hugging

    - Chase AI will follow you around corners, but you can sneak past them if they lose sight of you

    - Throw some rocks to get their attention to walk somewhere.

    - AI listens for sounds the player makes and walks towards it.

  • Nice! I love the heartbeat sound and the music!

  • Nice video, although the AI is questinoable. Did you set a sight vision on which they can see you?

    Also, it's a one-hit-kill-wonder to ALL enemies?

  • They do quad damage to you, so you're able to escape sometimes but you better be good. :)

  • The AI was improved since this outdated version. Monsters can only see in a limited cone in front of them, the cone will also narrow (making it harder for them to spot you) when crouching and especially when sneaking up against a wall. Monsters can also hear any sound you make, and they investigate the source.

  • Ahhh.... thank you for your time for writing this very-well written response. KUDOS!!! KUDOS!!! KUDOS!!! oratedt adnessin

  • Forgot to mention about 1 hit kills. 1-Hit kills only apply if you stab them in the back, and not all monsters can be done in this way.

    Shamblers are basically almost invulnerable and Fiends can only be killed by a Pistol (3 shoots if I remember). Every other enemy can usually be taken out by a back stab.

  • Nicely made, seriously, you gave it an excellent creepy aroma to it, keep it up!

  • Uhh.

    This looks groundbreaking and like it would be very popular and everyone would anticipate it...

    In 1996.

  • Yeah because graphics are way more important than good gameplay? am i rite?

  • You are right. Obviously people can't seem to think that.

  • So, the enemies can't see you when your in stealth mode?

  • They can within a certain distance and when looking in your general direction.

  • Woah, Alex would definetly like this your character is a NINJA!

  • this looks great.

  • Thanks :D

    v1.2 is even better.

  • I just tried this mod, it's great, really started scaring the hell out of me when i saw the pictures, nice job on it.

  • Thanks, glad you enjoyed it. It shines a lot in cooperative. =)

  • That weird music at like 1:20 sounded like it came from resident evil 4.

  • Thanks guys :)

  • This looks really cool, good job

  • Pretty awesome, should be good for coop.

  • It is. This is probably the best coop mod I've ever played.

  • DUDE, you are like 20 hours away from Thief, great job, i see this looks liek dark places, could it  run on DCquake? :D

  • It should, once I'm done with it.

  • love the headrush feel :)

  • Should see the next release, contains disturbing images.

  • goatse? lol

  • Yes the game will contain goatse out of nowhere so you'll be gaming and then go 'ahhh my old friend'.

  • quake meets solid snake nice man XD this looks like a slasher-horror game too, lol

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more