Good idea. What about having the game on a timer, so u get all the supplies u can before the clock runs out. Supplies being weapons, ammo, health and explosive tanks. Then w/e u managed to gather u can take onto the finale. Just an idea
Just got done playing it. Definitely a great idea and it fits with the overall theme of the game. I also enjoyed the alternate paths players have to take and the new areas they have to go. The only thing I didn't like was the fact that there were no tanks or witches. Oh, I had one tiny glitch too: Whenever I walk up to any supply, the "!" triangle has the purple-black-squared default textures. Other than that, I'm really looking forward to seeing some more of these maps!
i like this a LOT. looks like a great idea. but what about something to give it an ending that wraps everything up. Would the campaign continue normally from here, with a regular finale and all, or would there be a finale that ties this kind of gameplay into it.
More than tanks or witches you need to spawn a panic event when you get any of the items. And add a pause, a slow moving door that makes lots of sound will do nicely.
posted this elsewhere, but: You should do something very similar for finales. Wide open space. A fortress relatively safe from infected. Rescue vehicle is inside fortress, but missing some key parts. You are going to have to venture outside the fortress to gather some things. Lets see, looks like we need a tire, a tire iron, the keys to the vehicle, a fuse, and Bill's heart medication.
If you can keep louis from selling the items before getting a chance to fix the vehicles, then you can escape.
I wonder how Zoey Bill Francis and Louis don't get infected by being by all those dead bodies....
Cakk01 2 weeks ago
SICK MAP! NICE!
Cakk01 2 weeks ago
Respond to this video...
kathymillerq 11 months ago
pills hear
blackcocobo 1 year ago
will u make it for l4d2?
jonnyskat98 1 year ago
i love the concept! This is like a new game mode and i hope you do this with all them campaign maps hehehe
flameknight7 2 years ago
Interesting map, nice ideas.
LifeWaste1618 2 years ago
Valve took this idea and implemented it in L4D2 has the "new mode" called : Scavenge.
curro02 2 years ago
Nice job!
MissMaika 2 years ago
Good idea. What about having the game on a timer, so u get all the supplies u can before the clock runs out. Supplies being weapons, ammo, health and explosive tanks. Then w/e u managed to gather u can take onto the finale. Just an idea
Gonza5501 2 years ago
great idea...been waiting for somethin like this forever.
but whats the point of goin and gettin all the supplies if the safe room is still there?
i get the idea, but i think it should have a timer and be 8v8 survival.
i do like the idea of goin and findin the supplies though. hope this will be playable soon :D
cheers
ThaJuggla92 2 years ago
Downloading right now, seems fun. This is my favorite part on No Mercy, so I can't wait to try it.
merock270 2 years ago
looks good but looks alot like map that came with the game :)
wowfreeguy 2 years ago
Dude this is awesome (:
KeReMiD4O 2 years ago
Ooof, disregard my comment about the tanks and witches... Maybe I should learn to read the annotations first... >_>
Scapegoat03 2 years ago
Oh np, the first version started out w/o any witches or anything.
Tastycakess 2 years ago
One more thing... Any hints about the next map you're planning on doing? :3
Scapegoat03 2 years ago
As I write this I am working on BH5 finale =D
Tastycakess 2 years ago
Just got done playing it. Definitely a great idea and it fits with the overall theme of the game. I also enjoyed the alternate paths players have to take and the new areas they have to go. The only thing I didn't like was the fact that there were no tanks or witches. Oh, I had one tiny glitch too: Whenever I walk up to any supply, the "!" triangle has the purple-black-squared default textures. Other than that, I'm really looking forward to seeing some more of these maps!
Scapegoat03 2 years ago
I think this looks great! Can't wait to try it ;D
OMGgaiaonlinekool 2 years ago
You forgot molly's and pipes
mikejaxer 2 years ago
They spawn like normal. I was thinking having them spawn w/ the tier 2s but I dunno.
Tastycakess 2 years ago
i think this game mode would be fun for versus ^^
yungbock 2 years ago
Everything I make is for versus =D
Tastycakess 2 years ago
Just updated, check it out and let me know what yall think.
Tastycakess 2 years ago
i like this a LOT. looks like a great idea. but what about something to give it an ending that wraps everything up. Would the campaign continue normally from here, with a regular finale and all, or would there be a finale that ties this kind of gameplay into it.
brokenlynx21 2 years ago
More than tanks or witches you need to spawn a panic event when you get any of the items. And add a pause, a slow moving door that makes lots of sound will do nicely.
Spyd77 2 years ago 2
posted this elsewhere, but: You should do something very similar for finales. Wide open space. A fortress relatively safe from infected. Rescue vehicle is inside fortress, but missing some key parts. You are going to have to venture outside the fortress to gather some things. Lets see, looks like we need a tire, a tire iron, the keys to the vehicle, a fuse, and Bill's heart medication.
If you can keep louis from selling the items before getting a chance to fix the vehicles, then you can escape.
bleedingfetusrectum 2 years ago
I think you definately need a tank or witch. It looks very easy, and a bit boring.
Very nice idea though, but a tank would make it alot more fun and harder!
HammycheW 2 years ago
Im thinkin about having a tank spawn w/ only 1/3 of his normal HP or a normal witch every time you collect a supply.
Its only boring cause im on co-op and normal lol
Tastycakess 2 years ago
I'd love to see this gamemode on another campaign!!
Come on! I see a lot of potential in this gamemode! :D
leopower7 2 years ago
i'd say it looks like a fun break from the normal modes.
However i agee there could be some more action involved
Wavebird87 2 years ago
boring as hell.
fdppqpaew 2 years ago