Nice tutorial, I'm just trying to learn simply everything and this helped me. How have you learned this stuff? Seems somewhat hard for me to understand some things.
Dude, the official Unity tutorials can't get not even close to yours. Seeing the coding HAPPEN right in in front of my eyes teaches so freaking more! Thanks!
do you think you can make a windows unity tutorial on how to just plain get game menus to save, load,start, and quit because i am having lots of trouble with that
the problem is that after a while, the box always goes through the planes(in other words walls, boundaries...) and i keep getting a error:
Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
I created a game in unity, there is a box(rigidbody collider) and it moves randomly every 2 seconds(this part works fine), and the playground is in a space that is surrounded with five planes(because it doesn't have a roof) which are static colliders+ kinetic rigidbodies.
Thanks for the tutorial. I'm in school for game design and myself and two other guys are going to take this menu idea and customize it for our project game.
1:02 teehee he said aboat
MrDiablo5222 2 weeks ago
Nice tutorial, I'm just trying to learn simply everything and this helped me. How have you learned this stuff? Seems somewhat hard for me to understand some things.
Juzdabuzda 2 months ago
I FREAKIN ADMIRE THIS GUY! HE'S SOOOO GOOD AT TEACHING! :)
FOBaWockeeZ 5 months ago
da werkt niet jom zelfs als ik het download
taha22199507 8 months ago
Dude, the official Unity tutorials can't get not even close to yours. Seeing the coding HAPPEN right in in front of my eyes teaches so freaking more! Thanks!
Pneumotoca 10 months ago
Just a note: "transition" has been changed to "easetype" in the latest C# version of iTween.
gamehugs 1 year ago
do you think you can make a windows unity tutorial on how to just plain get game menus to save, load,start, and quit because i am having lots of trouble with that
brainery 1 year ago
@brainery doesn't matter if it's a windows or mac on stuff like that,
Sikeman214 10 months ago
@brainery listen to this guy please
SwedishGamer96 9 months ago
i want to know how to animate a character
humamon007 1 year ago
@humamon007 the best way is to use an animator outside of unity, then export it into unity
MrJagaloon 8 months ago
the problem is that after a while, the box always goes through the planes(in other words walls, boundaries...) and i keep getting a error:
Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
can anyone help me out please?
keeperkai999 1 year ago
I created a game in unity, there is a box(rigidbody collider) and it moves randomly every 2 seconds(this part works fine), and the playground is in a space that is surrounded with five planes(because it doesn't have a roof) which are static colliders+ kinetic rigidbodies.
keeperkai999 1 year ago
Thanks for share your knowledge. This tutorials are the best of Unity.
levyonn 1 year ago
I Windows =( no apple
AriaPDC 1 year ago
@AriaPDC piratebayDOTorg ;)
PS3Hunter128Uploader 1 year ago
Thanks for the tutorial. I'm in school for game design and myself and two other guys are going to take this menu idea and customize it for our project game.
IRObot2113 1 year ago
so wait, are you telling me the free version of Unity doesn't have SHADOWS?
Btw I subbed.
DarkFlame7755 1 year ago
You are the best! This is perfect for menu program im going to write that launches different emulators and games!
the7ak3 1 year ago